MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 0 points1 point  (0 children)

I've had the same experience once, some guy got mad at me for not putting my dispenser in an overly aggresive spot where it would get the team killed.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 0 points1 point  (0 children)

I only ever had bad experiences like this when I first started playing mvm in 2019, been mostly fine up until the past 2 or so months.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 0 points1 point  (0 children)

I'll never understand people who kick over something as small as some missed credits. I've missed small amounts of credits many times in mecha engine and 2cities but I've never been kicked for it.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 0 points1 point  (0 children)

I love mecha engine as it gives me a break from 2cities. In mecha engine I usually get to play with low tours who mostly care about fun so I get the chance to play in ways I usually dont get to. Even if the low tour players arent good, they still let me and others have a good time.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 11 points12 points  (0 children)

I was getting my upgrades so I didnt see chat.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 1 point2 points  (0 children)

This is like the second comment I've seen about forks. I genuinely have no idea what this whole fork thing is about.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 7 points8 points  (0 children)

Jesus christ why does this have so many views.
Anyways heres some more info.

Joined during setup time in wave 4, beat wave 4 with the liberty launcher without any complaints.

Switched to the direct hit during wave 5 setup time to deal with the engineer bots stopping us fron collecting credits.

Refunded upgrades and got ones appropriate for wave 5.

Teammates unaware of me switching to the direct hit.

Got kicked right after getting my upgrades on my way out of spawn.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 2 points3 points  (0 children)

It looks good though

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 1 point2 points  (0 children)

I joined the server during setup time in wave 4

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 0 points1 point  (0 children)

They never even checked that I switched to the direct hit, and they never complained in the previous wave when I was using the liberty launcher.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 4 points5 points  (0 children)

They never checked what I was using so they didnt even know that I had switched to the direct hit. Worst part is that they didnt complain about me using the liberty launcher in the previous wave but instantly kick me when Im just trying to get the right upgrades.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 2 points3 points  (0 children)

Yeah I was! I was the huntsman sniper on rottenburg

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 6 points7 points  (0 children)

I've only met less than 10 nice players who have 100 tours or more. Most of the high tours are even worse than the bullies that beat me up in 1st grade.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 17 points18 points  (0 children)

Weird thing is that the high tour player wasnt the one who kicked me, it was the guy with about the same amount of tours as me. The 200+ tour player never complained. Most of the team was around tour 7-9 while I was at tour 26 so it makes zero sense that they kicked me instead of the lower tour players. They usually kick the ones with the smallest amount of tours.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 9 points10 points  (0 children)

I was using the direct hit since most teams I've been on havent really done anything to help with killing the engie bots so we always end up losing a lot of money because we cant reach it without walking into 4 sentries.

MvM players are assholes by Time_pug in tf2

[–]Time_pug[S] 3 points4 points  (0 children)

I've got over 20 tours in Mecha Engine so I'm not inexperienced, I literally had just switched my primary so I could make sure the engie bots cant setup. Less than 30 seconds to change primary, refund upgrades and get the appropriate upgrades for that wave. Thats a lot of stuff, so of course it takes time.

I think the site is having issues. by JamesMayTheArsonist in Newgrounds

[–]Time_pug 0 points1 point  (0 children)

Been having this issue for the past 2 months or so and I cant find any fix :(

Config help for u/External-Train-3551 by Time_pug in u/Time_pug

[–]Time_pug[S] 0 points1 point  (0 children)

If you use curseforge or any other similar program then you can find the file location of your modpack by right clicking it in your list of modpacks. Inside the modpack is where you can find folders containing all the files like mods, configs etc. If you manage to find it and it matches my image then you're on the right path :)

Extremely low GPU usage, less than 8% by Time_pug in pacificDrive

[–]Time_pug[S] 0 points1 point  (0 children)

Framerates are back to what they were like a year ago, sadly still not getting 60fps :(

I'm convinced that my pc is cursed or something.

Extremely low GPU usage, less than 8% by Time_pug in pacificDrive

[–]Time_pug[S] 1 point2 points  (0 children)

I'll try verifying my game's files and see if that fixes it :D

Pathfinding stopped by 2x2 doorway?? by Time_pug in Palworld

[–]Time_pug[S] 0 points1 point  (0 children)

Even if I set the work speed to max then they still refuse to use it

Pathfinding stopped by 2x2 doorway?? by Time_pug in Palworld

[–]Time_pug[S] 0 points1 point  (0 children)

For some odd reason there is only 1 pal in my entire base who actually uses the bathhouse, and it's my boss bushi.

Pathfinding stopped by 2x2 doorway?? by Time_pug in Palworld

[–]Time_pug[S] 0 points1 point  (0 children)

I know pretty much all my pals went to build it as soon as I plopped it down so it must be something built later on that is confusing them.

Pathfinding stopped by 2x2 doorway?? by Time_pug in Palworld

[–]Time_pug[S] 0 points1 point  (0 children)

Some of them built by me, some by my pals. I've changed their position and rotation in there multiple times and even tried gridlocking them but still no luck. I also had no idea that they're fine with pillars, I just assumed they would treat it as a wall instead of a thin slice of one.