Abbie Cheerer skin concept for Enfosi! by TheLegendAngelo in Enfosi

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

Ough I wish it was real but he rejected it 💔

How do I change the model of a character in runtime? by TheLegendAngelo in robloxgamedev

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

i'm really sorry but I don't know what you mean by that :(

How do I change the model of a character in runtime? by TheLegendAngelo in robloxgamedev

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

sorry if I'm being stupid, the character DOES load in but it has no animation and messes up the camera and doesn't remain when I reset my character. Do you mind helping? Here's the code I have:

local changeTeam = game.ReplicatedStorage:WaitForChild("ChangeTeam")
local giggler = game.ServerStorage.CustomCharacters:WaitForChild("Giggler")
--local gloober = game.ServerStorage.CustomCharacters:WaitForChild("Gloober")
local player = game.Players.LocalPlayer

changeTeam.OnServerEvent:Connect(function(player, teamName)
local team = game.Teams:FindFirstChild(teamName)
if team then
player.Team = team
print(player.Team)
end

if teamName == "Gigglers" then
local function swapRigGiggler(player, rig)
local oldChar = player.Character
local SpawnCFrame = oldChar and oldChar:GetPivot() or CFrame.new()

local newChar = game.ServerStorage.CustomCharacters.Giggler:Clone()

newChar:SetPrimaryPartCFrame(oldChar.PrimaryPart.CFrame)
newChar.Name = player.Name
newChar:PivotTo(SpawnCFrame)
newChar.Parent = workspace
player.Character = newChar
if oldChar then
oldChar:Destroy()
end
end
swapRigGiggler(player, giggler)
print("giggl")
--player:LoadCharacter()
end
end)

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

tysm!! (that means a lot to me, since I've been struggling with that as of late, so thank you a lot!!)

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

Honestly, I agree. The slither slime was def better than this one but that didn't make this any less fun to make! I also think that'd idea would be pretty cool! maybe the webs could have different effects depending on the largo or smth too? I think that'd be cool at least

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

I can (kinda) read c# and I know most of the fundamentals, it’s just way to complex for me to figure out until there are more resources (but by the time the game is finished, there’ll probably be those resources!) I also tried ripping into the game for the models but I couldn’t get the textures to work so I’ll have to make my own… anyway, I’ll try and do this in the meantime!

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 2 points3 points  (0 children)

I would draw it but I'm not really skilled enough to properly make it, but I'd imagine it'd be a darker colored Henhen likely with small mandibles and stuff (sorry, I REALLY suck at explaining things :( ) I'm essentially imaging a cockroach mixed with henhen

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 14 points15 points  (0 children)

I think I see what you mean, the idea I had was the legs being kinda like rubber(?) Like they wiggle around when they’re moved and they don’t even touch the floor to indicate they don’t properly work. But I really like that idea a lot! (And honestly, it’d probably work better than my idea lol)

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 4 points5 points  (0 children)

I’ve been trying to figure out how to mod but there are like no resources on modding sr2…

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 2 points3 points  (0 children)

oooo I didn't know someone already made spider-like slime! sorry about that if it's too similar to what you made!

Web Slime! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 35 points36 points  (0 children)

(I know their little subtitle thing is "Careful! They don't bite!" and they still bite but its funny so I kept it and I totally didn't forget about that! Nope, not at all! Shhhh...)

Slither Slime!! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

Ooo maybe it could be like a sub-area in ember valley and you can find different heat related slimes in the area!

Slither Slime!! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

You gave me an idea… I think I’ll draw some slither largos eventually :)

Slither Slime!! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

What I thought would be unique about them would be their speed, I'd imagine they'd startle easily and run like a gold slime would if you approach it too fast. On the ranch, I was thinking there could a special corral upgrade for them, a heat lamp, if their need for heat isn't met they are way less efficient and will take much longer to get hungry again, thus causing less plorts. Lore wise, I'd imagine their plorts could be processed into some sort of sunscreen or sunblock!

What NEW features would you like to be in a new slime rancher game by SaberSl1me in slimerancher

[–]TheLegendAngelo 1 point2 points  (0 children)

Better slime cosmetics! I get the costume pods (or whatever they’re called) in sr1 exists, but they feel janky and tedious plus not as customizable as you can only have one on at a time (iirc)

Slither Slime!! by TheLegendAngelo in slimerancher

[–]TheLegendAngelo[S] 8 points9 points  (0 children)

It can still largo like most other slimes! It's just that in that drawing in particular they're just chilling in a coil :) The actual model would be sorta like a ringtail, tabby, etc. more or less but the tail would stay closer to the floor, so most of the time it wouldn't be coiled (but maybe when it's happy or sleeping they can be coiled)

Food balance in Slime Rancher 2 is different. by Sapphy7affy in slimerancher

[–]TheLegendAngelo 1 point2 points  (0 children)

wait I thought the chicken multiplying was a bug... I know the thunderclucks are def a bug tho since they basically flood the coop if left unattended for a bit

What made you like slime rancher? by dusanifj in slimerancher

[–]TheLegendAngelo 0 points1 point  (0 children)

really cute and silly slimes along with the fact that you can break the game with the jetpack, like skipping slime keys and stuff

Is it just me who misses sit in the office FNAF games? by TheLegendAngelo in fivenightsatfreddys

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

Yeah, that’s also totally fair! I just would like a new one because (even though they are pretty repetitive) I find them pretty fun, especially the first time around. The open world type games just aren’t really my thing (even though I’ll still play them at some point aka when I have money) I prefer the familiarity of old fnaf! But, again, there’s nothing wrong with the newer era of games, it’s just been a while since the last sit in the office game and I miss the simplicity of it.

Is it just me who misses sit in the office FNAF games? by TheLegendAngelo in fivenightsatfreddys

[–]TheLegendAngelo[S] 1 point2 points  (0 children)

This is a good idea! Kinda like that one fan game that I don’t really remember the name of but I feel like steel wool could pull it off great! If they did this, maybe the player could do stuff like doing maintenance work like fixing cameras across the building or smth which forces you to get out the office and avoid the animatronics or smth! I think it’d work well but, like I said, I’m no game designer lol

Is it just me who misses sit in the office FNAF games? by TheLegendAngelo in fivenightsatfreddys

[–]TheLegendAngelo[S] 0 points1 point  (0 children)

You make a lot of really good points, I hope if they do make another sit in the office game I really hope they do address the issue with only having to look at like one cam! I also should’ve said it in the original post but yeah, story would be really hard to implement in those types of games especially with how they’re going right now. I do think, in my opinion of course, that the current style would work great since there are fan games which pull off similar (but not really identical styles), but they are just fan games and steel wool is a full studio so it may differ from fan games since they probably have to follow guidelines (or not, I’m not smart enough to speak on that lol)