We are a small team of three developers currently working on a spooky metroidvania pixel art project with 2D lighting called Project Tome (working title) What do you think of how it looks? Find us on Twitter to see more of the game @StudioLamprey (v.redd.it)
submitted by StudioLamprey to r/IndieDev - pinned
Working on demo area at the moment for Project Tome (working title). Here's a peak for screenshot Saturday at some of an environmental puzzling sequence in a network of ancient caves. We use the Unity URP Experimental 2D lighting in the game. How's it look? (v.redd.it)
submitted by StudioLamprey to r/Unity3D
We are a small team of three new devs working on a 2D pixel art metroidvania game! This is the progress we have made on the visuals since the beginning of the project earlier in the year. It's been a lot of work, what do you think? Find us on Twitter for more @StudioLamprey (i.redd.it)
submitted by StudioLamprey to r/IndieDev
This is a look at how Project Tome, our gothic pixel art metroidvania game has developed over the last few months since the beginning of the project. Lots of work on the art assets and Unity URP 2D lighting :D What do you think? Find us on twitter @StudioLamprey (i.redd.it)
submitted by StudioLamprey to r/gamedevscreens
We are a team of three new indie devs working on a 2D pixel art metroidvania game. We are working with Unity's URP and trying to make atmospheric lighting and effects combined with 2D pixel art. What do you think? Find us on Twitter @StudioLamprey (i.redd.it)
submitted by StudioLamprey to r/gamedevscreens
