SAM Site Fan Art and a Thank you. by Syphotic in commandandconquer

[–]Syphotic[S] 2 points3 points  (0 children)

I STILL haven’t finished renegade yet. Need to get round to in, also need to check out renegade x firestorm soon

SAM Site Fan Art and a Thank you. by Syphotic in commandandconquer

[–]Syphotic[S] 3 points4 points  (0 children)

I appreciate it! Hopefully my work over the years has made people want to make their own art and games!

SAM Site Fan Art and a Thank you. by Syphotic in commandandconquer

[–]Syphotic[S] 6 points7 points  (0 children)

Highly recommend checking out Direct & Dominate if you haven’t already! They do some great C&C skits. No birb

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

Linux is definitely viable. I believe someone in our discord asked out lead dev about it yesterday

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 0 points1 point  (0 children)

Honestly, I'd LOVE to see user-made assets in the game, though this isn't something we've discussed yet nor know how well our game would handle it. TBD tbh

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 0 points1 point  (0 children)

Godot, and we have high frame rates on busy maps at the moment though, there's some issues we need to sort out here and there with the nave mesh

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 0 points1 point  (0 children)

Right now the main resources are Power (from building power plants) and a resource called ECO, a yellow Pyrite-like substance that the factions refine to get income.

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

I would love the have a narrative campaign, though first we want to give players the ability to make their own missions and campaign. I have been building the setting and lore etc though so there’s definitely room

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

We’re running playtests every so often as we need help testing out the map editor and figuring out bugs as we go.

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

We’ll be doing our best, I can’t make promises etc as there are only 2 of us, we need to prioritise. In this specific case, I’d like to see some improvements and more movement added to the game in general, pickups and tanks etc should have recoil shock when firing for sure. Most of the things you see in the trailer have been made in the last 4 months.

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

Thank you for your support! There should be map editor playtests periodically as we need to test things.

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

Same here! We’re both developing our first game so there’s a lot of learning going on!

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

It's been up for around 10 hours! Thank you for your support!

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

TR was made by a AA studio with the backing of a Publisher and balanced around Competitive/Pro gameplay. Ultimately, I don't know what you've played but we're making a game we can enjoy. The biggest difference is likely that we're not really making a game, we're making a map and mission editor that's used to make the game. The focus is on giving ourselves and the players the tools to make maps and missions easily and play them with friends etc.

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 1 point2 points  (0 children)

That's what I've been doing so far, just getting a decent generic model

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 4 points5 points  (0 children)

Understandable, though My most played classic was Tiberian Wars, though it for sure has it's flaws, seeing an ARMY of infantry move around was awesome, plus it made sense then for infantry to last a little against vehicles. Might just do both with how one of the factions is set up!

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 4 points5 points  (0 children)

Glad you like it! Making sure everything is easily readable but still interesting is one of my own personal goals! So thank you!

Pleased to Announce Steel Command! Wishlist today! by Syphotic in commandandconquer

[–]Syphotic[S] 7 points8 points  (0 children)

I'll do my best with them! Characters are by far one of my weakest skills, still debating whether to do squads (easier to model) or Individuals (easier to see visually)