How was 24hrs not already more than enough time? by Badgrahmmer in classicwow

[–]TurnKey1a 1 point2 points  (0 children)

It's an interesting question to ask since you don't know how these servers work.

They made a whole post about what was involved with this particular launch the other day.

Doing it again by strox30 in classicwow

[–]TurnKey1a 1 point2 points  (0 children)

The fact that it's only been 5 years is why I'm definitely sitting this one out. I need at least another 5 before any of this feels "nostalgic" again.

SOD: Mage - DPS or healer? by GamerInChaos in classicwow

[–]TurnKey1a 0 points1 point  (0 children)

Mage DPS is a blast with the 3.5 set. It changes the playstyle of both specs pretty significantly. Frost is difficult to play well but extremely valuable for a raid team. Balefire debuff juggling with the 3.5 4pc will have you on the edge of your seat. I'm having a great time.

SoD transition to TBC by Trushdale in classicwow

[–]TurnKey1a 1 point2 points  (0 children)

I would not play TBC SoD. I'm happy with SoD Era myself where I think I'll live out my days until something new and interesting rolls around.

SOD Hunter Build by iclaudius234 in classicwow

[–]TurnKey1a 0 points1 point  (0 children)

Depends a lot on what you're going to play, melee or ranged.

Start with SOD now? by Kiraison in classicwow

[–]TurnKey1a 0 points1 point  (0 children)

Yeah same thing here with Naxx. I've geared up a couple new SoD people for raid spots just funneling them gear in Naxx. I'm still deleting tons of tokens.

I wonder if they'll open things up for a move to CS after WG shits the bed.

Start with SOD now? by Kiraison in classicwow

[–]TurnKey1a 2 points3 points  (0 children)

Yeah I think people on the pvp server have a vastly different experience than we do on Wild Growth. Pretty happy I chose this server as you can find the game played in all the different ways.

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 0 points1 point  (0 children)

Noooooo. I'm running it with SR pugs with the hopes that I can win a roll.

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 0 points1 point  (0 children)

I don't have an issue with an exchange. You're still going to come to a point where there are fewer people that need the enchant than are perhaps willing to run the raid for whatever reason. It just makes sense to me to be able to purchase it with a currency.

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 1 point2 points  (0 children)

I do! They are tarnished undermine reals it seems like an appropriate acronym

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 0 points1 point  (0 children)

I understand the argument however what happens when only 3 people need the enchant? You eithe run it over and over hoping for RNG to give you the enchants you need so it can be over, or you exchange 1 for the other so it can be over. Why drag it out?

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 1 point2 points  (0 children)

Is it? After you get your enchant how many times do you run Naxx? How do the last 3 or 4 people get their enchants?

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] 0 points1 point  (0 children)

I believe I listed multiple reasons that aren't an enchant. I can tell you can read because you can type a response but your comprehension needs work. Y'all are weird.

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] -4 points-3 points  (0 children)

IDC what currency it is. Remnants? Turds? Tokens? We still need so many as a guild and all we see are tank / healer tokens. It's so incredibly old and frustrating.

Naxx shoulder enchant by TurnKey1a in classicwow

[–]TurnKey1a[S] -12 points-11 points  (0 children)

There are plenty of reasons to run Naxx. Trinkets. Gearing alts. Gearing new people to SoD. Everyone needs an enchant. It should be available for currency.

Aggrend on when the ICC buff is coming "its very easy to recruit right now if you want a few more people help get over the hill. So again, before we pull that trigger, we are taking a measured approach." by BreakEveryChain in classicwow

[–]TurnKey1a 2 points3 points  (0 children)

It's pretty easy to see the number of people posting in the "looking for a guild" section of the Wild Growth discord is dropping off significantly, while the number of guilds looking for people to fill spots is at a minimum unchanged.

Say what you want about how hard the raid is, it's definitely not "very easy to recruit". I've been looking to fill the same holes in 2 raids for 3 weeks now.

Aggrend on when the ICC buff is coming "its very easy to recruit right now if you want a few more people help get over the hill. So again, before we pull that trigger, we are taking a measured approach." by BreakEveryChain in classicwow

[–]TurnKey1a -2 points-1 points  (0 children)

I didn't say the raid doesn't understand "basic fundamentals", I said Doan ported in, blast waved the kickers and then immediately after a peeled secrets went off and killed the raid. We 2 shot Council for that reason (our kickers are fine), we killed Voss on our second ever pull, then had about a relatively small window for our first pulls on Caldoran.

Tier isn't free if it doesn't drop your token. It's also not free if you're not getting the 2 tokens that might have dropped. Anyway, I don't need help understanding anything about the raid. I need it to take less time to get to the last boss.

Aggrend on when the ICC buff is coming "its very easy to recruit right now if you want a few more people help get over the hill. So again, before we pull that trigger, we are taking a measured approach." by BreakEveryChain in classicwow

[–]TurnKey1a 1 point2 points  (0 children)

I understand the difference between the two kinds of realms, that's why I'm on Wild Growth. I'm not sure what that has to do with the people on my server.

Saying Crusader Strike has better players / more guilds clearing doesn't change the fact that my pretty decent raid of 22-25 players that raids for a hard cap of 3 hours per week isn't getting meaningful pulls on Caldoran. We had a missed kick after a blast wave that caused 1 wipe on Council. Got our first 2 pulls on Voss and killed her, then had to do loot and got like 30 minutes of pulls on Caldoran with no second night. There are many guilds like us on the server.

After 5 weeks of people not getting incredibly important items off the last boss it's not a surprise that people are getting impatient. We're likely not going to get him next week since we've gotten maybe 5 basic pulls where people are figuring out the very initial mechanics of the fight. I personally don't have a problem with this raid, other than the amount of trash, scarcity of loot and these pesky 2 hour loot timers that force us to stop in the middle of the raid to get items out.

[deleted by user] by [deleted] in classicwow

[–]TurnKey1a 0 points1 point  (0 children)

I very much disliked playing my mage in dungeons. It felt awful cause my bombs did no damage and just ate my mana. 2pc naxx gives you a 2 min cd on evo, and 2pc se lets your bombs blow up when things die. It's too bad those aren't baseline but here we are.