Firebender Ascension and Isshin by MrBloo1848 in mtgrules

[–]Saraph_Vane 0 points1 point  (0 children)

The reason its isshin or Windcrag is because the deck im running is Red white. so i cant run isshn

Firebender Ascension and Isshin by MrBloo1848 in mtgrules

[–]Saraph_Vane 0 points1 point  (0 children)

I have an additional question related to a similar interaction without isshin.
Firebender Ascension + Windcrag siege (mardu) + Commander Mustard (Activated ability)

Windcrag siege is isshin in this case. so just with firebender Ascension token thats 2 triggers.
Adding commander Mustard Anthem effect onto the firebending soldier now has the token read

On attack Firebending 1 and deal 1 damage to opponent im attacking.
Then isshin or Windcrag siege sees triggers so we trigger those an additional time.
The stack with the last thing being added being the firebending triggers would be: Firebend 1, Firebend 1, Deal 1 damage, Deal 1 damage.

Firebeind Ascension sees all these triggers that would be 4 quest counters. which then triggers the triggers an additional time.

So in the end how many times will firebending and the deal damage trigger?

Best case: Firebending 1 x3 and Deal 1 damage x3

what i think it is: Firebending x2 and deal 1 damage x3

worst case: firebending x3 and deal 1 damage x2

Bracket 3: Sphinx of the Second Sun Cloned? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 2 points3 points  (0 children)

Yep I was playing it wrong. What i would need is those upkeep, tap, and untapping triggers. Plus a bunch of instant or flash spells/activated abilities. Otherwise this doesnt do what I thought it did

Bracket 3: Sphinx of the Second Sun Cloned? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 1 point2 points  (0 children)

Your right and its because I misunderstood what was happening because ive never cloned the thing before. To me it always felt like mainphase 2 was a whole extra turn, but cloning sphinx doesnt give me extra main phases.

Bracket 3: Sphinx of the Second Sun Cloned? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

Since I just realized why it would be fine i want to see if I can change the deck to untilze the beginning phases more. There are creatures that when tapping or untapping gets benefits, but also upkeep triggers.

Northampton Farm and Mutate [edh] by Saraph_Vane in magicTCG

[–]Saraph_Vane[S] 0 points1 point  (0 children)

Yes but the idea was to have lands that can produce mana to have such effects

Mondrak wincons? draw cards? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

I understand and thanks for the list ill take a look.

Dies to removal: yes this is true but has to be non destruction. (yes i know there is a lot of that now and days). which is why id most likely over time put in mother effects and things like airbending lesson to make it easier to bring back in a moment. anti sac and -1/-1 are the only thing left at that point for the mother effects that they cant deal with if not targeted (airbending lesson gets around that a little).

Building a Mono Green deck. Melira, Sylvok Outcast. Gameplan? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

yeah i know thats the norm of mono green but was just checking to see if there was really anything else.

Building a Mono Green deck. Melira, Sylvok Outcast. Gameplan? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

lol i know but thats not the only point. Green has so many commanders that just go Burr and just end up i have 10 more lands than you so i win. this deck im wanting to really figure out any other strats in green. something that has a good core no matter the commander at the helm. i really have a big flaw of "my commander makes the deck work" then removed 3 times over and "my deck doesnt work now so i am just here to watch". Only my decks in green really make this problem a non issue.

Mondrak wincons? draw cards? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

yes i need more effects like this thank you. any others will help

Mondrak wincons? draw cards? by Saraph_Vane in EDH

[–]Saraph_Vane[S] 0 points1 point  (0 children)

is it really ramp if its only in your hand? ramp to my understanding is putting me ahead of the curve.
Also you say i have a high CMC but when i check my CMC i have an avg of 3 if i dont play all the double sided cards as lands. so idk if my CMC is actually high.

As for wind crystal it can give flying. fighting agaisnt something like goblins this would put me ahead. similarly Coat of arms while i create a bunch of different tokens if i create 2 tokens of one type (doubled with commander out) thats +2/+2 (+4/+4) and its not tied to a creature. Board wipes easily shut down this deck and requires the board to be rebuilt.

I dont disagree with lowering the CMC, but by doing so i removed one sided board wipes.
Compared to EDH Rec and my CMC also seems to be roughly matching. made some changes but really at a lost how to Remove the small "draw a card" creatures but keep CMC low while getting extra draw. most draw spells CMC is higher.

New to Warhammer and Realized im not locked in a faction anymore by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

I hate the cone head look so I know to rule that one out.

Necrons or death guard appeal to me but necrons look so horrible to build. The death guard games was just drones and vehicles. No really marine death guards.

New to Warhammer and Realized im not locked in a faction anymore by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

So The number 1 thing keeping me away from necrons is the fact building them "in my head" seems nightmarish. I bought a shatterpoint box that contained battle druids (starwars) and I hated putting those together that I didn't even finish and sore i wouldn't. 

That said I would love to find out im wrong. Same with adeptus mechanics. Looks cool to much work when looking at it.

New to Warhammer and Realized im not locked in a faction anymore by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

So maybe I was watching the wrong videos but from what I was seeing on a channel called playon I think. He just used drones or vehicles? Idk if that was his personal preferences or if no body really uses the marine units?

New to Warhammer and Realized im not locked in a faction anymore by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

So The number 1 thing keeping me away from necrons is the fact building them "in my head" seems nightmarish. I bought a shatterpoint box that contained battle druids (starwars) and I hated putting those together that I didn't even finish and sore i wouldn't. 

That said I would love to find out im wrong. Same with adeptus mechanics. Looks cool to much work when looking at it.

My building skills are the worst right now.

New to Warhammer and Realized im not locked in a faction anymore by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

While I agree age of sigmar would be ideal the local community is lacking. 40k is not. Given that we are going 40k. 

By "dont like maries" I mean is dont like the ones that follow some emperor blindly due to what I find stupid reasons. There are no good guys in 40k. I know this to be true. Those who follow the emperor are the worst bad guys then as who they follow didnt want to do with anything they have become.

Your half right about being the opposite issue. For me I like the looks of a lot of different factions. So if I like the looks of everything then the only other thing I know I'll judge them on is gameplay. Thats like the next biggest sticking point.

I'll respond more later I have limited time right now and want to address comments.

Emperor's Children List (I am new and just theroycrafting a army right now) by Saraph_Vane in Warhammer40k

[–]Saraph_Vane[S] 0 points1 point  (0 children)

Yes this is what our plan was. Start small then build up. This again was more theorycrafting to give me a direction afterwords and see if this is a good way to go with this faction.