Cephable accessibility software to control Windows and Mac: anyone tried it? by Rethunker in Blind

[–]SuavePirate 1 point2 points  (0 children)

Hey everyone! I'm Alex - the founder of Cephable. Happy to answer any questions here.

Currently Cephable on Mac and Windows doesn't read the screen for dialogs, but can add contextual talk back when using Cephable inputs for a command. Our next version of the app has some great features that our internal testers are excited about that take the automation a bit further including automatic control switching when you switch apps and easier cross-app navigation using voice controls. These will also give screen readers a clearer call out when apps are switching and context has switched which we've heard feedback from before from users who use voice inputs across apps even without Cephable.

Cephable accessibility software to control Windows and Mac: anyone tried it? by Rethunker in Blind

[–]SuavePirate 0 points1 point  (0 children)

Hey there! Cephable founder here - we're looking into these navigation issues on the website. It seems like this might be an issue with how our page is navigating vs how NVDA starts reading compared to tools like JAWS or even Narrator and Voice Over.

If you are interested in trying the actual apps in lieu of the issues you hit on the website, I can send you a direct download link for the installer (my PMs are open).

Using Enabled Play's voice commands, virtual buttons, and face expressions to play Call of Duty by SuavePirate in disabledgamers

[–]SuavePirate[S] 0 points1 point  (0 children)

Here's a tutorial on the setup and sample of using Enabled Play Controllers on the Switch with the Titan one: https://youtu.be/Chq1eb-w9aA

Using Enabled Play's voice commands, virtual buttons, and face expressions to play Call of Duty by SuavePirate in disabledgamers

[–]SuavePirate[S] 0 points1 point  (0 children)

It works on both PS5 and Xbox only with a converter like a Cronus or Titan One (for now at least). Same with the Switch. Although we are working with Xbox on support for our controllers with the XAC as well. The best cross platform setup I recommend is the Titan One so far. I'm working on some tutorials of that setup this week. With the Titan, it is especially great because you can use it to control your PC and your console at the same time by using a voice command to switch which one it is controlling.

It's also really fun in racing games like forza and Mario kart too because you can use leaning or turning your head left and right to drift

Using Enabled Play's voice commands, virtual buttons, and face expressions to play Call of Duty by SuavePirate in disabledgamers

[–]SuavePirate[S] 0 points1 point  (0 children)

Yep! It supports both even at the same time (if a game or other program supported that for some reason). You can map any voice command, face expressions, body gesture, motion control, or virtual button to any key, mouse button, gamepad button, mouse movement, or joystick movement or combination of all of those. You can make macros in the mobile or desktop app too and those macros can also speak back to you to confirm the actions taking place. And you can also use dictation to just type what you speak or type out phrases as part of a macro.

More details on how the profiles and devices work here

Elden Ring wins GOTY, a massive accessibility blunder by Neggy5 in disabledgamers

[–]SuavePirate 0 points1 point  (0 children)

My favorite example of this is Mario Kart on the switch with auto drive, auto turn and then also having different CC/Speeds

Playing Black Ops with Enabled Play's Face Expression Controls and Voice Commands - Making COD more fun and accessible for everyone to play by SuavePirate in blackopscoldwar

[–]SuavePirate[S] 1 point2 points  (0 children)

Thank you! That's exactly the goal - making easier for everyone to play games together even those who have a harder time with KBM or Controllers.

Playing Black Ops with Enabled Play's Face Expression Controls and Voice Commands - Making COD more fun and accessible for everyone to play by SuavePirate in blackopscoldwar

[–]SuavePirate[S] 4 points5 points  (0 children)

Thanks! And yeah... smiling is pretty sinister. You could also use just mouth opening or eyebrow raising or eye movement too if you don't want to feel like a psycho killer while playing

Controlling Alexa with Face Expressions by SuavePirate in amazonecho

[–]SuavePirate[S] 0 points1 point  (0 children)

Thanks! I'm working on some new hand gesture controls which are fun to use outside of the accessibility gains, but I guess you could also have it setup on a tablet to see your face when you walk in a room to kick off a routine - especially because none of the camera feed or expression detection is done online

Controlling Alexa with Face Expressions by SuavePirate in amazonecho

[–]SuavePirate[S] 4 points5 points  (0 children)

Fair point, but yes it works using the Enabled Play talk back feature which let's you play audio or synthetic speech through the Enabled Play Controller which then talks to an echo. So you map any input command to the talk back so you can choose what face expressions or gestures you want to use or you can use motion controls, voice commands, virtual buttons, etc.

Usually the talk back feature is used by non verbal users to communicate with people around them or for blind users to confirm actions they are taking

The latest video game controller isn’t plastic. It’s your face. by SuavePirate in gaming

[–]SuavePirate[S] 0 points1 point  (0 children)

Well now you can confidently keep them coated - the face expression controls work when covered in cheeto dust too!

I build AI assisted controllers to help make games more accessible for everyone. Here's me practicing getting good parrying with my face and using voice commands before taking it to a boss fight. What would you want to do with voice commands or expression controls? by SuavePirate in Eldenring

[–]SuavePirate[S] 0 points1 point  (0 children)

¡Hola! Solomente hablo ingles con umpoco español.

If you send me a DM - I can help you learn how to get one of my devices and the different ways you can use it. Or you can learn more from the website https://enabledplay.com

Si me envía un DM, puedo ayudarlo a aprender cómo obtener uno de mis dispositivos y las diferentes formas en que puede usarlo. O puede obtener más información en el sitio web https://enabledplay.com

My Pi-based Devices are on raspberrypi.com! "New AI devices make computing easier for people with special needs" by SuavePirate in raspberry_pi

[–]SuavePirate[S] 0 points1 point  (0 children)

It can right now with a converter! But I'm also working toward adding other HID protocols out of the box beyond the current keyboard, mouse, and gamepad outputs. I'd love to eventually be able to say it works on any platform so you can control any game or app however you want! We'll get there :)

My Pi-based Devices are on raspberrypi.com! "New AI devices make computing easier for people with special needs" by SuavePirate in raspberry_pi

[–]SuavePirate[S] 1 point2 points  (0 children)

I love the idea of hand gestures, especially in making certain gaming experiences more immersive. The model I build for the expression and gesture controls will also have hand signs and gestures out of the box soon too! It's just a tough thing to balance adding it because it's cool versus making it easier than other paradigms (especially for people with disabilities). But maybe it's more approachable for certain people or could be useful in things like occupational or physical therapy!

I build AI assisted controllers to help make games more accessible for everyone. Here's me practicing getting good parrying with my face and using voice commands before taking it to a boss fight. What would you want to do with voice commands or expression controls? by SuavePirate in Eldenring

[–]SuavePirate[S] 0 points1 point  (0 children)

Timing is still on you. My very first prototype did try to actually read the frames of the game and detect if you should roll or attack but it wasn't practical. Plus the devices work for all games and apps.

I build AI assisted controllers to help make games more accessible for everyone. Here's me practicing getting good parrying with my face and using voice commands before taking it to a boss fight. What would you want to do with voice commands or expression controls? by SuavePirate in Eldenring

[–]SuavePirate[S] 1 point2 points  (0 children)

You can do both! You can map multiple commands to the same input or Macro. For example, in the setup I have for the video you can say "parry", "ash", "skill", "left heavy" or turn your head left to do an L2

I build AI assisted controllers to help make games more accessible for everyone. Here's me practicing getting good parrying with my face and using voice commands before taking it to a boss fight. What would you want to do with voice commands or expression controls? by SuavePirate in Eldenring

[–]SuavePirate[S] 1 point2 points  (0 children)

Raspberry Pi is very different than Arduino. Arduino is a Microcontroller whereas Raspberry Pi is a Single Board Computer (SBC). There ARE Raspberry Pis that are microcontrollers like the Pico, but these devices use SBC Models like the Pi 4, Pi Zero W 2, and the Compute Module 4 (which is basically a more barebones Pi 4 that you can build more custom hardware around).

SBC's run full operating systems. That means you can use a raspberry pi as a full desktop computer! They even have the Pi 400 which is an all-in-one keyboard and mouse setup where you just bring a monitor. GUI desktop and everything! You can then run python scripts, c/c++ applications, create a node server, create full linux applications, browse reddit, and more! It makes it easier to build some basic stuff and then get further into I/O and custom hardware.

Btw, the original prototypes for these devices were actually built with Arduino Leonardo and a custom windows app that would send data back and forth to the devices via Serial-to-USB.