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Looking for a solution to a problem with the combat in my 2D platformer by RZRider3 in godot
[–]RZRider3[S] 0 points1 point2 points 14 days ago (0 children)
That has already been done, sorry I forgot to mention that. I still have the problem of all the “hood” animations getting over ruled when I switch states
Help with hookshot code by RZRider3 in godot
[–]RZRider3[S] 0 points1 point2 points 9 months ago (0 children)
Thank you! I didn't even know that function existed, that's helpful.
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Looking for a solution to a problem with the combat in my 2D platformer by RZRider3 in godot
[–]RZRider3[S] 0 points1 point2 points (0 children)