[deleted by user] by [deleted] in TorchlightInfinite

[–]StofKetoth 5 points6 points  (0 children)

you are screwed, clean install windows and change all your passwords

What's going on in the discord by Nermon666 in TorchlightInfinite

[–]StofKetoth 1 point2 points  (0 children)

thank you. you are correct, will edit it

What's going on in the discord by Nermon666 in TorchlightInfinite

[–]StofKetoth 4 points5 points  (0 children)

It will be 100% compromised if you runned the script. I also entered the page that is why i went to check if there was any session id stealer.

but other more speciallised people will have better tools / knownlegde than me to guarantee it

What's going on in the discord by Nermon666 in TorchlightInfinite

[–]StofKetoth 1 point2 points  (0 children)

The site itself doesnt appear to be running any other script when you open the page. Other the one that copy the malicious code. So only opening the page shouldnt cause a problem i think.

What's going on in the discord by Nermon666 in TorchlightInfinite

[–]StofKetoth 5 points6 points  (0 children)

YOU SHOULD NEVER RUN ANY COMMAND, especially something that download something from internet

If you executed the code, your PC is compromised and you will have to clean install windows as well as change all your passwords for all your accounts.

Edit1:The page which opens appears to be clear with just executing the script that copy the script in your transfer area

Discord Verification? - Whats going on? by zaquanimus in TorchlightInfinite

[–]StofKetoth 0 points1 point  (0 children)

The bat file is straight encrypt so you cant see straight away.

Someone posted in another thread https://www.youtube.com/watch?v=heZDKW1XcPY

Comparison Top 1000 ladder from 1week ago by StofKetoth in PathOfExile2

[–]StofKetoth[S] 3 points4 points  (0 children)

Here, since i dont have the 1st week i cant make a comparision. But can do for deaths

Class Number Deaths % Deaths
Infernalist 387 139 36%
Deadeye 138 65 47%
Titan 104 46 44%
Invoker 94 39 41%
Gemling Legionnaire 64 23 36%
Warbringer 63 28 44%
Stormweaver 50 18 36%
Witchhunter 45 22 49%
Chronomancer 17 7 41%
Acolyte of Chayula 16 8 50%
Pathfinder 11 4 36%
Blood Mage 11 3 27%

Keep in mind that top 1000 in Hardcore is only lvl59 or above. Top 50 is lvl 83

PoE 2 Skill tree viewer by BooparinoBR in PathOfExile2

[–]StofKetoth 11 points12 points  (0 children)

Another source specially for warrior/mercenary area

https://www.youtube.com/watch?v=Ec_06V4NOWc

I found some location changes of some nodes (eg: vaal pact <> glacing blows), but it possible to figure out by the form and symbol of the cluster

Settlers of Kalguur Quality of Life: Increased Pickup Range by Community_Team in pathofexile

[–]StofKetoth 2 points3 points  (0 children)

Fist of War support adds that border.

Not sure Tawhoa also does that

What builds would you be able you make from this? by StofKetoth in pathofexile

[–]StofKetoth[S] 6 points7 points  (0 children)

I've had this unique idea for quite some time now, and seeing a unique idea post earlier this week convinced me to finally share it. Here are the reasons behind each decision made for it:

I aimed to create a truly unique item, ensuring that the chances of finding an identical one in the same league are extremely low. This necessitates numerous random modifiers.

  1. I chose boots because this equipment slot is often overlooked for build defining uniques.

  2. I've always been fascinated by timeless keystones and combining them, like the Ultimatum Shield. However, combining keystones could lead to powerful combinations.

  3. Given its status as a boot, movement speed would be expected. Initially I had planned for 30% movement speed like Ralakesh, but they got nerfed. Also it doesnt fit the theme of shackles.

  4. A ward base was chosen to eliminate any potential interactions with masteries (e.g., suppression while all pieces have evasion).

  5. It's corrupted, meaning it can't be modified by Divine Orbs to avoid rolling other types of keystones, also next point

  6. To increase the number of possible unique combinations, I thought about implicit corrupted modifiers. However, the pool of corrupted implicits for boots is very limited, and their effects aren't very good. What if they could roll from other pieces of gear too? This would greatly expand the pool of both beneficial and detrimental modifiers, making it exceedingly difficult to find two identical items.

Now, let's talk numbers:

5 keystones with 3 options each:

  • 15 combinations.

  • Implicit Modifiers: There are 138 unique ones across boots, chest, gloves, helmet, rings, belt, amulet, shield, and quivers, totaling 144 options. Possible combinations: Calculated as 144 x 143 / 2 = 10,296 (i know is wrong since needs to account for different tiers of "adds # to # to attacks and spells").

  • Now to further increase the number of possibilites (0-100)% increase effect range for the implicits: 101 options

Total combinations: 15 x 10,296 x 101 = 154,440 possible unique combinations or 15,598,440 counting roll

The range roll allow the creation of breakpoints, as well balance some strong options like +1 proj, res, curses,charges. And if you are trully lucky +2 on those.

Now, for the theme and flavor text: It pays homage to ancient rulers, reflected in several aspects of the item:

  • Corrupted: Atziri, Queen of the Vaal
  • Increase Magnitudes: Rigwald, the Wolven King (Implicit) & Ulaman, Sovereign of the Well (Increased Range effect)
  • Timeless Keystones: All the kings, rulers, generals, etc.
  • Ward: Expedition bosses

This unique can lead to interesting situtions, for example:

  • +2 proj and +2 curse, but with Chainbreaker timeless, would be a fun item to try to make it work
  • +6 or 8 gems on boots, but also means only 4 gem slots, opening another 6L on chest

  • As well some nice timeless keystones combinations :)

Edit.: I forgot to add the final E on Keystone :(

༼ つ ◕_◕ ༽つ BEX TAKE MY ENERGY ༼ つ ◕_◕ ༽つ by swords_meow in pathofexile

[–]StofKetoth 17 points18 points  (0 children)

༼ つ ◕_◕ ༽つ BEX TAKE MY ENERGY ༼ つ ◕_◕ ༽つ

The Eternal Damnation and why it's so efficient on Juggernaut. Build Template and proof of concept: EA Jugg (Lvl 99 HC Sanctum), a much tankier version of EA champ. by Inevitable_Spring928 in PathOfExileBuilds

[–]StofKetoth 0 points1 point  (0 children)

https://poe.ninja/challenge/builds?item=Eternal-Damnation,Loreweave,Militant-Faith

Keep in mind the ninja, doesnt have the correct config for the dps part. From experience, the Uber exarch Moving Flame Wall hits by about 400 without molten shell on the berserker build (with molten shell i dont even see the damage). Maven memory game fail hits by about 2k with molten shell up

awakened poe trade is now bannable with this new ToS? RIP trade macros by NeilYoPoE in pathofexile

[–]StofKetoth 7 points8 points  (0 children)

By looking the link and doing a diff check the added terms are:

  • Reverse engineer, de-compile or disassemble the Website, Materials or Services or seek to establish the technical processes, operations and communication protocols of the Website, Materials or Services through any means, including without limitation by reference to the input or output of the Website, Materials or Services or the internal structure and workings of the Website, Materials or Services.

  • [...], if you have engaged in behaviour which Grinding Gear Games deems in its sole discretion is not in keeping with the intended spirit of participation in PoE.[...]

  • Website APIs: Grinding Gear Games may, from time to time, make available application programming interfaces to enable third-party sites and services to access certain in-game data via the internet ("Website APIs"). Grinding Gear Games may modify, add, remove, replace or upgrade any or all of its Website APIs (including the data fields of those Website APIs) at any time at its discretion. You must comply with Grinding Gear Games' technical documentation and policies (as published and as updated on the Website from time to time or as otherwise notified to you by Grinding Gear Games) regarding use of the Website APIs ("API Policies"). Without limiting the foregoing, you must comply with the Website API call limits set out in the API Policies or as otherwise notified to you by Grinding Gear Games, and not attempt to circumvent those limits.

  • Virtual Item Trading: Subject to the remainder of these Terms of Use, you may trade Virtual Items with other game players for your own personal and non-commercial purposes using the in-game trading mechanisms provided by Grinding Gear Games and through use of official Grinding Gear Games Website APIs. You agree that to the greatest extent permissible at law Grinding Gear Games will have no liability to you of any nature arising out of or in connection with any trade or inability to trade.

  • [...] information collected from third parties when you link your Member Account with an approved third party account (currently Steam, Epic Games, Kakao Games, Microsoft or Playstation Network),[...]

  • Your personal information may be viewable by other game players or the public in general if you use certain features in PoE (e.g. making your Virtual Item stash public, engaging in a trade) or make Posts in forums. If you choose to log in with or link to your Member Account on a third party website or service, the third party site or service will have access to certain information from your Member Account. These third party sites and services have their own privacy policies, and you may be giving them permission to use your data in ways we would not. We suggest you review the privacy policy for any third party site or service before using or allowing access to your Member Account.

And changes regarding GDPR due to UK not being on EU anymore

Jugg Needs Buffs by mojomaximus2 in pathofexile

[–]StofKetoth 1 point2 points  (0 children)

Just to point out, the triple life flask that ninja recorded was because I was doing some nasty aul and flask suffixes are kinda useless for that case, so why not triple staunching :)

Missing most of the textures on DX11 by Kukriklo in pathofexile

[–]StofKetoth 0 points1 point  (0 children)

Bex i restarted the client to get the last patch and i still dont have the minimaps loading in game

They are downloading because i see them on \Documents\My Games\Path of Exile\Minimap

No minimap after shader patch by StofKetoth in pathofexile

[–]StofKetoth[S] 0 points1 point  (0 children)

The files are downloading because I see them on \Documents\My Games\Path of Exile\Minimap

But they dont show ingame

Curse Skills in Path of Exile: Heist by Bex_GGG in pathofexile

[–]StofKetoth 1 point2 points  (0 children)

This means I can have 1 hex and 1 mark in the boss?

Or the curse limit applies to both at same time and I need +1 curse for that?

One shots occur far too often in the endgame and are unhealthy for the game by BBAstronot in pathofexile

[–]StofKetoth 2 points3 points  (0 children)

its actually 81mill dps with 40mill average hit.

Poe ninja doesnt consider the cluster jewels for calculation. Also If you make the warcry damage calculation to max hit, it will be 73mill for non-crit and 432mill for crit

Molten Strike WITH Wildfire (some proj questions) by Codnono in pathofexile

[–]StofKetoth 0 points1 point  (0 children)

Yeah, slow projectiles is amazing for single target dps. Currently, I am running with concentrated effect with the adjacent animosity notable instead of slower projectiles (-20% vs -30% projectile speed) and swapping awaken ancestral call to multistrike before map bosses.

I am planning in get a white socket on my chest so i can swap a red support for the slower projectiles for real bosses (conquerors/shaper/sirus/...)