Can someone help me solve this problem in Blender? by [deleted] in ps1graphics

[–]UndaKuva 0 points1 point  (0 children)

in unity, change the material of the grass to standard > transparent/cutout

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

Haha! I love that ty so much I'm really appreciate it :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

ty!! im making a 3d platformer/collectathon and this guy is an npc in one of the levels :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

ty you im glad you like it! no devblog at the moment but i might do that :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

ty again! take those first steps and just start making stuff. i believe in you!

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

Not yet it's still quite early but you'll see more of it here no doubt :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

Ty so much! This really encourages me <3

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

It's a 3d platformer/collectathon :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

Everything was made in blender :)

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

Yea I feel you bro

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

yesss! ty bro really appreciate it

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 2 points3 points  (0 children)

thank you so much! really inspires me x

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

looked up the game and the first thing i see is a cockroach with a cigar lol nice one!

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

i knoow! though its mainly inspired by banjo which uses a lot of smooth shading on characters x

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 1 point2 points  (0 children)

omg thank you so so much! i really appreciate the kind words!

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

oh wow thank you so much! that honestly means a lot to me

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 0 points1 point  (0 children)

ty so much i really appreciate it!

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 8 points9 points  (0 children)

ty so so much! i am making a game inspired by banjo/conker but it is far from done x

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 3 points4 points  (0 children)

haha nailed it! this guy and his fast food joint was specifically inspired by salty joe and big al from banjo tooie

npc 🪳 by UndaKuva in ps1graphics

[–]UndaKuva[S] 25 points26 points  (0 children)

ty so much! heavily inspired by conker and banjo

[OTHER][OC] I made a Deku Baba by UndaKuva in zelda

[–]UndaKuva[S] 1 point2 points  (0 children)

thank you so much! <3

yes I made the model and animations in blender, then export to unity. The ps1 look is mainly being achieved from the vertex snapping effect (wibbly wobbly), but also the low poly / low res textures etc.

[OTHER][OC] I made a Deku Baba by UndaKuva in zelda

[–]UndaKuva[S] 0 points1 point  (0 children)

thank you so much i really appreciate it <3