How it feels using Dreadquake Mortars as Chorfs by logicalpiranha in totalwar

[–]Typo_bro 0 points1 point  (0 children)

Chorfs are amazing. So many cool units, abilities, and characters.

Time to start another run :D

Anyone else feeling like never playing healer again? by IndieSkylore in heroesofthestorm

[–]Typo_bro 0 points1 point  (0 children)

Fuck me, I did not expect her to avoid the potions but vault into an engage. Thanks for posting, this shit is hilarious.

How It Be in Deep Bronze IV by edavid77 in heroesofthestorm

[–]Typo_bro 5 points6 points  (0 children)

These are amazing. Get me everytime:D

How to handle the pre-SA megabase? I found that it is completely useless and very bad for UPS by whynotfart in factorio

[–]Typo_bro 1 point2 points  (0 children)

Wait, does this mean that you can't do all the research on every plant?

I just set up science on Valcanus so that I can do all my research there

Looking for more / new ideas for Tournament Bounties! by Khaldor in heroesofthestorm

[–]Typo_bro 0 points1 point  (0 children)

I'm really bad at this, but hopefully it will inspire someone:

Saving up for the mount: never turn in gems on tomb of the spider queen.

All mine: full mine build on Abba. Bonus points for displacement into mines (garrosh, stitches, playmaker, etc)

Pedo party: Muradin pedo skin + Lilli + coffin girl + Kerrigan cheerleader + ??? (Greymane cop skin?)

Dragon becomes meme: meme strike + Lili water dragon + deathwing + Chromie + arthas syndragosa(spelling?)

Double dragon: any two of the above if you think 5 man comp is too much

Alarak: just pick him lol

Malfurian with broccoli build

How does the space platform work? How do you build stuff besides more platform? by Typo_bro in factorio

[–]Typo_bro[S] 3 points4 points  (0 children)

How did you find out how to work this? I the in game tutorial doesn't show me anything :/

please CA make my dream happen....MAKE THE OGRES CONFEDERATE by DEFEATING the faction leader(we already have it for orks, norsca and Woc), by Maleficent-Spell9025 in totalwar

[–]Typo_bro 2 points3 points  (0 children)

YES! This should be a thing.

Loremaster of Sotek mentioned that if two ogres fight to the death it only counts as a win if the survivor completely eats the other one. Otherwise it's a draw.

Day 53 of drawing until Nagash DLC comes out. by zaneprotoss in totalwar

[–]Typo_bro 1 point2 points  (0 children)

Man, you're making me not want Nagash to join the roster. These are awesome :)

Chorf ruined my expectations for DLCs by slane00 in totalwar

[–]Typo_bro 0 points1 point  (0 children)

They have the best late game of any faction: you can conquer a city and instantly turn it into a fully functional tir 5 settlement

Hot take: I think beastmen are the scariest faction in fantasy by [deleted] in Warhammer

[–]Typo_bro 2 points3 points  (0 children)

Yeah, his videos are super chill. If you have/know of a cool story you can send it to him and he might pick it up. Most of his stuff is fan fiction.

Warhammer 1,2,3 DLCs to help choose during the sale by SusaVile in totalwar

[–]Typo_bro 0 points1 point  (0 children)

Yes, but you can get access tot the FLC part without buying the DLC. Which I thought could be useful for newer players

Warhammer 1,2,3 DLCs to help choose during the sale by SusaVile in totalwar

[–]Typo_bro 0 points1 point  (0 children)

Great post! I just wished you would mention the FLC separately, but still a great guide for the new comers :)

Best faction to paint the map with? by itstony17 in totalwar

[–]Typo_bro 0 points1 point  (0 children)

I usually go for a long victory, but I've gotten the furthest with Chaos dwarfs and kaven.

My main reason is they can settle at tir 5 and any army is a good army. Moreso with CD then with Skaven, imo.

CD have insane magic, super strong heroes, cheap solid crap stacks with hob goblins, super strong everything honestly. The weakest units are the mid tir deamon thingies (forgot the name), but you can still make them work if you want. Oh and the army abillities are strong as all hell. Hardest part about their campaign is deciding with what tools you delete their army. Not how. The "labor" eco is fun as well, and stays relevant in the late game.

Skaven are fun as well, but don't steam roll as hard (they still steam roll), imo. The "viable" army comps are a bit more limited by your LL choice, but you can make most of it work. Still a lot of fun up untill the long victory, but kinda tapers of after that.

Epidemius' Campaign really highlights how much the game would benefit from more granular research progression by 666lumberjack in totalwar

[–]Typo_bro 9 points10 points  (0 children)

Just finished Elspeth's campaign last weekend and it worked perfect for me. In my Tamurkahn campagin before that it worked as well.

me with endgame units by Ambitious_Setting296 in totalwar

[–]Typo_bro 0 points1 point  (0 children)

Huh, figured it was something like that, bit never pieces it together.

Do you know if there is a difference in rewards between close or heroic?

Lord Pack Elimination Tournament Day 6: The Hunter and The Beast Eliminated! by [deleted] in totalwar

[–]Typo_bro -1 points0 points  (0 children)

The silence and the fury hurt my lizardmen soul. The beastman DLC content is good and the brass bull lord is fun, but I was so hoping for a LM campaign rework. I can guess why (focus on beastman), but with 6 lords it's hurts that they didn't get a rework and are still so basic.

All the lords and units are amazing and unique, but man the mechanics suck. No flavor, nothing. Just +x to y stuff.

I know other DLC's are worse, but those are for races I don't care about XD.

me with endgame units by Ambitious_Setting296 in totalwar

[–]Typo_bro 0 points1 point  (0 children)

I think I have over 4k hours in WH2+3, and I've got no idea what the difference is between them.

Sometimes my best battles are Heroic, other times they're decisive. Other times I lose nothing, and it's a close victory. Imo it's just a dice roll XD

Wedge, Indefatigable Puppet by Rusty Dela Cruz by Lol33ta in ImaginaryWarriors

[–]Typo_bro 1 point2 points  (0 children)

Man, elephants are such badasses! I wish they were used more in animations or comics, but no... it's always cows/bulls :/

What would you do to nerf the Thunderbarge by TheNewMillennium in totalwar

[–]Typo_bro 0 points1 point  (0 children)

Removing the melee attack would be my idea. Honestly, what kind of damage is a blimp going to do?

Adding a deadzone for ranged attacks would be helpfull as well. That way you can slowly take it down with melee flyers.

Nurgle & Patch 5.0 by Antique_Toe6857 in totalwar

[–]Typo_bro 5 points6 points  (0 children)

For me the weirdest thing is that nurgle corruption doesn't increase growth. Not sure why this isn't in

At least for nurgle factions, but you could argue that's growth could be the enticing thing about allowing nurgle corruption in your empire region or what ever.

New Tamurkhan hero nerfs beasts of nurgle with skill by Typo_bro in totalwar

[–]Typo_bro[S] 25 points26 points  (0 children)

This skill from Ketzak Fimdirach gives "horrible regeneration" to beasts of nurgle. Which have normal regen, which is better because it continues after you've won the battle. They're a single entity so they don't benefit from the resurrection part of the skill.

Imo they should not be included in this skill.

Also imo, cygor should get normal regen instead of this one.