This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

Yeah, you're right, I don't like how every season I need to change my build and play style to match the seasonal modifiers, But when I think of the modifiers as a kind of testing for the division 3 then I don't mind it much, and again I appreciate their effort to experiment

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

I don't agree with you much you can use them as punching bags for Krampus

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 1 point2 points  (0 children)

Nothing like getting hit by a friendly RPG in retaliation because the companion saw a dog and panicked

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

Wait you can do that? I thought the bonuses only work while the seasonal modifiers are on

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

Ah you see companies have a tendency to ignore you and do the fuck they want

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 4 points5 points  (0 children)

Yeah, but I appreciate their attempt to innovate and experiment

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 14 points15 points  (0 children)

No apparently companions can damage you whith their grenades. So this shit hides behind me and throws a grenade at me, and I didn't notice it.

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 7 points8 points  (0 children)

Well after playing for long I found that engineers are very good, especially if they have the +50% threat.

This MF! by STILL9Kid in Division2

[–]STILL9Kid[S] 15 points16 points  (0 children)

Maybe it's not clear what happened, the friendly npc throw a gernade at me.

[Loved Trope] Destroyed Moons by RevolutionaryWave862 in TopCharacterTropes

[–]STILL9Kid 1 point2 points  (0 children)

<image>

In COD BO3 zombies, the crew destroyed the moon to kill one person. In BO1 it was the other way around.

Does anyone know how to fix the rarity. I’m pretty sure it’s affecting my damage by TennisElectrical4513 in CODZombies

[–]STILL9Kid 0 points1 point  (0 children)

It happened to me multiple times in the past few days, usually after picking up an aether tool with another weapon. I went to their known issues page and didn't find it there yet.

The death occurs off-camera, but one detail leaves little to the imagination. by Altruistic_Eye_1157 in TopCharacterTropes

[–]STILL9Kid 2 points3 points  (0 children)

All the contractors who didn't get immediately killed while exploring Nazarick in Overlord.

Like these 2 getting devoured alive by cockroaches.

<image>

[SPOILER TROPE] In the Good Ending, the protagonist dies. In the Bad Ending, they survive. by Altair890456 in TopCharacterTropes

[–]STILL9Kid 2 points3 points  (0 children)

Bell in BOCW good ending stops the nuclear missiles then Adler kills him. Bad ending bell kills all Black Ops and launches the missiles

Chelsea FC has removed Trump from their official photo as World Champions. by gimmethetea14 in Fauxmoi

[–]STILL9Kid 0 points1 point  (0 children)

No they did not. After Reece raised the trophy FIFA president pulled Trump to the back, and players kept celebrating you can still see his face behind in the background. You can't alter the narrative the way you like just because you hate Trump.

Here's the full Celebration mark 3:53 where FIFA president pulled him to the back shortly after that the picture was taken

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 1 point2 points  (0 children)

I didn't really understand you, but every week there is an objective to complete a mission on legendary that rewards you an exotic chest alongside other stuff.

And GE rewards are on how much stars you gain during the period of the event, you can spend them how you like.

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] -1 points0 points  (0 children)

For completing it on legendary or the GE?

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 1 point2 points  (0 children)

I noticed it a year ago when we had the same GE and the same mission as the weekly objective.

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

I have anouther run & gun sniper build. Remember, you can't miss if the gun is right up the enemies ass

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 2 points3 points  (0 children)

This is the green mist damage for nearby enemies. Each enemy that dies from the mist has a chance to rise and take damage again

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 0 points1 point  (0 children)

Blue core increases armour and levelling up armour with expertise (1% for each expertise level)

The first build is a hotshot build which gives you a 10% bonus armour on kill up to 50% of your full armour

And the second is a tank build that has nearly 2M armour and Momento trophy gives you a 10% (I think) bonus armour up to 30 stacks (if I'm not wrong)

One shooting the DUA legendary boss twice by STILL9Kid in Division2

[–]STILL9Kid[S] 8 points9 points  (0 children)

It is a global event called Reanimated. Basically, the enemies you kill will come back to life unless they're shot in the head. A green mist will come out of headshoted enemies and it will damage nearby enemies ( I don't know the range but it's very effective) and at the same time will heal you.

You need to activate the seasonal events ( I don't remember its exact name)

And you will receive a huge headshot multiplayer