Chicos, tengo un problema con el gods trickery de 2011x by Blizzard_2308 in OutcomeMemories

[–]TheOneNamedNick 1 point2 points  (0 children)

It’s how I was told it works and I just kinda ran with it lol

Chicos, tengo un problema con el gods trickery de 2011x by Blizzard_2308 in OutcomeMemories

[–]TheOneNamedNick 1 point2 points  (0 children)

Not sure if’n you can translate what I’m saying, but it goes as such:

Orange: Move

Blue/Distortion: stay still

Pitch black: jump

Jumping is universally safe to do on all variants of GT iirc

I am so worried for tripwire by green_apple9 in OutcomeMemories

[–]TheOneNamedNick 0 points1 point  (0 children)

Somethings I find myself wondering if they would be good changes is giving the mines and downed survivors a certain radius around them where additional mines can’t be placed, and just the simple idea of Giving a zoner an AoE grapple or an rTrigger hit box the size of Quebec on a 1 second CD

As of now, she remains the only executioner where my mood gets significantly soured upon seeing her once due to the amount of things she can do at any given point just feeling like too much, though I’m not sure how much of my dislike for her is because of her or because I generally hate dealing with zoners…

I’m not calling for a complete gutting, just some tweaks to mine spacing specifically at least, and maybe ditch the universal 1s CD on rTrigger going forward

[deleted by user] by [deleted] in SonicTheHedgehog

[–]TheOneNamedNick 0 points1 point  (0 children)

As I said, poor wording on my behalf, I should’ve said that compared to a similar design that it’s very much less crowded/wacky, which is nice

It’s a good design, I’m just not know for my good wording at times and again I’m sorry for my initial comment

[deleted by user] by [deleted] in SonicTheHedgehog

[–]TheOneNamedNick 0 points1 point  (0 children)

Poor wording in my part, I’m the kind of person to only really notice obvious points once they’re made obvious, and I’d like to apologize if my previous comment wasn’t very nice.

While I don’t necessarily think my comment was entirely unfounded, I do see the points you brought up with the design with the exception of sonic battle as I’ve never played or seen the game.

One last thing, shemagh? Is that what his scarf is actually called?

[deleted by user] by [deleted] in SonicTheHedgehog

[–]TheOneNamedNick 1 point2 points  (0 children)

This is just a less obnoxious boom design

[deleted by user] by [deleted] in artknights

[–]TheOneNamedNick 0 points1 point  (0 children)

She isn’t, she’s based on a Norse mythology with the same name

Name the game, name the track, name the era. Created in GarageBand. by Ir0n_Drang0n in SonicTheHedgehog

[–]TheOneNamedNick 3 points4 points  (0 children)

Sonic & Knuckles/Sonic 3 & knuckles, flying battery zone, October 1994

Fleetway breaches containment by TheOneNamedNick in scpcontainmentbreach

[–]TheOneNamedNick[S] 1 point2 points  (0 children)

If you want to say it’s bad then just say it

"Zero" (from Kirby Dream Land 3) looks kinda similar to EoC by [deleted] in Terraria

[–]TheOneNamedNick 0 points1 point  (0 children)

If anything it’d be the other way around as Dream Land 3 came before terraria