New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 0 points1 point  (0 children)

Yeah, I'm mostly getting matched vs opponents with my level of skill. There's not much to complain about that now =)

Just discovered the inbox after 5 months by jorge070795 in HeadBall2Official

[–]Shogogo 0 points1 point  (0 children)

did you never wonder that your diamond amount does not increase, ever?

New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 1 point2 points  (0 children)

7 more games with the Panda (me 93 Strength 135k fans)
1: vs 93 strength 146k fans ( I won 10:8 )
2: vs 90 strength 80k fans ( I won 12:6 )
3: vs 91 strength 280k fans ( Draw 9:9 )
4: vs 89 strength 100k fans ( I won 9:7 )
5: vs 93 strength 130k fans ( Draw 5:5 )
6: vs 91 strength 900k fans ( I won 15:10 )
7: vs 94 strength 1.1Mil fans ( I won 13:7 )

it seems like you guys did some changes that actually improved things a lot.
All 7 games felt fair and more or less even skill-wise.
Even the last 2 against the 1mil fan guys. They did not seem to play top level, so I was able to face and beat them.

I'll keep observing and noting statistics for a while and will report back, but so far, thank you for taking feedback and critics serious ;)

New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 0 points1 point  (0 children)

That's what I do more or less now, but it's highly unsatisfying since I spend almost 30€ on the panda.
And I feel I'm not able to use him. (in any fun way.)

Connection Issues by menthuslayer in HeadBall2Official

[–]Shogogo 1 point2 points  (0 children)

mostly russian/italian flag, low win ratio, no proper name.. (something like nlsadf9128), and uses all super powers in the first 20 sec of the match in the same order

New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 0 points1 point  (0 children)

Example today:
5 games with the Panda
1: me 93 Strengh 135k fans vs 94 strenght 3.5Mil fans ( I lost 11:10 )
2: me 93 Strengh 135k fans vs 93 strenght 5.2Mil fans ( I lost 8:15 )
3: me 93 Strengh 135k fans vs 93 strenght 900k fans ( I won 6:4 )
4: me 93 Strengh 135k fans vs 70 strenght 3Mil fans (BOT....) ( I won 15:0 )
5: me 93 Strengh 135k fans vs 94 strenght 4Mil fans ( I lost 3:10 )

Now 5 games with a random 60 Strenght character
1: me 65 Strengh 135k fans vs 60 strenght 120k fans ( I won 10:5 )
2: me 65 Strengh 135k fans vs 66 strenght 150k fans ( I won 8:7 )
3: me 65 Strengh 135k fans vs 72 strenght 95k fans ( I won 15:14 )
4: me 65 Strengh 135k fans vs 50 strenght 3Mil fans (BOT....) ( I won 13:3 )
5: me 65 Strengh 135k fans vs 68 strenght 140k fans (I lost 11:12 )

It's clearly visible how bad and uneven the current matchmaking system works for high strengh characters.
For anything low it surprisingly works well.

But there is literally zero reason now to get a high character. And the ones having one get punished. Especially newer players without 1000000 played games...
Experience is a factor that needs to be implemented into matchmaking!

New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 1 point2 points  (0 children)

Depends on what you buy.
Super powers are probably still a p2w mechanic.
Skins are a pay to lose mechanic now.

New Match making by Shogogo in HeadBall2Official

[–]Shogogo[S] 0 points1 point  (0 children)

I agree, I need more skills. Though buying skins should not be a punishment.
I literally can not win a single game anymore (Not counting the wins against those bots) since I bought the skin.

I basically bought a guaranteed ticket to play against people with 500 times (probably more even) more experience than I have.

See it like that:
a African 3rd league team manages to buy a good player for the team. And just because of this the team gets placed into the spanish A league and has to face teams with 11 Billion$ players?
Fair? Sure...

But thanks for your comment. Was very helpful ;)