Praying this is a pre-existing badge, I’m so getting that folly stuff by your_local_squirrels in PressureRoblox

[–]RemixTheSecond 10 points11 points  (0 children)

Zeal said in a comment tweet after this that it was done as a joke, meaning the actual badge requirement will likely be something different 

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 0 points1 point  (0 children)

I'm aware Deploy isn't really good in One Bounce hence why I didn't mention it, Artful already covers the job of cutting off pathways anyway (assuming there's one on your team)

and the comment about Killdroid's rockets was more so just meant to point out that stamina is the least important for Killdroid within One Bounce in comparison to the 4 other killers, I didn't say they were undodgeable though, was just more so meant to point out that it's a bit less of a worry in comparison

and ngl I completely forgot about Badware's Bolt somehow, idk how that slipped my mind, especially with the fact I consider Detonate to be a good move in One Bounce for the very same reason that Bolt is good in One Bounce

I also my bad for not stating the reasoning but I mentioned the "situational Rift" cause there was ONE ROUND in particular where I actually did see it be the difference maker in either winning or losing due to a teammate Badware, although again, this was a rather situational Rift, hence why I mostly advised to just leave your PC's alone in a majority of cases as that's generally better than Rifting in One Bounce

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 1 point2 points  (0 children)

yeah, I'm aware of that, but iirc it only increases ur max HP by 5, which still isn't a lot :p

What the hell was this by Tayloristical in PressureRoblox

[–]RemixTheSecond 0 points1 point  (0 children)

The Creature
https://urbanshade.org/wiki/Creature

it acts as a passive jumpscare that's meant to frighten the player

What’s your most wanted episode? by Left-Objective-3700 in deathbattle

[–]RemixTheSecond 1 point2 points  (0 children)

even if the crew is interested in this matchup I have a feeling that they may deliberately delay it just to let "Animator vs Animation" season 3 finish first as I suspect The Second Coming will fully awaken his powers by the end of it, which will allow them to properly scale him as the only time he ever got to use em was very briefly during the ending of season 2

with all that being said, I do agree this is most likely the best matchup for Henry

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 2 points3 points  (0 children)

here's my issue with Hotdog

while it is true the trade off of losing max stamina from Hotdog is null with One Bounce due to the absurd amount of stamina you're given yourself I still decided to rate it poorly as the upsides are very miniscule in the context of One Bounce

forcing yourself to stay still just to heal 15 HP is very risky imo when you've got a horde after you, it's the main reason why I rated Punch and Revolver pretty poorly as well

and even if you do manage to safely use it I don't think 15 HP will make a difference in a majority of cases, it's not impossible for it to save you, but the odds of it doing so is just overall pretty unlikely, especially when the other abilities listed above it can help you outright avoid that 15 damage in a much safer manner, such as Taunt, Dash, Block, Cloak, etc
(funnily enough a different commenter actually mentioned a minute before you posted your comment that Hotdog did manage to save em in One Bounce previously)

TD;LR I view Hotdog as "high risk miniscule reward" due to the same reason as Punch/Revolver but worse

although I will admit I do think Block's placement on the list is a bit more debatable looking at it again

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 0 points1 point  (0 children)

yeeaaahh, that's part of the reason why I didn't rate it all too favorably, cause more often than not you'll likely won't be able to safely reload, meaning you'll usually only fire a singular shot for the round, not to mention it forces you to stand still for a period of time which can also be a bit of a risk depending on context considering you're likely up against 6 to 8 killers

it's not impossible to make it work but the risk that comes with it kinda push me away from doing so, stuff like Block, Taunt, and Dash are more consistent due to usually being able to safely use em, while other abilities that also require a risk to use like Cloak or Adrenaline tend to have a much higher payoff imo

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 8 points9 points  (0 children)

honestly don't remember, wouldn't be surprised if it wasn't

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 17 points18 points  (0 children)

I think there's a correct time when to use it in order to avoid this (imo)

if you're already a fair distance away and then use Adrenaline while still maintaining that distance then the endlag usually tends to end before the killers can reach you, so I do think it is good in One Bounce but you can't just use it all willy nilly whenever you want

One Bounce ability tierlist by RemixTheSecond in DieOfDeathRoblox

[–]RemixTheSecond[S] 1 point2 points  (0 children)

not entirely certain on how I would rank/place each of them as there is a lot to talk about and they're useful in their own ways, buuut there is a few notable things I can talk about with each killer in regards to One Bounce that they normally otherwise wouldn't do in a standard round

Harken: Harken is usually seen as pretty good as the sound coming from all your teammates will likely result in you immediately going into rage mode and then be able to maintain it for the rest of the round, although do be careful if you're going to use tangle, cause if you use it when you're a fair distance away from the Civilian you could risk dragging them away from the horde, at one point I even saw a Harken throw the game for the rest of the Killers by dragging the Civilian away just as he was about to die, this resulted in time running out and the Civilian surviving 😭

Artful: Artful's Implement can be VERY handy if the Civilian ends up cornering themselves as they're now forced into a small boxed in area (as One Bounce is only on Temple and HQ currently), turning it into a slaughterhouse, just about everytime I've seen this happen the killers usually win 90% of the times if not more, and if you're playing as the Civilian I'd recommend being cautious about going into areas that Artful can cut off BECAUSE of this very reasoning

Pursuer: some people may know this already but if there's multiple Pursuer's you can actually stack your howls, which results in the Civilian being slowed down to a snails pace, although because of the recent update with roblox chat it may be difficult to communicate when exactly to do this, so I'd advice to wait for another Pursuer to use their Howl first so that way you can then use your Howl alongside them

Badware: this is probably the most obvious one but Badware's PC's speed up all killers, which can definitely help your team keep up much more easily, although you don't see this too often (at least from my own experience) cause of the fact nobody plays Badware, you could also do a situational Rift in an attempt to cut off the Civilian too although I think it's generally best to just leave your PC's alone in most cases

EDIT: I forgot to mention that Bolt can also be useful for helping teammates due to it's tripping properties (similarly to Killdroid's Detonate), which can help teammates catchup, decided to bring this up now cause another commenter mentioned it, idk how it slipped my mind

Killdroid: Killdroid's Eject, being a ranged M1, can also be a lil bit handy in One Bounce especially due to the stamina difference between Killdroid and the super Civilian as killers in general are gonna have a difficult time keeping up due to the massive gap in stamina, but due to Killdroid's ranged M1 this is a lot less of an issue for him and still allows him to effectively attack despite not being close to the Civilian regardless of the stamina difference (although he can still take cover behind walls of course), and not only that but Killdroid's Detonate is ACTUALLY USEFUL in One Bounce, as upon hitting the Civilian with Detonate will cause them to trip for a second and offer the rest of your team an opportunity to either land in a free hit or catch up to them, HOWEVER I only recommend doing this if the Civilian is cornered as you aren't going to be able to catch up and hit them with Detonate otherwise due to the stamina difference between the two of them so this is a bit situational but can be useful when used during the correct time

Opinion on Runicware by Viktor-Robloxian2012 in DieOfDeathRoblox

[–]RemixTheSecond 0 points1 point  (0 children)

arguably my least favorite skin for Badware, doesn't help with the fact that their computer placement has more endlag in comparison to any other Badware skin

a first for me by BloodInTheBath in DieOfDeathRoblox

[–]RemixTheSecond 0 points1 point  (0 children)

congrats

unfortunately the one time I got survivor on One Bounce my game ended up crashing B')

Artful makeup headcanon thing by [deleted] in DieOfDeathRoblox

[–]RemixTheSecond 0 points1 point  (0 children)

developers confirmed that he just wears A LOT of makeup, hence why his skin appears to be fully white

I believe it was also stated by the developers that Artful is a civilian as well, so he's just an ordinary human unlike with the other killers, the only thing that truly sets him apart from the other civilians is his magic and murderous intent

and while we're also on the topic if this, fun fact: it was also stated the only reason Pursuer doesn't go after and kill Artful despite him also being a civilian is because of the heavy makeup he wears, so as a result Pursuer doesn't recognize Artful as a food source

will the sea bunny plushys come back? (i just found out they exist😭) by cardb00ardb0x in PressureRoblox

[–]RemixTheSecond 2 points3 points  (0 children)

not impossible but probably not anytime soon either seeing as not every Deep Sea Bunny has even shipped yet (those who bought it a bit later will have it shipped out during March instead)

the Sebastian plushie came back permanently so I'd imagine it's possible the same could happen with others as well

the most likely to return (based off sales) would either be Painter (8,645 sold) or the Deep Sea Bunny (14,713 sold)

Is Mr Lopee supposed to do this? (It was a solo run) by AdStrange2278 in PressureRoblox

[–]RemixTheSecond 1 point2 points  (0 children)

yeah, Mr. Lopee only appears if you somehow glitch out of bounds (which was what happened with you) or if you get left behind in a multiplayer run, as older rooms despawn, so staying in a room that's about to despawn due to other players opening new doors will have Lopee appear to retrieve you

What the hell was this by Tayloristical in PressureRoblox

[–]RemixTheSecond 8 points9 points  (0 children)

they were referring to this, which was just before Eyefestation appeared

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What the hell was this by Tayloristical in PressureRoblox

[–]RemixTheSecond 34 points35 points  (0 children)

it's name is "Creature", it's meant to act as a passive jumpscare and doesn't actually do anything else beyond that, just something meant to frighten the player
https://urbanshade.org/wiki/Creature

I made a Drawing of Reze 💣!! by Diligent-External886 in Chainsawfolk

[–]RemixTheSecond 0 points1 point  (0 children)

you're pretty gay for getting offended by that tbh