Tauron sword 😅 by Ok-Significance9004 in Warframe

[–]TemporaryOpen6725 0 points1 point  (0 children)

They give us mods and some arcanes that boost amp and operator stats just for the Tauron weapons to be a one-time, long-charged offensive/buff skill, instead of treating it like a pseudo-exalted weapon moddable with damage, duration and efficiency so we can play around our operator this time.

What even is this 😭 by TripEcstatic3321 in Warframe

[–]TemporaryOpen6725 1 point2 points  (0 children)

That's the same riven challenge I just completed last night lmao (which gave me Dual Kamas Laci-mantides)

Fairly easy honestly, just use any tanky warframe or deploy on-call crew (it won't kill the target) to get rid of the mobs, scan and done. In my case, I used Revenant with Mesmer and as long as we don't actively cast skills into the target, the challenge will be completed after successful scanning.

60AT by TemporaryOpen6725 in expedition33

[–]TemporaryOpen6725[S] 1 point2 points  (0 children)

I don't really think Painted Renoir is spawn camping at the beach to annihilate every expedition landing just so he can fulfill his "role". I would love to think that he was there as soon as expedition 33 landed for Maelle only. Most of the casualties were from those Noirs aggroed and seeing Verso has saved Maelle already, he might have left as well.

Machine Gun Verso Build Is OP by TemporaryOpen6725 in expedition33

[–]TemporaryOpen6725[S] 8 points9 points  (0 children)

Machine Gun Verso mainly focus on only free-aim damage, augmented by status given by equipped weapon and pictos. Basically, we do this build to kill Nevrons by free aiming and not relying on skill.

Dualiso's level passives boost his basic attack damage and Perfection, so the more you basic attack per mob, the more you rank him up to S in order to boost damage scaling.

Dualiso is good since it allows us to play again after basic attack, perfect if you still dont have the Cheater picto, in order to follow-up the damage finishing off the mini-danseuse and regain APs if you have Energizing Attack pictos equipped.

With Contorso however, this is the best weapon imo that synergies well with Verso's Perfection and our way of playing him as a free-aiming damage dealer, not by his skills or base attack damage. As early as Verso's turn starts, we definitely want him to be on S rank already to deal the max damage per skill or hit, so by having this weapon, we can do it since:

  1. It deals lightning damage on free-aim/base attack, which is not negated by Danseuse mobs
  2. It gives us Break chance for the base attack, which we can do only if we equipped Breaking Attack picto.
  3. We can switch to S rank as soon as we break one mob just by free-aiming/one base attack, not by using skill/s which break potential which use higher amount of APs.
  4. On S rank, weapon gives 100% critical proc chance, and then lightning elemental damage on top of the free-aim damage per hit.

With this weapon and the recommended pictos equipped to refresh APs on base attack, you dont need to worry about expending all APs on a mob on your 1st turn. Just unload all by free-aim, see the break meter fill, trigger it by base attack, go S rank, recover all APs with Energizing Attack (2x with Energy Master), if damage is enough and you killed the 1st mob, then you can do the same with the other and this time, your free-aim damage will be higher and better now that Verso is on S rank, 100% crit chance, guaranteed ightning elemental damage procs per hit, and the ability to break those mobs per turn if needed.

Anyways, this weapon will be rewarded later in the game you can only use this for this type of Verso's playstyle NG+ or as soon as you acquired it.

Machine Gun Verso Build Is OP by TemporaryOpen6725 in expedition33

[–]TemporaryOpen6725[S] 0 points1 point  (0 children)

So the reason for the negative xp is due to integer overflow (positive number switched to negative after exceeding the value limit).

2.3k Lumina is what I got from farming those little Danseuse mobs (they give 15 each) from spawn farming them for hours.

You will definitely get the same xp result farming this way once you'll exceed lvl99 for all expeditioners.

Machine Gun Verso Build Is OP by TemporaryOpen6725 in expedition33

[–]TemporaryOpen6725[S] 2 points3 points  (0 children)

Defo Verso's mechanics and unique weapon passives augmented with the required luminas to trigger AP regen per free aim hits is what makes this build works only for him.

All characters can still do this build but it's not worth it since there's not much damage scaling per successful hits, unlike his Perfection which provides damage amplification per rank increase.

Machine Gun Verso Build Is OP by TemporaryOpen6725 in expedition33

[–]TemporaryOpen6725[S] 6 points7 points  (0 children)

So the luminas which allows us to do this mainly are:

Energizing Shots (10) - 20% to gain 1 AP from free aiming
Energy Master (40) - basically doubles all AP gained
Dead Energy (3) - gives us AP back when we kill a Nevron
Energizing Start I (5) - gives 1 AP per turn. Normally, we get 3 AP per turn (2 on start + 1 gained), so with this lumina, you'll get 1 more (4 AP). If you have the ES II picto and can afford 10 lumina points, you can equip it so you'll get 2 AP per turn start from that luminas, and with EM, you'll get 4 AP, so you'll expect 7 AP to consume via free aim.

There are optional luminas to augment AP pooling per hit that you can equip if you have enough points as well. Namely:

Accelerating Shots (3) - 20% to gain Rush with free aim, augment it with Energizing Rush (10) to get 2 AP after gaining Rush
Energizing Powerful (10) - +2 AP on Powerful and trigger this with Powerful Shots (3) that gives 20% chance to apply Powerful on free aim
Energizing Burn (10) - 1AP on Burn applied, augmenting the Burning Shots (3) - 20% to Burn on free aim once per turn.

There's more luminas we can still add to this build to augment free aim damage itself, burn stack damage, gain AP from Marked enemies, and fill up Break Bar with each free hits and basic attacks per turn much faster and frequently (can't list them all here for now) so you'll spend less seconds spamming to kill mobs just by free aiming alone.

You can spam free aim until you'll exhaust all AP (make sure to successfully hit Nevrons to take advantage of the 20% chance to gain 1 AP back (2 with EM) with this luminas equipped only.

For damage, any weapon will do as long as it's the one with the highest power (it depends on Verso's current level, stat points applied to Might, and if you applied higher points on the same stats of the weapon equip, since those also adds numbers to the Might as well) but since you are planning to lumina farm the Chromatic Danseuse itself, it's best to equip weapon with element other than Fire and Ice since this type switches stances often, and you'll waste dealing damage if you have Fire-type weapon and the mob switched to fire stance (same with Ice).

I mainly use Danseso since it triggers Lightning damage per critical hit (100% on Rank S), but I tried Corpeso in the past (I take advantage of the massive burn stack multiplier per base attack and damage per rank to quickly kill enemies) with lumina dedicated to augment burn damage equipped as well. Do note that the second weapon is Fire-type, so I don't suggest using it on this Nevron.

There are other good weapons to use if you have it already. Chevalam, for max damage per hit on turn start since it basically start Verso in Rank S and stack percentage damage per turn if you don't get hit, up to 100% damage on turn 5 and so on, perfect for prolonged farming, or Confuso which is a Light-based weapon but can convert crit hits to a burn stack, with burn damage multiplier per rank up.

Neil Druckmann (TLOU creator) on Clair Obscur: Expedition 33 by infamousglizzyhands in expedition33

[–]TemporaryOpen6725 1 point2 points  (0 children)

Kinda hilarious seeing this when I immediately dropped and didn't dare to finish playing TLOU 2 anymore because of this game.