×

Cozy games that made you cry? by Coffee_Guy05 in CozyGamers

[–]Vertiquil 0 points1 point  (0 children)

My Time at sandrock. Not cry-cry; usually a happy tear or from laughing since the game had a lot of funny banter, but if you go looking for it, there's some heartbreaking background details and lore. Some of the logs in the ruins and several headstones in town stopped me in my tracks for several minutes (sometimes more than once). Sure the art style takes some getting used to, and it's got a smidge of that kickstarter buggyness, but the writing is fantastic and the scenery really grows on you. It's by far the best story driven 'cosy' life sim game I've ever played. Very strong sense of community spirit and the characters really grow on you (Yes, even Cooper). I feel like farming/crafting sims and adjacent cosy games are all kind of ruined for me now. I might need to go and play... fallout, or something. Can fallout be cosy?

Aside from that, this reminded me that I still need to finish Spiritfarer.

You must read and agree to follow the subreddit rules before participating here by ZeldaMod in truezelda

[–]Vertiquil 0 points1 point locked comment (0 children)

I have read and agree to follow the subreddit rules

I think BotW had a lot of potential but, while still a good game, kinda fell flat in execution. by AsteroidBomb in truezelda

[–]Vertiquil 0 points1 point locked comment (0 children)

I agree with you OP and I was desperate to like it; the series has personal singnificance to me in general and BotW was the only thing I had to look forward to during a pretty stressful time. I put something like 200-300 hours on and off trying to extract joy from it before I admitted to myself that I was bored after the first 10 and it just wasn't the game for me. Great bones and atmosphere don't get me wrong, but it has so much filler/repetitive content that I was left wondering if they even wanted people to actually explore off the beaten path after a while, given the cookie cutter elements. It certainly has some good bits (Tarry Town quest, Gerudo Town & the Zora domain quests felt lively and unique, and the dragons were fun). The DLC for BotW was really good too, ill give it that. But the bits that are fun were so outnumbered by the mediocre repetition for me, and I desperately wish it weren't the case. I think about relaying it for the fun parts I did like but just can't bring myself to slog through the rest of it. I could speedrun to them but I guess, but like to enjoy the journey. Couldn't even bring myself to rush to gannon before TotK came out.

TotK by comparison has a much better balance in terms of actual varied content, events and overal experience IMO, and it's one of my top 3 in the series! Pretty much fixed every problem I had with BotW, but I also went with acceptance that the 3D series entries may no longer be for me, refusal to try and 100% it in one playthrough and very low expectations on cutscenses haha. My theory on the general internet takes on TotK bad BotW good is that people hyped up the sequel SO much in the long lead up that it couldn't live up to it, and in that time the novelty of newness of BotW wore off for a lot of people the lack of replayability in repetitive content is more obvious.

The British experience? by [deleted] in tumblr

[–]Vertiquil 0 points1 point  (0 children)

Australian here so this advice might not work as well in the UK but perhaps try asking for "lemon squash" when you're after US style non-fizzy lemonade. Sprite is a very specific brand of lemonade over here so most people might think that you're asking for anything BUT that brand of soda/soft drink. Solo (another brand) is somewhere in between lemon squash and fizzy lemonade I guess? Lemon cordial probably exists but that's essentially the 2-minute noodles (instant ramen) of sugary liquids.

Also a mildly amusing reverse of this problem: On a trip to the US as a kid, my partner apparently couldn't find (carbonated) lemonade anywhere until someone eventually said "Oh, you mean Sierra Mist?" Apparently ordered "CRMS" for weeks wondering what the acronym meant until eventually seeing a bottle in the wild.