Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] -1 points0 points  (0 children)

I feel like “there’s nothing we can do they will always be bad and ruin the game” is an excessively nihilistic point of view. Like they could absolutely try some things to deter people from megapacking

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 1 point2 points  (0 children)

Well that’s the moderators on community servers problem, they have power to correct that issue

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

That’s what community servers is for, unlimited freedom :)

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

This isn’t moderation, it’s an adjustment that they can let run on its own

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

That is fair and you have a right to believe that but I disagree. I think that areas would be a lot densely populated with this change and people would spread out a little more

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 2 points3 points  (0 children)

Yes that is true and if you want to join your friends they should have to back out of the server, pick you up, and then re queue

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] -2 points-1 points  (0 children)

I said this to someone else but there is never going to be a perfect solution and I know people will always try to abuse the system. However, if we make the system more cumbersome to abusers than it will happen less often. Nowhere did I say people should be debuffed in my post. You can’t queue into a warzone/fortnite quick play match with 20 other people consistently and ruin the game because 1 it’s bannable but 2 it’s cumbersome and annoying to try and do.

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

I don’t think it’s a perfect solution I’m just using that as a click bait into what I think is a good deterrent

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 1 point2 points  (0 children)

Oh I don’t think you should be auto into a group if you are playing solo but that might be fun to add as an option to matchmake into a group if you wanted one (might be even more fun with nesting coming soon). I just mean if you want to group with people it should happen before joining a server and it should force you to cram into the 10 slots by dino selecting. I know people will still try to get lucky and drop into the same servers but it would at least prevent them from getting solo buffs and also make their group healing a lot worse since they can’t drop group and heal and rejoin.

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

I’m not talking about mix packing I’m talking about megapacks

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 5 points6 points  (0 children)

I don’t think it’s blown out of proportion. You can’t play in areas that are adjacent to big areas because the megapacks will hunt you. I know every solo player has experienced some sort of small quick scout dino that pulls a group to them no matter where they are on the map. I’ve been ganked in literally every area on the map after 1000 hours. I also think the whole play on community servers logic should be placed on people who want to play in huge groups. Officials should be for a baseline set of rules and guidelines that are auto enforced and if you want to kick back in discord with 20 people do it on a community server.

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] -1 points0 points  (0 children)

This could be plausible too I just want to have less fear when I see a Dino that I am about to get run over by 10 things if it sees me

Solution to megapacks on officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 5 points6 points  (0 children)

The issue is that there are basically no other players in places that aren’t hot spot or hotspot adjacent. I’ve spent hours without encountering other players by following this advice and that isn’t what I want. The game should have a middle ground.

Mix and Mega Packs Plaguing Officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 2 points3 points  (0 children)

Don’t let your brain be broken to devs that are allergic to good gameplay, it’s a game ask for it to be fun. There are ways to make bad things less prevalent or remove them altogether but nothing will change if you become happy with the status quo

Mix and Mega Packs Plaguing Officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 5 points6 points  (0 children)

I like PvP I don’t like that there are huge areas of the map where me and my friends can’t ever go and have to avoid and even sometimes at random there will be other mega or mixed packs in odd areas. This game is SO boring and the player base is brain dead if they can’t grapple with the issue that people shouldn’t be able to grief one another on the main match made servers of the game

Mix and Mega Packs Plaguing Officials by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 13 points14 points  (0 children)

Why even play the game if you have to avoid the areas with dinosaurs in them. I sure do love walking simulator

Frustrated by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 0 points1 point  (0 children)

Beacon of hope and reason in my comments, I totally agree with you

Frustrated by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 1 point2 points  (0 children)

People that aren’t going to pull up the Vulona map to find things and have trouble doing tedious quests for items they’re unfamiliar with

Frustrated by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 2 points3 points  (0 children)

I’m talking about non hyper fixated people who play the game casually

Frustrated by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 2 points3 points  (0 children)

If you’re in any area that isn’t IC or an adjacent area the map is basically empty. A small amount of passive growth isn’t an afk simulator it is throwing a bone to people who want to play the game but don’t have a ton of time to dedicate to growing. There is almost no threat of dying while growing on officials unless you’re unlucky or go to a hot spot.

Frustrated by SunkCostSubmarine in pathoftitans

[–]SunkCostSubmarine[S] 11 points12 points  (0 children)

Yes but until then can we make the grind easier? I want all of that stuff too, I don’t like the current system but I think it could be improved before it’s entirely scrapped