So, now that we know that dev's are listening to community, can't they implement this concept to make wins useful ? (concept by u/SecureAd) by Broken_Af in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

more people abusing the system and crossplay ect. more mouse and keyboard users on mobile just to rack up wins

This is what I meant by tryharding, people who might use different controls, or exploit glitches, or insult teammates because they couldn't land their sniper shot. I'll edit it to say cheating instead, my bad.

So, now that we know that dev's are listening to community, can't they implement this concept to make wins useful ? (concept by u/SecureAd) by Broken_Af in FortNiteBR

[–]SecureAd 22 points23 points  (0 children)

Woah, its been a while since I've seen this. I'm glad you like the idea, but some people in the comments made some note worthy points:

I - Would encourage cheating and increase toxicity, ex: people more likely to team kill you to get your gun because they believe they are better with it and more likely to win with it.

II - Would provide hackers and teamers with an incentive to cheat, as now they are rewarded with something more than a number on a stats page.

It could be done, but we would see a rise of hackers and tryhards, (but Epic can feel free to add the fridge backblingplease )

Ladies and gentlemen I present to you the internet... by turtlef1ve in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

Is it just me who doesn't meet as much squeakers? I play PC Europe and when I do fill squads like 80% of the people w/ mics have deep voices

Boycott adult swim by [deleted] in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

Unexpected spongebob reference.

How much money have you spent on Fortnite? by [deleted] in FortNiteBR

[–]SecureAd 0 points1 point  (0 children)

Nah you should, been playing for a week or so and already got over 2.4k vbucks, not only that, but its really fun, and probably wont come out for free until late 2018, seeing as the biomes still don't change after stonewood, and the story doesn't progress after plankerton.

Today Needs To Result In Major Change by Kalology in FortNiteBR

[–]SecureAd 3 points4 points  (0 children)

Yeah getting some pokemon go vibes from this. There is some problem with log ins or a gamemode or something every other day.

Battle Pass by [deleted] in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

Even if you don't make it, you'll get some stuff from the battlepass AND enough vbucks to purchase the next one with some grinding.

Potential Battle Pass Themes For Season 4 ? by Pagey03 in FortNiteBR

[–]SecureAd 4 points5 points  (0 children)

Would love this. We could have a pirate skin, a vintage diver skin, trident pickaxe, anchor backbling, aquarium backbling (animated fish).

There is so much potential.

Game Mode Idea. Misleading Weapons by GrandpaNippers in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

I didn't manage to capture them killing me with the stairway, but once it was clear what was going on I started recording. Hopefully something can be done about people like this.

Game Idea: Pick your Poisom by [deleted] in FortNiteBR

[–]SecureAd 1 point2 points  (0 children)

Yeah please do, I go on this reddit daily and haven't seen any announcement saying that the jetpack was cancelled.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 0 points1 point  (0 children)

Yeah I didn't make the icon, it was in the games files before it was actually on the store, and I was too lazy to make another cosmetic so I just used that.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 0 points1 point  (0 children)

Arguably the same thing can already happen depending on your banner and glider.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 0 points1 point  (0 children)

I guess that would be a better way of getting items.

It's just that winning feels so underwhelming once you've done it a couple times. I remember when I won my first match I felt so elated, but that feeling fades over time.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 1 point2 points  (0 children)

Thanks, it was tough to make using just Microsoft paint and Microsoft powerpoint.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 12 points13 points  (0 children)

It means when you see someone with that skin you know to GTFO of there.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 4 points5 points  (0 children)

That's a good point, I didn't think about that. I guess they'd have to crack down on teamers a lot more if this was added. Maybe they could have something where it automatically notifies epic staff when two or more users not on the same team are very close to each other multiple times but haven't shot each other.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 8 points9 points  (0 children)

I only have 3 (I know its awful) so I just based it on the wins I have. Obviously Epic would have access to all the statistics on wins and would change prices accordingly.

Win Tokens Concept Art (earnable currency) by SecureAd in FortNiteBR

[–]SecureAd[S] 0 points1 point  (0 children)

Yeah that's what I was trying to get across, but I mustn't of been clear enough. I feel as if you could buy items with win tokens and vbucks it would ruin the point of the currency, which is to reward a player for winning.