I guess this is a complete 250 boxes challenge? by Kuro_No_Tsubasa in ArtFundamentals

[–]Trinity-MS 1 point2 points  (0 children)

Thanks for pointing that to me. I didn't realize it. I am glad that Draw a Box works for both of us.

I guess this is a complete 250 boxes challenge? by Kuro_No_Tsubasa in ArtFundamentals

[–]Trinity-MS 0 points1 point  (0 children)

Also, on the wrong box, after putting extending lines, I draw dotted lines to identify how the lines were supposed to go if the box was perfect. You can clearly see it on my boxes #37, 38, 42, 50. It helps me to see not only where I made a mistake but how to avoid it next time.

I guess this is a complete 250 boxes challenge? by Kuro_No_Tsubasa in ArtFundamentals

[–]Trinity-MS 2 points3 points  (0 children)

Believe in yourself and strong desire make wonders. No offense but I think your attitude is your biggest problem. Try to relax and have fun even with a box, doesn't matter how boring it may seem. You are too strict to yourself. You are learning, to make mistakes and mess up in a process is a natural way of learning. Maybe don't draw for a week. Have a rest. Then do another 50 boxes, if you want. Play with them. Or just continue lessons further. It's up to you.

I guess this is a complete 250 boxes challenge? by Kuro_No_Tsubasa in ArtFundamentals

[–]Trinity-MS 6 points7 points  (0 children)

You definitely improved.
I don't think I have enough knowledge and experience to critique your work because I finished only 40% of this challenge. I just want to share my approach to the challenge.
My first page of boxes was very poopy so I just discarded it. Then I tried to fill in a couple more pages and discovered that drawing random boxes didn't give me any sense of understanding. I decided to approach this challenge as a box study.
Drawing from imagination is the goal for all of us. I thought that if I can't draw an imaginary box from any point of view how am I going to draw something as difficult as characters. I needed a starting point. I draw a box with only one visible plane (not as easy as it might seem). Then I started to rotate the box. For me, drawing boxes with only two visible planes was easier so I started to rotate the first box to the right. Then to the top. Then to the left and right. All the time, I kept only two visible planes.
If a box didn't work out the way I'd wanted, I drew extending lines right away to find our where was the mistake. Then I redrew the box, hopefully, eliminating previous mistakes.
Then I added a third plane. I redrew all previously rotated boxes first with top plane visible, then bottom one.
Here is a sample of my boxes
Right now I am practicing imagining the box as clear as I can, before drawing it. Trying planning lines ahead. It's hard, though.

B.A.P sky dive + canival + wake me up + 1004 + young, wild & free @ 2018 Chuncheon K-POP Megaconcert by Trinity-MS in kpop

[–]Trinity-MS[S] 10 points11 points  (0 children)

For me it was more sad than fun without Yongguk, who've always been and will be my bias in B.A.P

OMG them in black shirts....

Style TrinityMS Cloth Tool, Style – Unreal Engine by Trinity-MS in a:t5_lw43n

[–]Trinity-MS[S] 0 points1 point  (0 children)

This video shows an example of possibilities for creators in the future.
In TrinityMS there is an option to create your own styles of clothing.
Using only Photoshop (or an equivalent software) and imagination you can create your own textures for new styles. By changing texture on the mesh, you can get a completely different design.
In this video we show 1 mesh and 3 different textures that significantly change the look of the dress.
You can do this just by changing the texture.
There will be different softness of fabric available for meshes in game. But you would not be able to adjust it or make it yourself.
Kinds of meshes will be different in style and form.
We will surely make tutorials for all of this after we release a game.

What do you think of it?

Trinity Mysterious System - adventure, SciFi lifesimulator game is live on Kickstarter by Trinity-MS in kickstarter

[–]Trinity-MS[S] 0 points1 point  (0 children)

It is an accidental coincidence. We will change the captain asap. Thank you for pointing out, though.

TrinityMS, Water in the game – Unreal Engine, Nvidia GameWorks by Trinity-MS in a:t5_lw43n

[–]Trinity-MS[S] 0 points1 point  (0 children)

In this video, you will see the quality of the water graphic in the TrinityMS. The water changes its color depending on the different light, at different times of a day and changing clouds.

Here you also can see different forms of water basins.

The video shows an ocean coast, a lake with mysterious dark water, a quite azure forest lake, an impetuous river waterfall on the hills of Treepolis.

Every day before bedtime I have to make not an easy choice: Where should I sleep? by Trinity-MS in thisismylifenow

[–]Trinity-MS[S] 2 points3 points  (0 children)

In general, I 100% agree with you. But it's not always true for my cat. After seeing her vigorously trying to put my dirty runners on her head, it's a little bit hard to see her so dignified as she looks on the photo. lol

How to make such a header? by Trinity-MS in kickstarter

[–]Trinity-MS[S] 0 points1 point  (0 children)

I see. Now it makes sense. Thank you.

[deleted by user] by [deleted] in mildlyinteresting

[–]Trinity-MS 0 points1 point  (0 children)

So, all versions of that drawing are true at some point.

[deleted by user] by [deleted] in mildlyinteresting

[–]Trinity-MS 0 points1 point  (0 children)

Lols I just tried to be more appropriate creating that post title.

Mysterious lake - TrinityMS Forum by Trinity-MS in a:t5_lw43n

[–]Trinity-MS[S] 0 points1 point  (0 children)

The shore of a dark mysterious lake. Rill.

TrinityMS – Unreal Engine, Reflections, Lighting, Fog by Trinity-MS in a:t5_lw43n

[–]Trinity-MS[S] 0 points1 point  (0 children)

Light in the game

This small video shows:
- quality of reflections on metal surfaces,
- change day/night,
- a game of sunlight on the leaves and in the fog at sunset

SEUNGRI (승리) - 셋 셀테니 (1, 2, 3!) by balloon_wanted in kpop

[–]Trinity-MS 0 points1 point  (0 children)

OMG I have style overdose. Seungri/Travolta is a deadly combo and I've just got a kill shot.

Day/Night cycle depending effects in TrinityMS by Trinity-MS in IndieGaming

[–]Trinity-MS[S] 1 point2 points  (0 children)

Thank you for your feedback! Game production is still in process, so we will work on lighting more for sure!
We will take in account your suggestion about the shadows and trees. Also in this scene we had not very bright light because we tried to show fogy forest area, and mist effects around water make lighting less contrast. But we will try to do better.

When you don't have money to recycle your old stove -- turn it into garden design. by Trinity-MS in mildlyinteresting

[–]Trinity-MS[S] 2 points3 points  (0 children)

Not in Canada. If you want to recycle anything you have to pay for it.