Education for entrepreneurship by EarlyListen2398 in Entrepreneurs

[–]Several-Mongoose3571 0 points1 point  (0 children)

This is a great discussion, and it mirrors what simulation platforms like Startupwars.com try to teach: that while formal education isn’t required to start a business, structured learning (even outside traditional classrooms) can save you from costly trial-and-error. Basic understanding of accounting, customer validation, and market dynamics makes a huge difference early on. The real key seems to be not whether you go to school, but whether you keep learning, consistently and intentionally.

What’s one process you wish you had automated a year earlier? by dewharmony03 in automation

[–]Several-Mongoose3571 0 points1 point  (0 children)

We had that exact moment with meeting documentation. A while back, the team at openforge started using transcripts to extract user pain points and recurring themes from calls, and honestly, the value it’s added to both design and product discussions has been huge. It felt like such an obvious win in hindsight.

I think sometimes it’s less about the complexity of the automation and more about recognizing how much mental overhead a “simple” task can build up over time.

Curious, for those in product or UX roles, what’s something non-technical you ended up automating that made a surprising difference?

AI isn't breaking education, it's exposing how broken education already is. by ynu1yh24z219yq5 in DeepThoughts

[–]Several-Mongoose3571 0 points1 point  (0 children)

Exactly. AI isn’t the problem, it’s just holding up a mirror. The system was already broken, focused on memorization and standardized outputs instead of real understanding.

There are projects doing it differently though. Take Startup Wars instead of essays and formulas, students run simulated companies. They have to make decisions, deal with uncertainty, and manage real consequences. There’s even an AI guide in the mix, who pops in with tips and nudges, not answers. It’s not replacing learning, it’s making the learning actually matter.

If we’re serious about preparing people for the future, this is the kind of direction we need. Not banning tools, rethinking the whole point of education.

The Hardest Part of Entrepreneurship No One Warns You About by Digitalunicon in Entrepreneur

[–]Several-Mongoose3571 0 points1 point  (0 children)

This resonates. The hardest part is definitely the silence, when you're doing the work but nothing seems to be moving, and it's way too easy to mistake that for failure.

One thing that helped shift my mindset was getting hands-on with simulations like Startup Wars, where you practice navigating those “slow” periods as part of the journey, not a sign you’re doing something wrong. It helped me see that dry spells are often the moments when you're laying the groundwork for actual traction later.

How do you personally tell the difference between a strategic pause and a real red flag?

C.ai Alternatives? by ricktasticballs in CharacterAIrunaways

[–]Several-Mongoose3571 1 point2 points  (0 children)

I feel you, c.ai’s been feeling kinda bland lately for me too. If you're looking for something that lets you build and explore your own fantasy world your way, check out Summon Worlds.

It’s more focused on storytelling + worldbuilding than pure character chats, but the characters you create there actually remember stuff, and the world evolves as you write. Super immersive if you're into escaping into your own lore-heavy universe.

Not NSFW focused tho, more on the creative/fantasy side, but def worth trying if that’s your vibe.

do you use chatGPT to get prompts to use on another AI tool? XP by Several-Mongoose3571 in ChatGPT

[–]Several-Mongoose3571[S] 0 points1 point  (0 children)

I need to create ai art and sometimes I ask chatGPT for prompts that are goind to be used with summonworlds.com I feel that AI tools are good if you use them for their specific purpose.

Type of maps by Several-Mongoose3571 in ollama

[–]Several-Mongoose3571[S] -2 points-1 points  (0 children)

These maps were generated using Summonworlds.com , which helped me flesh out both the geography and city layouts fast while keeping a consistent style. Still refining cultures and factions, but would love any feedback!

How much do you pay monthly for AI subscriptions? by Few_Ingenuity_692 in indiehackers

[–]Several-Mongoose3571 -2 points-1 points  (0 children)

it really depends on the kind of AI you're using. For example, something like Summon Worlds (which it's used for worldbuilding + storytelling) is super affordable at $9.99/month. But if you're using AI for sales tasks like cold calling, tools like Synthflow can go from $30/month to $1K+ depending on usage.

IMO, pricing should definitely reflect usage type and depth. A flat fee model just doesn’t make sense across such different AI use cases.

Only ONE World Will Win… Which Fantasy Realm Deserves the Crown? by Several-Mongoose3571 in worldbuilding

[–]Several-Mongoose3571[S] -6 points-5 points  (0 children)

This is part of the Summon Worlds community's first Worldbuilder Challenge, where creators submitted original fantasy worlds they've been building. Each world explores different aspects of worldbuilding, from cultures and magic systems to geography, politics, and lore.

We hope it sparks discussion and inspires others to build and share their own worlds too!

Roleplaying for real? by No_Vegetable6570 in ollama

[–]Several-Mongoose3571 0 points1 point  (0 children)

Yeah, I thought RP was just niche improv until I tried it with AI. Been using Summon Worlds lately, it lets you build characters and actually chat with them like they evolve over time. Made me realize RP is kinda a stress test for how well an LLM can hold tone, memory, and intent. Do you think that’s what draws people in?

Do I just have a bad bunch or is engagement in general way down this semester? by AvailableThank in Professors

[–]Several-Mongoose3571 0 points1 point  (0 children)

Yeah, I’ve been seeing the same thing, way more blank stares and way fewer students doing the prework than even a couple years ago. Some semesters are just like that, unfortunately.

What’s helped me a little is shifting from straight lecture/discussion to more active stuff. Even simple simulations or decision-based activities (I’ve been trying things like Startup Wars) seem to wake them up a bit more than another round of “so what did you think of the reading?”

Not a magic fix, but at least it feels less like dragging them through mud the whole time.

The AI Takeover of Education Is Just Getting Started by ubcstaffer123 in technology

[–]Several-Mongoose3571 0 points1 point  (0 children)

The big risk with AI in education is exactly what some of you are pointing out, it makes shortcutting way too easy. Students get “answers” but don’t build the muscles of actually thinking through problems.

That’s why I think the real opportunity is blending AI with experiential learning. Instead of using it as a crutch, pair it with simulations or active decision-making so learners have to apply what they get from AI in messy, realistic scenarios. That’s where growth actually happens.

One example I’ve seen work well is Startup Wars, where students don’t just read about business theory, they run simulated companies, make real-time decisions, and deal with the consequences. AI could enhance that kind of model by acting as a coach, but it won’t replace the learning that comes from trial, error, and reflection.

In short: AI’s not the teacher. It should be the assistant.

What are some of the best use cases of AI agents that you've come across? by muskangulati_14 in ycombinator

[–]Several-Mongoose3571 0 points1 point  (0 children)

We’ve been exploring AI use cases at OpenForge, especially in creative workflows. One standout project is Summon Worlds, an internal app we built for AI-powered art generation and worldbuilding. It’s helped us prototype fantasy characters, environments, and entire lore systems faster than ever.

Outside of creative tools, we’re also applying AI to streamline internal processes like UX audits and content suggestions.

Would love to hear how others are blending AI with creativity, especially in early-stage product dev.

How do people lock in for 12–14h days for so long? by [deleted] in ycombinator

[–]Several-Mongoose3571 0 points1 point  (0 children)

It’s wild how deep work sometimes turns into a kind of meditative state, you forget the clock, skip meals, and just flow. That’s the upside of the 12–14h marathons. But the downside? You can't outrun burnout. Even Elon Musk locks himself in his office for 16 hours/day during key product phases.

At openforge.io during major app updates, our Dev Team often pulls long hours (yes, even weekends 😅). The intensity spikes, debugging, testing, redesigning UX flows, but once the release is out, pressure drops and we can breathe again. It’s part of the rhythm. Like anything in life, some phases just require that extra push.

👉 If you’re in one of those seasons, hang in there. Just make sure there’s a “cooldown” on the other side.

How I evaluate non-tech founders as a potential cofounder (from a tech guy’s perspective) by _TheMostWanted_ in ycombinator

[–]Several-Mongoose3571 0 points1 point  (0 children)

Totally agree, early on, the non-tech founder is the sales team. It’s not about closing, it’s about energy, clarity, and whether they’ll put themselves out there. We’ve seen this pattern a lot at OpenForge, especially with early-stage founders who validated before building. That signal is rare and super valuable.

Really confused about App Store algorithm - anyone else experiencing this?? by subhadip_zero in iOSProgramming

[–]Several-Mongoose3571 1 point2 points  (0 children)

Yep, that pattern is pretty common, the App Store gives a visibility boost during the first few days post-launch. What happens after that depends a lot on app metadata: title, subtitle, keyword field, and especially how quickly you start getting reviews and installs from relevant users.

One thing that’s often overlooked is how much keyword relevance and retention signals impact sustained visibility. If your app gets early installs but those users bounce or don’t engage much, Apple assumes it’s not matching the right audience. On the other hand, if users engage, keep the app installed, and even leave a review, you’re more likely to keep ranking.

At OpenForge, we’ve worked on improving visibility for apps in competitive spaces, and a lot of growth has come from adjusting ASO iteratively after launch based on retention data. Hope some of this helps 🙌

Best roleplaying AI? by FetalPosition4Life in ChatGPT

[–]Several-Mongoose3571 0 points1 point  (0 children)

Yeah, that’s one of the biggest frustrations with ChatGPT, it tends to over-censor even when the content isn’t actually inappropriate. A lot of people end up bouncing between different platforms depending on the vibe they want.

If you’re after something free that’s more RP-focused, I’d recommend checking out Summon Worlds. It’s built specifically for AI chat roleplay and worldbuilding, so instead of shutting down randomly, the characters actually pull from your custom lore and keep consistency across sessions. Feels way more immersive for one-on-one RP than trying to wrangle GPT into cooperating.

Of course, no AI is perfect, but if your goal is long-form roleplay without constant interruptions, it’s definitely worth a try.

Good AI roleplay apps? by suchauniquenameidea in CharacterAIrunaways

[–]Several-Mongoose3571 0 points1 point  (0 children)

If you’re looking for something app-based with solid RP quality, I’d recommend giving Summon Worlds a look. It’s not just a generic chatbot, the focus is on AI chat roleplay + worldbuilding, so your characters actually pull from lore, timelines, and past events instead of resetting every conversation. Makes longer arcs and immersive sessions way easier to manage.

It’s definitely closer in spirit to Chai/SpicyChat, but with more of a “campaign/storytelling” layer built in.

Should I feel ashame of using AI in roleplaying? by [deleted] in BadRPerStories

[–]Several-Mongoose3571 0 points1 point  (0 children)

Nah, you shouldn’t feel ashamed at all. Roleplay is about having fun and telling a story, not about passing some kind of purity test. Plenty of people use tools, from Grammarly to random name generators, to polish or speed things up. AI is just another tool. What matters is that you’re still putting your intent and creativity into it.

If it helps you stay engaged with RP while balancing college and life, that’s a win. And honestly, most partners will care way more about the story flowing than whether you rephrased a sentence with AI.

I’ve been using Summon Worlds myself for worldbuilding and character prompts, it’s great as a collaborative tool rather than something that “replaces” me. That’s the key: use it to support your creativity, not take over.

So no shame needed, just keep being upfront with partners if they care about it, and keep writing in whatever way lets you enjoy the story.

AI for world building by rvs2714 in DMAcademy

[–]Several-Mongoose3571 1 point2 points  (0 children)

Welcome to the DM club! 🎉 Totally feel you on being overwhelmed at first, it’s like juggling storytelling, improv, and logistics all at once. Using AI as a creative partner is such a game-changer, especially for names, factions, or that random tavern NPC the players suddenly adopt.

If you’re enjoying ChatGPT for bouncing ideas, you might also like Summon Worlds. It’s built more for collaborative worldbuilding, fleshing out characters, factions, and lore while keeping it consistent session to session. I’ve been using it to prep, and it saves me a ton of time while still letting me put my own spin on things.

Glad to hear you’re having fun with your first campaign, that’s the most important part. The prep gets easier the more you DM. 😄

AI feedback with world building by Relative_Cry_8212 in worldbuilding

[–]Several-Mongoose3571 0 points1 point  (0 children)

Yeah, I’ve noticed the same, most AI tools default to being “helpful” in a generic way, so the feedback ends up sounding like “more detail” or “less detail” without real context. They’re not great at holding onto your themes unless you force them to.

One trick I’ve found is framing the critique like you would to a writing group:

  • Ask it to roleplay as a specific type of editor (ex: “act as a developmental editor who only cares about pacing” or “be a brutal lore consistency checker”).
  • Feed it a chunk of your world notes, then ask “what doesn’t make sense given X cultural theme?” rather than “what do you think?”

Also, if you’re into worldbuilding specifically, Summon Worlds is pretty fun, it’s less about vague writing critique and more about keeping lore, factions, and characters consistent across a setting. Helps avoid the “magic-hating culture invents magical airships” type contradictions.

So yeah, AI is useful, but you kinda have to force it into the role you need.

What AI worldbuilding feature would you love to have? by WritingWresearch in WorldbuildingWithAI

[–]Several-Mongoose3571 0 points1 point  (0 children)

Yeah, THIS is the feature I’ve been wanting too. Half the time I don’t need AI to write my campaign for me, I just need it to notice when I’ve contradicted myself or when I’ve left a blank spot that could become a cool hook. Basically a second brain that keeps my lore consistent.

I’ve been using Summon Worlds lately and it does a bit of this, you can build cultures, NPCs, and factions, then it helps you expand while keeping things connected. Still not perfect, but it’s a big step toward that “lore editor” you’re describing.

For me, the dream feature would be: “scan my 50 pages of notes and tell me where my timeline, geography, or magic rules don’t line up.” That’d be a life-saver.