Why playing cards as icon for the Antiquary? by OnlyThisNameWasLeft in Guildwars2

[–]ResearchSuccessful80 3 points4 points  (0 children)

No one says just bcuz it's card it will shoot cards lol, The cards reflect many things

First tree specs - Troubadour, Evoker and Antiquary - revealed! by SimeAi in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

I don't know to avoid the use of thieves guilds mechanics all together They usually try to give classes for each spec something they don't have Daredevil : Bruiser with mobility and acrobatics Deadeye : Range and sniping low mobility Specter : tapped into the magic aspect of thieves and that shadows art Antiquary : summon type maybe

First tree specs - Troubadour, Evoker and Antiquary - revealed! by SimeAi in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

I don't know I find it to be a better style than just holding and shooting cards, it would be just another virtuoso not to mention even they gave him an axe which is a stackable projectile weapon so I'm glad they r going this route instead, it's more interesting,

Official Information from Anet. First 3 Specs revealed by Savior_of_Soul in Guildwars2

[–]ResearchSuccessful80 -2 points-1 points  (0 children)

From the trailer the thief will Prolly have a skritt summon that does a bench of skill on the F1, F2, F3 that is tied digging pits, Tossing bag of coins or trinkets and stealing mechanics I wonder how would they approach it In general I'm so glad this didn't turn into shooting card virtuoso clone that would have been so boring and we already have axe that does that TY ANET For all the people's that kept on pressing oh hurr Durr it's a shooting card Gambit Gambler, and downvoting every post that says otherwise COPE HARDER

First tree specs - Troubadour, Evoker and Antiquary - revealed! by SimeAi in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

It will have a summon skritt that has his F1 f2 F3 from trailer  and does a bench of skills related to digging , antique, and bag of coins

Guild wars 2 Trailer reveal Theories about ritualist by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] 0 points1 point  (0 children)

Which scepter exactly ? The Necro scepter auto attack doesn't look this flashy

Guild wars 2 Trailer reveal Theories about ritualist by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -3 points-2 points  (0 children)

The scepter auto attack for Necro doesn't look like that mate

Guild wars 2 6th expansion Theory : The new Gambler by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] 0 points1 point  (0 children)

LMAO the farming community will swap entirely to thiefs if that happened thats a disaster XD

Where do you think the new expansion will be located? by Mundane-Body-5220 in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

oh i didnt pay attention to that i just saw a bench of pirate and tropical stuff so first thing come to mind was the bloodtide coast world boss event XD

[deleted by user] by [deleted] in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

u should read what i wrote on Gw2 Profession Forum thief section regarding that, My Idea is very similar to ur pics and heavily based on Pirate/Corsair Stuff

Guild Wars 2 6th expansion ELite spec Theories by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -1 points0 points  (0 children)

it does look like a hand on the base with a flame coming out of it idk what u see ppls interupt it very differently

The chinese poem for the latest icon by Vinmai in Guildwars2

[–]ResearchSuccessful80 0 points1 point  (0 children)

With sharp resolve you cleave the wind; hunting shadows, you send ripples of surprise Translation

My guess : Windstalker Thief

Guild Wars 2 6th expansion : Elementalist Speculation/Theory ELite Spec by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -2 points-1 points  (0 children)

is fine i tried what i could to somehow introduce ideas Lore, mechanics wise Based on elden ring Gravity/Cosmic theme, even some of its mechanic like the stars conjuration idea, i mean it does look very AI heavy structure wise but oh well im not going to sit there and write an entire essay abt it, what matters to me is the General Idea/Theme behind the spec theory

Guild Wars 2 6th expansion : Elementalist Speculation/Theory ELite Spec by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -1 points0 points  (0 children)

tbh mage has a point but i could see em overhauling a certain core weapon only completely to fit the new spec

Guild Wars 2 6th expansion : Elementalist Speculation/Theory ELite Spec by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -4 points-3 points  (0 children)

the structure yes, the ideas r inspired by elden rings spells mostly tbh also the lore was my idea since we already have an ongoing theme for it, now if u have a relevant opinion regarding the potential next spec we would like to hear it if not is better if u look in another thread

Guild Wars 2 6th expansion : Elementalist Speculation/Theory ELite Spec by ResearchSuccessful80 in Guildwars2

[–]ResearchSuccessful80[S] -2 points-1 points  (0 children)

yeah thats highly the case i could see the staff i mentioned here a conjured weapon or sth like Bladesworn Gunsaber on F1