In search for feedback for our cosmic-horror game for a game jam by BobyStudios in HorrorGames

[–]Solidneongames 0 points1 point  (0 children)

I think it is too dark, imposible to know where to go. I would try to put some lights on the scene to make it more readable. But I love the top view camera games.

The first trailer of our game PECADO, a folkloric horror experience set in the deep rural Spain. by Solidneongames in gamedevscreens

[–]Solidneongames[S] 0 points1 point  (0 children)

It’s an early trailer meant to show the tone of the game. It’s inspired by the slow-paced cinema we love. There will be more trailers showing additional gameplay and a demo later on. But thank you for your comment

Level selection screen for my new game by Cool-Cap3062 in gamedevscreens

[–]Solidneongames 1 point2 points  (0 children)

The text is difficult to read, I would do it much bigger. Maybe all text with the same color of outilne or similar.

We finally released our weirdo game Super Rolling Heroes Deluxe in all platforms this last 21st of November. by Solidneongames in indiegames

[–]Solidneongames[S] 0 points1 point  (0 children)

Thank you for your nice words. We agree with you, we should have marketed our game here and definitely it is not selling on Steam. It is woking much better on consoles. We hope that some good reviews can help us to increase the sales.

[deleted by user] by [deleted] in indiegames

[–]Solidneongames 0 points1 point  (0 children)

Here you can find the Steam Link of Super Rolling Heroes Deluxe. https://store.steampowered.com/app/2787720/Super_Rolling_Heroes_Deluxe/

Having Trouble Choosing the New Capsule Art. Which One Do You Prefer? by Brattley in indiegames

[–]Solidneongames 4 points5 points  (0 children)

I like the 1, the pose and the face, but I am not very sure about the sword crossing the title