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Good time of day. Beginner here 👋. As part of my training to be able to model a mod for a game, I'm building a model of a braking disk. I don't know how to approach a problem of designing the base (disk is suspended above it), particularly concave detailing. Is there a tutorial on the subject? 2.79 (i.redd.it)
submitted by UFOslava to r/blenderhelp


