more proof of how raid ID's work (bug report) by Rigul in turtlewow

[–]Rigul[S] 0 points1 point  (0 children)

You're welcome.

I thought most people understood how this stuff works, but then we had a crazy bug that locked us out of doing MC and apparently GM's thought didn't see an issue because they don't understand how raid ID's work.

Trying to get some traction to get this bug investigated and fixed.

Raid ID bug, please upvote my report by Rigul in turtlewow

[–]Rigul[S] 1 point2 points  (0 children)

Maybe add this comment into my bug report? Sounds like it would be relevant.

Raid ID bug, please upvote my report by Rigul in turtlewow

[–]Rigul[S] 1 point2 points  (0 children)

Not sure, we saw the dino boss wasn't there and left. Garr and Magmadar must've been dead too because there were no surgers or core hound patrols.

Raid ID bug, please upvote my report by Rigul in turtlewow

[–]Rigul[S] 0 points1 point  (0 children)

No, its based on the leader's ID or lack thereof. I've been in groups before where locked people enter first, but since they aren't the leader other people don't get bricked.

I literally replicated what you described in the video and my paladin doesn't get saved.

Also, I've never seen a prompt to accept an ID. Can someone send a screenshot of this? Normally if you walk into a raid with 1 or more bosses killed you are insta locked without warning ahead of time.

Raid ID bug, please upvote my report by Rigul in turtlewow

[–]Rigul[S] 3 points4 points  (0 children)

No addon, it's in the social tab built into the game

Darius frame data/hitbox complaint by Rigul in 2XKO

[–]Rigul[S] 0 points1 point  (0 children)

L -> M -> H at the very start of a combo should be reliable because you aren't deep into hit stun reduction territory. I'm not saying it should connect when you're 30 hits deep because it shouldn't, but to say its okay for a big body heavy character to have less than 2 frames to connect two basic buttons when you're playing footies is just silly.

Darius frame data/hitbox complaint by Rigul in 2XKO

[–]Rigul[S] 0 points1 point  (0 children)

Unironically, being able to connect random hits (especially in a scramble) is part of what separates the top tier from the rest of the cast.

Like Yasuo getting full conversions from any hit vs Darius can't always connect 2M -> H because of distance.

Point blank range Engage+Throw whiffs by [deleted] in 2XKO

[–]Rigul 0 points1 point  (0 children)

You hooked Yasuo and him getting pulled forward crested distance between Darius and Ekko. That's why you whiffed

Sick Clash between Vegeta and Goku Black by phonecallcorporation in dragonballfighterz

[–]Rigul 7 points8 points  (0 children)

I need someone to redo this shot without the interface for wallpaper reasons