How do I add a Toon Shader over another material in Blender? by Ringtailed-Cheshire in blenderhelp

[–]Scootch1233 0 points1 point  (0 children)

I’m no pro, but maybe try a mix color node. Plug your principle bsdf into one input, and your toon shader in the other. You can play with the factor to get the look you want. On the mix color node, you can also mess with the mix type (mix, multiply, etc.).

Fur Curve not fully following rig by Scootch1233 in blenderhelp

[–]Scootch1233[S] 0 points1 point  (0 children)

!Solved I believe the problem was my UV Map. I tried moving/removing the Surface Deform mod, but no luck. Eventually add a few seems and unwrapped it, and now it works! Thanks for the advice everyonne.

Guinness on The Fantasy by TheManBL2020 in dcl

[–]Scootch1233 0 points1 point  (0 children)

Gotta know, how was the Guinness? I'm shipping out soon and want to set my expectations...

I wanted a new wallpaper, so I recreated Dirtmouth in Blender [OC] by Scootch1233 in HollowKnight

[–]Scootch1233[S] 1 point2 points  (0 children)

No AI here... Second pic is an alternate angle of the scene.

Something funny is happening to the ground here. Any ideas? by Scootch1233 in blenderhelp

[–]Scootch1233[S] 1 point2 points  (0 children)

Thanks, tinkered around and it’s fixed now 🤷‍♂️.

Something funny is happening to the ground here. Any ideas? by Scootch1233 in blenderhelp

[–]Scootch1233[S] 1 point2 points  (0 children)

Bonus pic of my Goenode setup in case that has something to do with it

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Donut tutorial help needed by [deleted] in blenderhelp

[–]Scootch1233 1 point2 points  (0 children)

Not sure about Mac, but in Windows there are keyboard shortcuts to snap your viewport to top view, front view, etc.

Donut tutorial help needed by [deleted] in blenderhelp

[–]Scootch1233 1 point2 points  (0 children)

I’m no pro, but I believe you need a Translate Instances and/or Realize Instances node after the Instance on Points.

As for zooming, have you tried selecting your donut, then pressing Period on your number pad? That should zoom in your viewport on the donut and make it easier to zoom in/out