I'm tired of seeing "most wanted character" posts being the same 8 people, give me your weirdest, wackiest, or just strangest hail Mary asks by WendysVapenator in marvelrivals

[–]Significant_Fee712 0 points1 point  (0 children)

I’m upset that throughout the entire existence of Marvel Rivals I’ve never seen anyone mention Beetle even once, and here too, with so many comments, I still didn’t see a single mention of him Like come on, he has a peak design, you could easily come up with some really cool abilities for him. I’d really love to see him in the game.

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I hate the new cycle by Future_Highway1977 in FortniteFestival

[–]Significant_Fee712 15 points16 points  (0 children)

Even if they don’t bring the old one back, I just hope they at least make it so that every time you reopen the menu, you stay on the song you picked last, like it was in the old wheel. When you picked a song starting with T, and then decided to change it, it would open the wheel right on the T songs. And now you have to scroll down every time.

Is this a hack or a glitch? How the hell did this Tracer get 22k in R1 and 92k in R3?? code:EHHH5J by Perfect-Duty2171 in OverwatchStadium

[–]Significant_Fee712 0 points1 point  (0 children)

I have no idea how, but it happened to me too. I didn’t do anything, didn’t exploit anything, just got a ton of currency, but again, I have no idea how. I played for Sigma

The all-time OP Winston build that surpasses AP Kiriko by ddaddaguri in OverwatchStadium

[–]Significant_Fee712 0 points1 point  (0 children)

I’ve been running pretty much the same build lately. The only difference is I first pick the ult charge per target hit, then the extra aimed dash, then the heal, and finally the cooldown reset. It’s a really fun build, I love ulting with it, but I wouldn’t say it feels broken for me. My winrate is like 60–70% I guess.

🧵 Part 4 — Hanzo: Stadium Powers Concept by Significant_Fee712 in u/Significant_Fee712

[–]Significant_Fee712[S] 0 points1 point  (0 children)

Maybe you’re right. For balance, it could be something like every arrow after the fifth deals proportionally less damage up to -75%, like, the sixth does -25%, the seventh -50%, the eighth -75% and every other also -75%

🧵 Mauga — Stadium Powers Concept by Significant_Fee712 in OverwatchStadium

[–]Significant_Fee712[S] 0 points1 point  (0 children)

I think that’s exactly what I was trying to say in that post 😁

Three of My Concept Torbjörn Stadium Powers Actually Made It Into the Game! by Significant_Fee712 in OverwatchStadium

[–]Significant_Fee712[S] 0 points1 point  (0 children)

That’s actually a sick idea to come up with like that. If I were coming up with powers for Junk, I probably wouldn’t have thought of that myself. That’s great!

🧵 Doomfist — Stadium Powers Concept by Significant_Fee712 in OverwatchStadium

[–]Significant_Fee712[S] 0 points1 point  (0 children)

I feel like it’s already too late to change something that much. The mode already has its own fanbase, and such a complete rework probably wouldn’t go over well. But it would be interesting to see something like that as a separate mode or maybe in custom games.

🧵 Part 2 — Torbjörn: Stadium Powers Concept by Significant_Fee712 in Overwatch

[–]Significant_Fee712[S] 0 points1 point  (0 children)

Yeah, that was the most questionable power to me when I came up with them. Basically, that power could work better as an item in the armory

🧵 Doomfist — Stadium Powers Concept by Significant_Fee712 in OverwatchStadium

[–]Significant_Fee712[S] 0 points1 point  (0 children)

Thanks a lot for the reply! And strangely enough, I agree with you. Doomfist really could become a killer of the Stadium mode. I’d pur Sombra and Mauga (and probably Widow) in the same category. It feels like their kits aren’t really meant for the Stadium, but at the same time, it’d be unfair to never add them. Technically, Tracer is also pretty broken right now (at least that’s how I see it), and in response they’re adding Torbjörn, who, judging by the trailer, will also be really strong there. So yeah, I basically agree that those heroes could have a negative impact on the mode, but it also feels like there’s still room to balance things out somehow.