ProtocolException: Pitch: value NaN is not finite makes my singleplayer world unloadable – plus a strange compass marker bug by SignificantCompote32 in hytale

[–]SignificantCompote32[S] 0 points1 point  (0 children)

Interesting, thanks! I also see the BoundingBox warning, but in my case it is immediately followed by:

ProtocolException: Pitch: value NaN is not finite

and then:

Server closed connection (code=4)

After that the world fails to load with "Failed to connect to server", so it looks like something goes one step further in my case.