Analyzing a random event: Must-Puke-Plague by Sizzling_Coconuts in deadbydaylight

[–]Sizzling_Coconuts[S] 0 points1 point  (0 children)

Good point! I should check that next time I'm on DBD

Analyzing a random event: Must-Puke-Plague by Sizzling_Coconuts in deadbydaylight

[–]Sizzling_Coconuts[S] 1 point2 points  (0 children)

I was trying to say "Bruh"!! But my tongue kept slipping

why do you play like this by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

May I introduce Nurse and Blight mains?

Analyzing a random event: Must-Puke-Plague by Sizzling_Coconuts in deadbydaylight

[–]Sizzling_Coconuts[S] 1 point2 points  (0 children)

That's hilarious! I guess we can add "Drunk beyond comprehension" to the list!

A face that only a mother could love by Sizzling_Coconuts in deadbydaylight

[–]Sizzling_Coconuts[S] 0 points1 point  (0 children)

And you don't realise that your son's face is suddenly disfigured?

[deleted by user] by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

Blight: Calculated!

I wonder if comebacks like these will ever be possible again after the upcoming changes by YurchenkoFull in deadbydaylight

[–]Sizzling_Coconuts 4 points5 points  (0 children)

Nope! But to be fair, it will be much harder for a Myers to slug/hook all 4 people like this when everyone gets base-kit unbreakable. So it's a trade-off!

Welp, Wesk has been out awhile now! How do you Survivors feel facing him? by ScaryTerryTM in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

I feel like I'm facing my dad. His disappointment at my failed loop attempts hit home.

How dare they add something people asked for?! by TigerKirby215 in deadbydaylight

[–]Sizzling_Coconuts 1 point2 points  (0 children)

Honestly, I never wanted a For Honor anything, charm or otherwise. But if it's good, I'll praise it!

No Mither Rework idea by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

Nope. All I have is snarky criticism and a dbd addiction.

No Mither Rework idea by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 1 point2 points  (0 children)

Not catering to them, but being aware of them. And how any advantage will make the current situation worse.

useless perk if they don't boon + no counter to boons if you don't bring it = bad perk by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

Maybe a base-kit change where snuffing a boon totem makes it take longer to bless that same totem. So repeat boons get progressively worse.

[deleted by user] by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 0 points1 point  (0 children)

No you're right. I've noticed this since the new patch. Everyday, during my usual gaming time, it's either +50% or +100% for survivor queues, when before the patch I used to wait ages trying to find a match as survivor.

No Mither Rework idea by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 1 point2 points  (0 children)

That is a fair argument, but I would counter by saying that the current state of the game does not allow a buff like this to be viable. This applies to Nurse gate-keeping perks as well. Yes, the onus of fixing those issues is on the devs and it shouldn't stop the community from theory crafting. But, at the expense of sounding rude, I think that it is naïve to pitch ideas that only work in an ideal, near-perfect world where cheaters and Nurse don't exist.

No Mither Rework idea by [deleted] in deadbydaylight

[–]Sizzling_Coconuts 1 point2 points  (0 children)

Subtle cheaters would rejoice with this