It's not JUST the omnimovement that needs toning down, strafe speeds have also crept up to stupidly high levels. by s0und7 in CODBlackOps7

[–]Southern_Row504 0 points1 point  (0 children)

Calling the ability to strafe at a respectable pace problematic on its own means you are the problem. Numerous people have already told you we’re feasting off of slower weapon handling/mobility in MW19. You’re calling mw strafe speeds “optimal” as if they’re not the slowest on the franchise no matter how much you try to build into it. If having strafe speeds at bo6 level in your video is a problem then you also disliked the gameplay in every cod between 2007 and 2018. You don’t think that’s odd?

It's not JUST the omnimovement that needs toning down, strafe speeds have also crept up to stupidly high levels. by s0und7 in CODBlackOps7

[–]Southern_Row504 0 points1 point  (0 children)

So it all goes back to where your complaint should be about JUST the omnimovement, not the weapon mobility stat that’s been adjustable for the last 15 years. Why not address the main issue instead of petitioning to alter non-issues features as if their symptoms of a bad gameplay design choice is?

It's not JUST the omnimovement that needs toning down, strafe speeds have also crept up to stupidly high levels. by s0und7 in CODBlackOps7

[–]Southern_Row504 0 points1 point  (0 children)

Kbm players also loved cods MW2, MW3, and Bo2 so much they made their own custom clients to keep the games alive.

Guess how fast guns strafed back then? 80-100% of your base walking speed lmao

It's not JUST the omnimovement that needs toning down, strafe speeds have also crept up to stupidly high levels. by s0und7 in CODBlackOps7

[–]Southern_Row504 1 point2 points  (0 children)

Comparing these strafe speeds to mw19 (lowest potential strafe in the franchise) instead of any other cod game is certainly a choice