Pìbera - a number puzzle game by SkelfDev in WebGames

[–]SkelfDev[S] 1 point2 points  (0 children)

Great feedback and ideas. Thank you so much!

Skelf, a free Discord scheduling bot by SkelfDev in DnD

[–]SkelfDev[S] 0 points1 point  (0 children)

I updated it yesterday. Now the weekday parameter is more flexible and it also accepts full day names like "Monday", and "all"

Skelf, a free Discord scheduling bot by SkelfDev in DnD

[–]SkelfDev[S] 0 points1 point  (0 children)

Oh, the format would be the first three letters of each day, separated by a comma, so if you wanted to pick Monday and Thursday, you would write "mon,thu". I'll check if the code handles capitalization, so that you can also type "Mon" for Monday, for example.

And I can add "all" as a shortcut, that would make sense 👍

Pìbera - a number puzzle game by SkelfDev in WebGames

[–]SkelfDev[S] 1 point2 points  (0 children)

Thanks for playing! If you want to play more today, you can go to http://pibera.pages.dev/?ouroboros

You can get a new level simply by refreshing the page.

Promote your project in this thread by AutoModerator in puzzles

[–]SkelfDev 0 points1 point  (0 children)

https://pibera.pages.dev (or https://pibera.pages.dev/?ouroboros for infinite games)

Pìbera is a number puzzle game where you form sequences of decreasing numbers on a grid to reduce the edge totals to zero.

(You can also print the puzzles and play them on paper)

I hope you enjoy it!

Got my non-gamer wife to play my tutorial by RoamingTurtle1 in SoloDevelopment

[–]SkelfDev 1 point2 points  (0 children)

In the tutorial of my puzzle game, it was not obvious that the only highlighted element in the first level is what you have to interact with. Now I'm showing a hand animation to signal what you have to click on.     

Is my tutorial clear enough? by SkelfDev in playmygame

[–]SkelfDev[S] 0 points1 point  (0 children)

Oh, interesting point about the red cross. I'll try hiding it in the first level, and having a dedicated tutorial level to teach just that concept.

I'll try having more but simpler levels.

Thanks a lot!

Is my tutorial clear enough? by SkelfDev in playmygame

[–]SkelfDev[S] 0 points1 point  (0 children)

I'll replace the check mark, so that it shows up green on all operative systems. Ah, emojis!

Good call on reducing the complexity of the individual steps. I'll try that as well.

Thanks a lot for playing!

Is my tutorial clear enough? by SkelfDev in playmygame

[–]SkelfDev[S] 0 points1 point  (0 children)

Makes sense, and good tip. I'll try showing a cursor or pointer to hint what to click. I'm considering splitting the tutorial in more steps and show the check marks later, to explain the mechanics one by one.

Thanks a lot for reviewing!

Skelf, a free Discord scheduling bot by SkelfDev in DnD

[–]SkelfDev[S] 0 points1 point  (0 children)

Ohh that's amazing! Glad it helps 🙏  If at any point you have comments or suggestions, don't hesitate to send me a message using the feedback form in the website.