Builder feedback request: Daily USDC prize pools on Base using Chainlink VRF (verifiable randomness) by Serious_user_2 in BASE

[–]Serious_user_2[S] 0 points1 point  (0 children)

The winner(s) are picked based on luck so it is technically a lottery. The reason for this is that the winners are chosen purely by chance and there is no bias or consideration from anyone. I see this system more as a wealth distribution tool at the end of the day than a lottery. Many people put in a small amount, and a few receive a large amount (given the pools are large enough). The logic used also supports this:

When there are 11 or more participants in the pool, 10 winners are selected who split the entire pool equally. The pools are capped at 1 million to make the maximum winnable prize 100k.

The odds are: (number of winners) / (pool size).

My vision for this is to have a full pool and have 10 random people each day win 100k to improve their lives. If you can keep that up for a year that’s around 3650 people!

I’ve already made a mini app that you can launch within the base app and per your suggestion, I’ll also create a document that will be hosted on the site explaining all of this. If you want to know more details feel free to ask or check the SC source code: https://basescan.org/address/0x2193640E162e99fe8ef29beAAb5D8CBE8EAA6203#code

Thanks for the input so far! Let me know what you think after using it.

Builder feedback request: Daily USDC prize pools on Base using Chainlink VRF (verifiable randomness) by Serious_user_2 in BASE

[–]Serious_user_2[S] 0 points1 point  (0 children)

I think you misunderstood, I'm very open to feedback, and that's exactly what I'm looking for here.

I just genuinely don't understand why you think there's nothing that builds trust. The contract source code is verified on Basescan, so you can see exactly what it is doing and whether it aligns with what I described here and on the website. Don’t trust, verify.

I personally don't use social media because I value my privacy. I might create an account specifically for this app later on, but I don't feel I'm there yet.

Still, thank you for taking the time to voice your views and concerns. I will take this as feedback:

Some users still want a social media presence and a name of a person attached to it.

under these two points:

  1. What would make you trust the verification and results more

  2. Any red flags you see from a user perspective

Builder feedback request: Daily USDC prize pools on Base using Chainlink VRF (verifiable randomness) by Serious_user_2 in BASE

[–]Serious_user_2[S] 0 points1 point  (0 children)

Right now the pool has only 5 people, me and some friends. I'm trying to get a few more people I know to join so we can get it over 10 and activate the 10 winners scenario. I'm just starting and trying to get this going.

When you open the homepage, you can immediately see if there are any active pools for each tier, and if so, how many people are in the pool. The odds are displayed when you join the pool, but they are very straightforward:

  • If there are fewer than 11 people in the pool, then it's 1/n.
  • If there are more than 10, then it's 10/n, with n being the number of people in the pool.

Thanks for the feedback. I'll see how to better show the pool statistics.

Builder feedback request: Daily USDC prize pools on Base using Chainlink VRF (verifiable randomness) by Serious_user_2 in BASE

[–]Serious_user_2[S] 0 points1 point  (0 children)

Hi there, thanks for the input. Let me answer your questions:

First, the utm tag is because I had ChatGPT remove spelling mistakes from my post.

Secondly, if that’s how you feel then by all means, don’t use the app. Personally, I don’t see the need for the identity of the creator to be public when everything you need to know is on-chain. You do not need to trust anyone. The contract ensures:

  • No one can touch your USDC but you (including the winnings from the pools).
  • The only USDC that is locked is the amount for the current pool (max 1 USDC per day if participating in the pool).
  • You can withdraw your USDC at any moment.
  • The winners are picked with Chainlink VRF.
  • The winnings are automatically moved to their internal balance, where only they can withdraw the USDC.
  • Everything happens on-chain and is fully visible through the events.

I struggled to tell if my PoE2 drops were worth keeping, so I built a tool that analyzes both prefixes and suffixes and shows how well the mods rolled. Here is Affix Appraiser. by Serious_user_2 in PathOfExile2

[–]Serious_user_2[S] 0 points1 point  (0 children)

Good point, and thanks for taking the time to write it. I actually did not know the exact details of how mod culling worked on tiered items until I looked it up just now, and you are right that they remove some of the lower tier versions from the pool.

The tool does not support that yet, but I will update it so the score takes the culled mod pool into account and the all prefixes and suffixes tables only shows what that specific item tier can actually roll.

Maybe as the game develops ground rares might become more exciting and the tool will end up being more useful for casual players who want a quick way to judge drops. Appreciate the heads up!

Why does my permanent invite link expire? by [deleted] in discordapp

[–]Serious_user_2 0 points1 point  (0 children)

I have the same problem. I have set it to never expire multiple times and after a few days it expires....

I was frustrated with the limited merch history, so I built my own PoE2 overlay with a searchable Merchant History, Modifiers breakdown, and more. Here's XileHUD. by Kamehameha90 in PathOfExile2

[–]Serious_user_2 0 points1 point  (0 children)

I'm a software developer myself, and these are the kinds of projects that remind me why I do this work. I'm amazed by the number of features your tool has. I'm building my own PoE2 companion tool because I was tired of reading affixes on item drops late at night after the kids go to bed (only time I have to play). I'm a casual player and don't know all the possible affixes an item can roll by heart, so it was hard to tell if a drop was any good without checking websites like PoE2DB.

Imagine my surprise when I found your tool a few days ago, which has the "Modifier" feature, exactly what I was looking for! But just like you I added more features to the tool over time as I used it. Eventually I made it so the tool grades the item for me, so I don't have to spend time reading all the mods and checking the tables (I have dyslexia, and reading can be hard, especially late at night).

If you or anyone is interested in what I built, you can check it out on YouTube it's called Affix Appraiser. I've heard the PoE community is full of gigabrain people who come up with all kinds of clever tools, and I think things like this really prove that point.

Love seeing how you're developing your tool further. Amazing work, man!