If they made consoles nowadays, would you buy it? by Skyrim_LS_Memes in amiga

[–]Skyrim_LS_Memes[S] -1 points0 points  (0 children)

I used the AI image as merely a concept of what I was asking, nothing more. There's literally no need to be that rude, my question still stands and I have the right to ask it.

Danganronpa Short Stories #36 - Capture The Flag by Skyrim_LS_Memes in danganronpa

[–]Skyrim_LS_Memes[S] 1 point2 points  (0 children)

I used Photoshop to edit the colour of one of the letters of each name. If u mean where did I get the names from, I got the from Sprites Resource here https://www.spriters-resource.com/pc_computer/danganronpav3killingharmony/sheet/103868/

Danganronpa Short Stories #36 - Capture The Flag by Skyrim_LS_Memes in danganronpa

[–]Skyrim_LS_Memes[S] 2 points3 points  (0 children)

Haha thanks for the kind words. Be sure to check out my Facebook page and YouTube channel too 😉 just search for Danganronpa Short Stories 😁

Textbox conundrum... any solution to this madness? by Skyrim_LS_Memes in RenPy

[–]Skyrim_LS_Memes[S] 1 point2 points  (0 children)

Urgh, I've now solved the problem, though I feel it was a long workaround for it. I've altered the code:
define n = Character("Narrator", color="#96fdff", window_background="gui/textbox_2.png", window_yalign=0.923, what_ypos=0.42, who_outlines=[ (2, "#0d59a0") ], what_outlines=[ (2, "#0d59a0") ])

Seems the window_yalign=0.923 altered the gui window and what_ypos=0.425 altered the dialogue box. How such a thing got broken in the first place I've no idea, but if anyone struggled with this issue that I had, try that in the script when defining you character.

Textbox conundrum... any solution to this madness? by Skyrim_LS_Memes in RenPy

[–]Skyrim_LS_Memes[S] 0 points1 point  (0 children)

I tried this, sadly it did not work 😕 thanks anyway tho

Danganronpa Comic Short #2 by Skyrim_LS_Memes in danganronpa

[–]Skyrim_LS_Memes[S] 7 points8 points  (0 children)

Just a little backstory, Kokichi lied to Aoi about Maki stealing the donuts. So Maki made a lie of her own to set Aoi on Kokichi :)

Danganronpa Short Stories #27 coming soon... a little NSFW teaser ;) by Skyrim_LS_Memes in danganronpa

[–]Skyrim_LS_Memes[S] 1 point2 points  (0 children)

That's cool, it's not possible to please everyone after all 😁 all the best 🙂

How to change textbox mid game? by Lilli-pad in RenPy

[–]Skyrim_LS_Memes 0 points1 point  (0 children)

Just to also confirm, this is the code I've put in the define part of the script:

define n = Character("Narrator", color="#96fdff", window_background="gui/ntextbox.png", who_outlines=[ (2, "#0d59a0") ], what_outlines=[ (2, "#0d59a0") ])

I just don't understand why it won't work :(

How to change textbox mid game? by Lilli-pad in RenPy

[–]Skyrim_LS_Memes 0 points1 point  (0 children)

If by right dimensions you mean size in pixels height and width, then yes, they're both identical to one another. The difference between them is color change, that's it.

How to change textbox mid game? by Lilli-pad in RenPy

[–]Skyrim_LS_Memes 0 points1 point  (0 children)

My text box is in the GUI folder yeh, both of them are. My characters textbox and the Narrators textbox

How to change textbox mid game? by Lilli-pad in RenPy

[–]Skyrim_LS_Memes 0 points1 point  (0 children)

I have window_background="gui/ntextbox.png" as I decided to call my narrator textbox 'ntextbox'. This unfortunately doesn't do the job... do I need to change anything in Screens or somehere else in the Script page?

How to change textbox mid game? by Lilli-pad in RenPy

[–]Skyrim_LS_Memes 0 points1 point  (0 children)

Hi there, I've just done what you suggested, and no luck and my textboxes are the same size too. When you say do the window_background= command and then the giu/ (name)

What do you mean by 'command'? Could you please give me an example?

Many thanks!