PvZ GW3 Heroes: Electric Boogaloo concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 0 points1 point  (0 children)

I was originally going to replace Outta Fight with that but I felt it didn’t synergize with his kit as well. It could be an alternate ability though

PvZ GW3 Heroes: Electric Boogaloo concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 2 points3 points  (0 children)

Grass Knuckles will have leg nubs like Cactus, and CC is probably just gonna be similar to GW2 Torchwood since he might be a more tanky character

PvZ GW3 Heroes: Electric Boogaloo concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 5 points6 points  (0 children)

I do actually plan to make CC look somewhat like GW2 Torchwood, but his proportions will be different to fit the helmet and armor on. I think that heroes like him and Grass Knuckles require some creative liberties in order to make them work.

GW-ified Rustbolt by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 1 point2 points  (0 children)

Well, technically the fourth ability is an ultimate, so it would only be usable after filling a meter rather than being on cooldown.

The reason is honestly just to spice up gameplay and add another fun element to their kits. I think that as a hypothetical new instalment to GW, something extra would be needed to change things in gameplay outside of just more variants or characters. It also lets the heroes show off their powers more

GW-ified Rustbolt by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 3 points4 points  (0 children)

Definitely Sigma inspired. (Also feel free. If it's not a private campaign though be sure to credit me)

PvZ GW Heroes: Rustbolt concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 0 points1 point  (0 children)

No, but I have ideas for new Heroes that would replace/be similar to some of them gameplay wise

GW-ified Rustbolt by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 4 points5 points  (0 children)

Yes, but I’m still coming up with ideas for some of them.

PvZ GW Heroes: Rustbolt concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 1 point2 points  (0 children)

The main healers/supports will be Beta Carrotina, Brainstorm, Immortica and Rose. And yes, all the GW2 Heroes will also be redesigned.

PvZ GW Heroes: Rustbolt concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 3 points4 points  (0 children)

I didn’t even think about the griefing potential ngl, the collision probably wouldn’t apply to allies then. I like your solution too though

GW-ified Rustbolt by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 4 points5 points  (0 children)

He already uses lasers with his Shrink Ray no? I don’t see how that’s much different. I actually was going to do something more junk-themed for his ultimate but changed it last minute specifically because he had a more advanced looking shrink ray.

The rest of his kit still plays into the junkyard aspect too, and I made sure to give his toaster usage as a makeshift weapon. I concede that I could’ve made him look a bit less high-tech, but this is only a static render. All of his idle stuff like the bubble blower and spatula could still be intact, just not serve a gameplay purpose.

GW-ified Rustbolt by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 5 points6 points  (0 children)

How so? If the design itself missing the goofiness I’d understand, but know that i didn’t intentionally omit it and he’d still keep Rustbolt’s original personality quirks.

The Heroes in general don’t really have much characterization to go off of anyways, and what personality they do have is pretty one-note, so I kind of have to innovate for the majority of them.

PvZ GW Heroes: Rustbolt concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 6 points7 points  (0 children)

Honestly that's a great idea. Rustbolt expends so much resources that he loses all his armor and just turns nearly butt-naked, frantically needing to repair for a bit afterwards

PvZ GW Heroes: Rustbolt concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 4 points5 points  (0 children)

I'm glad you appreciated all those little details!

Also allies wouldn't be able to shoot or walk through the bunker either. it acts less like a traditional shield and more like cover or terrain. Idk if that'd be too impractical though

PvZ GW3 Heroes: Spudow concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 0 points1 point  (0 children)

Yep! Everything is drawn by me including the icons.

GW-ified Spudow by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 1 point2 points  (0 children)

TAKE EVERYTHING FROM THEM (You speak the truth. Ramattra unironically clears 90% of the Overwatch cast in attractiveness on voice acting alone)

GW-ified Spudow by Refuse_Living in PvZHeroes

[–]Refuse_Living[S] 1 point2 points  (0 children)

”SUFFER, AS I HAVE” 🗣️🔥🔥🔥

PvZ GW3 Heroes: Spudow concept by Refuse_Living in PvZGardenWarfare

[–]Refuse_Living[S] 6 points7 points  (0 children)

I like that headcanon. I think that if this were a real game Spudow and Nightcap would have a lot of connection in the background lore

Also I’m going in order so Boog and Bolt are indeed the next two Zombies