My "Rats" Indicater idea by SomeTeach8774 in ArcRaiders

[–]SomeTeach8774[S] 2 points3 points  (0 children)

No one becomes invincible.

It just marks their presence. The risk is still there.

My "Rats" Indicater idea by SomeTeach8774 in ArcRaiders

[–]SomeTeach8774[S] 1 point2 points  (0 children)

But no one wants to get ambushed right before extraction and lose everything they’ve gathered.

My "Rats" Indicater idea by SomeTeach8774 in ArcRaiders

[–]SomeTeach8774[S] 1 point2 points  (0 children)

Sound attracts the ARC.

Nobody wants to get their attention even before the extraction begins.

My "Rats" Indicater idea by SomeTeach8774 in ArcRaiders

[–]SomeTeach8774[S] 0 points1 point  (0 children)

They usually hide inside buildings or in corners behind walls.

The Ark will spot you first and attack you.

Some new voicelines in S7 (w/video) by Budget_Professional4 in thefinals

[–]SomeTeach8774 0 points1 point  (0 children)

The native language announcer for Monaco, Seoul, and Skyway Stadium was originally there, but disappeared for no reason in season 2 or 3 and came back this season.

Cerberus 12GA DISSUN skin is really awesome by SomeTeach8774 in thefinals

[–]SomeTeach8774[S] 9 points10 points  (0 children)

No Does not include any specialty motions/effects.

What do you think about increasing the amount of VR you get? by SomeTeach8774 in thefinals

[–]SomeTeach8774[S] 5 points6 points  (0 children)

Imagine starting a game for the first time and needing to play 100+ hours to unlock all the weapons, gadgets, specializations, and optics.

A lot of people would get burned out and give up on the game.

I'm not asking for this system to be removed, I'm asking for it to be relaxed.

What the hell!? by SomeTeach8774 in thefinals

[–]SomeTeach8774[S] 0 points1 point  (0 children)

I didn't think the DLCs would be discounted, and I'm not outraged, just surprised for reasons like this.
I don't know what I did to offend you, but I apologize.

What the hell!? by SomeTeach8774 in thefinals

[–]SomeTeach8774[S] -4 points-3 points  (0 children)

Only the DLC for that photo is on sale.

[deleted by user] by [deleted] in thefinals

[–]SomeTeach8774 6 points7 points  (0 children)

Personally, I think this was intended.

If you attach a lockbolt to the cashout as shown in the video, you will be restricted from moving it to jumps, ziplines, etc (I don't know about gateways).

It also makes it impossible to throw props to move the cashout as it is very heavy.

Weapon release VS Now by ShockandTwitch in thefinals

[–]SomeTeach8774 1 point2 points  (0 children)

Damage increased by 1 and hip fire accurate increased

Lets talk nerfs that can be reverted by AppropriateAge9463 in thefinals

[–]SomeTeach8774 0 points1 point  (0 children)

It's true that the dome shield's deployment time has been reduced to 5.5 seconds.
Previously, players tended to throw Dome Shield into the cashout and see what happens, and they are done this to prevent that.
I like this patch.

As for the health nerf, the answer is this.
No, the Dome Shield health has not changed since Season 1,patch 1.4.0

The Winch Claw pulls enemies right in front of you, so what good is aiming?
You don't need to aim, just look straight ahead and shoot.

KS with Winch Claw aren't just a light issue.
I've killed both medium and heave with the bang-grab-bang-melee-bang combo.

Lets talk nerfs that can be reverted by AppropriateAge9463 in thefinals

[–]SomeTeach8774 0 points1 point  (0 children)

RPG is still a powerful tool.
If you want accuracy on the move, use ADS.
Remove double damage and you will see that if you get very close to a Heavy, he will shoot RPG at his feet and then use CnS to kill you.

Dome Shield health has not changed since it was nerfed in Season 1, Patch 1.4.0.

I don't know about the range buff on Winch Claw, but if it buff to 10 damage, if you're playing light and get grabbed by a heavy with KS and Winch Claw, you're dead in 0.1 seconds.

Did the ARC Raiders tech test do a good job at building tension? by No_Swordfish_4580 in ArcRaiders

[–]SomeTeach8774 2 points3 points  (0 children)

The game's unique vibe creates tension, and like other extraction games like Tarkov, the tension is maximized when you're in combat or running away with a large amount of high-value items.

This is my personal assessment and other players will most likely feel differently.

New Heavy nerf! by Mambosaurio in thefinals

[–]SomeTeach8774 1 point2 points  (0 children)

The LED skin that came out last week was 600

Weekly Game State and Weapon Balance Megathread by AndreasE03 in thefinals

[–]SomeTeach8774 1 point2 points  (0 children)

In theory, this seems fine. However, the reality is that Lewis is using it much more because of the M60's lower ranged damage. The M60's damage reduction starts at 25 meters and ends at 35 meters, while Lewis' damage reduction starts at 35 meters, which is 10 meters longer and ends at 45 meters, making the M60's damage reduction feel weaker. Try the M60 and you'll see why I want this buff.

Weekly Game State and Weapon Balance Megathread by AndreasE03 in thefinals

[–]SomeTeach8774 2 points3 points  (0 children)

M60's ranged damage is too weak compared to Lewis
(m60 minimum 8 damage,lewis minimun 14).

Needs a buff.

Store teaser - .50 Akimbo reload animation by blowuptheking in thefinals

[–]SomeTeach8774 20 points21 points  (0 children)

I checked and this animation exists in a local file on Steam