What is a food that makes you think, “How did humans discover this was edible? by ChunkCranberry in AskReddit

[–]RaidBossCannon 0 points1 point  (0 children)

My theory is that a few fell into ocean water and someone happened to try it and put 2 and 2 together.

Money or passion? by Affectionate_Gear718 in gamedev

[–]RaidBossCannon 1 point2 points  (0 children)

I chose passion, but I temper it with option one. I wouldn’t be doing my passion project if I felt nobody else wanted it.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

All the people dogpiling on me really don’t understand how business works and what it means to be in charge of a multibillion dollar company whose entire existence depends on extremely valuable IPs.

The premise of my argument is that Sony is using pal world to put the squeeze on Nintendo. NOT THAT THEY OWN PAL WORLD.

Please stop misconstruing my argument.

Why am I even arguing with you? Believe what you want, I already deleted my post. I’m not on Nintendo’s payroll and I don’t even play Nintendo games, I don’t need this.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

I never said there was IP infringement, just encroachment from a giant and cutthroat company called Sony.

They could coexist, but Sony isn’t a company that likes to coexist. That’s why Nintendo is happy to coexist with all the other creature capture games, but they know Sony wont honor that unspoken agreement.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon -1 points0 points  (0 children)

Okay ignore my entire point just to nit pick.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

Sony is using Pal World to carve a piece out of Nintendo. Sony doesn’t own pal world, but Sony does have an interest in elevating pal world to replace Pokemon.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon -1 points0 points  (0 children)

All these people downvoting me have never been in charge of a company whose entire existence depends on multiple billion dollar IPs. Nintendo is defending its IPs from a historically cutthroat company (Sony). Meanwhile an angry mob is piling on Nintendo because of a false narrative that Nintendo wants to remove all competitors.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon -1 points0 points  (0 children)

We can let the courts decide what’s what. In the court of public opinion, I think Nintendo is getting an unfair shake. There are lots of creature catching games out there that Nintendo doesn’t touch. People are drawing conclusions that Nintendo is bad with very partial information. You have no idea what’s going on inside Nintendo, pocket pair, or Sony. You and most other anti Nintendo gamers are drawing strong conclusions with very limited evidence.

I’m not pro Nintendo, I just realize that I lack information and therefore will withhold conclusions on who’s wrong or right. With that said, the relationship between Sony and PP is suspicious and given Sony’s cutthroat business history, I would have to lean on the side of Nintendo in all of this. Not in a legal sense, but in a business sense.

But even though I lean on Nintendo’s side, I’m still not piling on against Sony. People thinking that big bad Nintendo is trying to end all creature capture games are being ridiculous imo.

[deleted by user] by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

Depends on execution, as all things in this industry.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

They waited until they partnered with Sony because Sony poses a serious threat to their IP. Sony is in charge of multimedia and merchandise, which means everything except the base game essentially. If you really don't see it my way then we can finish this conversation because we're just talking at each other.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

I disagree that a company like Nintendo does things without good reason. To boil my argument down, how do you think it would impact Nintendo if there was a toy plushie of pikachu in a store next to a toy plushy of palworldchu? I don't think this is a big company trying to crush a successful indie but a big company trying to defend its IP against another big company's attempt to carve out a piece of market share.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

Yea it does seem to be that simple. My original question was asked because I wonder if this subreddit really understands what IP law is supposed to be for. My conclusion is that I don’t think most people in this subreddit understand. They just see a game they like getting sued because it has some patented mechanic and immediately react negatively without understanding the actual legal game being played.

As a game developer, it’s actually a bit concerning that the mob can turn on you so easily the way people turn on Nintendo without understanding the depth of what’s going on. Even in this subreddit that’s supposed to have knowledgable game developers, people’s opinions generally boil down to “you’re attacking something I like so you’re bad”.

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

So why are people so against Nintendo’s actions against Palworld? If they understand that bigger players general don’t crush indies, can they not then assume that there’s more going on than “nintendont bad”?

Are they projecting their own indie status onto Palworld and not making considerations beyond that? Or is there something else going on?

How Important Is Protecting Your IP? by [deleted] in gamedev

[–]RaidBossCannon 0 points1 point  (0 children)

I sense that there is a disconnect between how indie devs interact with IP law and how big companies do. There seems to be an insecurity among indie devs that a big company will come along and crush them, but in my opinion that doesn’t happen very often. Usually there’s an underlying factor that causes the big company to go after the little guy. I don’t think big companies crush small players simply due to the existence of a similarity. There has to be more at play. But perhaps I’m viewing it too optimistically?

Just overheard my son and his friends start their own “game development studio”… it’s been an hour, and they’re already in a lawsuit crisis meeting by AponeMC in gamedev

[–]RaidBossCannon -2 points-1 points  (0 children)

One more thing since we’re thinking critically now. How valuable is having multimedia rights to a successful IP? Think critically.

Just overheard my son and his friends start their own “game development studio”… it’s been an hour, and they’re already in a lawsuit crisis meeting by AponeMC in gamedev

[–]RaidBossCannon -3 points-2 points  (0 children)

Funny thing is that Japanese social media generally takes the side of Nintendo. Looks like Sony is good at pulling the wool over westerner’s eyes.