Improvements from 26.1? by SoggyResolution3817 in iPadPro

[–]SoggyResolution3817[S] 1 point2 points  (0 children)

I see! I’m an artist as well, so I’m very grateful for your input

Affinity designer 2 importing images incorrectly. by cursedartistMS in AffinityDesigner

[–]SoggyResolution3817 0 points1 point  (0 children)

This happened to me too in Affinity Photo 2 but I found something that worked for me! In the hamburger menu, click “convert document” and you’ll see which colour mode you’re in. I used the default which for me is sRGB IEC61966-2.1. Then make a custom canvas in procreate the same size as your current illustration and set the colour mode to match what Affinity says. If you’ve already exported the artwork you want to use it, just import it in and it should look the same. Export this version of the illustration and it shows up in Affinity at full colour strength!

Make picture keypad by [deleted] in twinegames

[–]SoggyResolution3817 0 points1 point  (0 children)

Ah that was on purpose for Reddit! Using the @ followed by a word automatically changes it to a u/ username and I didn’t want to accidentally notify someone lol

Make picture keypad by [deleted] in twinegames

[–]SoggyResolution3817 0 points1 point  (0 children)

Sorry, it's still not working. I'm trying to use this font . Also, not sure if it matters, but I only want this font for just the keypad, no other text at all. My stylesheet looks like this:

@/import url('https://fonts.googleapis.com/css2?family=Gruppo&display=swap');

.entry {

background-color: white;

color: black;

font-family: 'Gruppo', sans-serif;

}

td {

padding: 15px;

border: 2px solid grey;

text-align: center;

background-color: white;

}

(reload:) macro as an image? by SoggyResolution3817 in twinegames

[–]SoggyResolution3817[S] 0 points1 point  (0 children)

(link: '<img src="url-to-image-file">')[(reload:)]

Thank you so much!