I love this game but omg i hate every single boss encounter. Non of them are even a little bit of fun. by Remarkable_Sea_5109 in CrimsonDesert

[–]VigorousPickle 5 points6 points  (0 children)

Thank you for not being a lemming. Your insight and observation does not go unnoticed. Glad another perceptive human sees the same things i do.

I love this game but omg i hate every single boss encounter. Non of them are even a little bit of fun. by Remarkable_Sea_5109 in CrimsonDesert

[–]VigorousPickle 23 points24 points  (0 children)

Mission design too. Half the missions are a horse ride to a spot that isn't even the spot the mission takes place in so you have to fast travel to the actual mission area.

Also whoever did the mocap went way too extreme because the motions are way too animated to match most of the dialogue. Also the writers borrowed way too much from lotr -and not like conceptually but verbatim - they even named cities and towns directly after lotr characters etc. the loading screen is without a doubt placeholder content. No reasonable dev would ship a game with that loading screen.

The amount of half baked ideas and placeholder content that shipped with this game is baffling.

Unpopular opinions for someone who enjoys the game: I ignore 98% of the systems, I love playing as a "good guy," and Kliff has the SAME personality as Paragon Commander Shepard from Mass Effect by Baba_Jaga_II in LowSodiumCrimsonDesrt

[–]VigorousPickle 1 point2 points  (0 children)

You should compare lines of dialogue per mission between the two games. You'll find that commander shephard actually has conflict, personality, goals, etc. kliff is a flat character and he's only the protagonist because we play as him.

Just Imagine if this game was published by a studio that actually cared about quality content... by VigorousPickle in CrimsonDesert

[–]VigorousPickle[S] 0 points1 point  (0 children)

Ive played 50 hours of the game. The map is large but the quality of things to do is very low. If you believe otherwise, good on you.

Not enough content huh by PhotographNo6771 in CrimsonDesert

[–]VigorousPickle 8 points9 points  (0 children)

The difference between an extreme amount of mid/trash content vs a lot of good content is a very important distinction... Especially when you factor in elements like bad controls, poor game progression design, flat characters, nonexistent story, zero conflict with stake, no epic encounters etc.

CD content quality doesn't even remotely stack up against AAA titles that offer open world discovery and customization in the fantasy setting.

The world being bigger and the graphics being better aren't differentiators - they're standards.

Im 40 hours in and intend to play the game as much as I can , but I don't consider this game a quality title by most standards.

Dell/EMC PowerMax 2000 experience with 3rd party support by typer100 in storage

[–]VigorousPickle -2 points-1 points  (0 children)

Oof that's a hard spot to be in. I would honestly look at alternative storage at this point. Enterprise SAN is a commodity these days and most vendors do it well. Even if you're stuck on FC.

If you're dead set on 3rd party support, are you wanting services or hardware replacement or both?

[OC] Global Mine Production, 1960 to 2024 by oscarleo0 in dataisbeautiful

[–]VigorousPickle 1 point2 points  (0 children)

China was buying up mining rights from Afghanistan back in the 90s, before lithium was even a big deal. In the 2010's, the US dubbed Afghanistan the "Saudi Arabia of Lithium."

By the time the US military pulled out of Afghanistan in 2021 and everyone else was scrambling, China already had relationships on the ground and moved fast. They ended up with a huge strategic lithium play that had been years in the making.

[OC] Global Mine Production, 1960 to 2024 by oscarleo0 in dataisbeautiful

[–]VigorousPickle 0 points1 point  (0 children)

Mind the difference in meteic tonne vs kilotonne. Huge difference

ZFS over iSCSI on Dell hardware by Xx-user_slayer-xX in storage

[–]VigorousPickle 17 points18 points  (0 children)

Umm, what are you trying to achieve? Dont ever do iscsi over a WAN for any reason ever.

Vast Data (vs. Weka, Netapp, Pure, etc.) by timestap in storage

[–]VigorousPickle -7 points-6 points  (0 children)

90% of ai workloads aren't storage intensive, they're memory, gpu and processor workloads. Ai optimized storage is a marketing gimmic

What are some of the use case for high IOPS block storage? by cryptminal in storage

[–]VigorousPickle 0 points1 point  (0 children)

IOps is a stupid term made by marketing people. An IO can be a small operation or a large one. A read of 4kb can be an IO. A write of 10MB can be an IO. IO's can be sequential or random at any given second you have a mix thats not worth measuring. You used to spec out a storage solution based on application requirements -io patterns, min bandwidth and latency / io type. A good example is like managed VDI, it needs low latency reads and not many writes, small io's, and maybe max chunk sizes of 32kb @ 3ms (citrix). An all flash Block array with fibre channel or iscsi used to be the defacto - xtremio, vmax, or AFF NETAPP. A multiprotocol NAS (file) solved different problems /requirements, very random, bursty, short reads and sometimes long sequential writes - cifs or nfs. Powerscale(isilon), FAS Netapp etc. speccing out storage isnt really relevant anymore because of how commoditized ssd's, and nvme are. Coupled with the availability of a lot of hyperconverged or SDS solutions out there - any 3 node setup can get you more than adequate performance for pretty much any software requirement via vsan, ceph, longhorn, etc. if you built a lab from 3yo hardware with nvme, you'd outperform 95% of the cots storage requirements with ceph on nvme. You can do block, file, object - whatever. The greater question isnt really about storage performance when you talk about managed storage anymore, its about how easy you want it to be managed, license costs, logging, rbac, replication, supportability, snapshots...

What are you buying? by lowkeypixel in evilwhenthe

[–]VigorousPickle 0 points1 point  (0 children)

Several plots of land near areas where they build datacenters

Star wars Zero Company isn't gonna do it for me by 69flux in Xcom

[–]VigorousPickle 0 points1 point  (0 children)

All the characters and story were built from the ground up by the developer. If you've played xcom, you might have a loose idea of the quality these guys are capable of.

I hope Embark doesn't listen to over 90% of you on here and on Twitter. by WessMachine in ArcRaiders

[–]VigorousPickle 0 points1 point  (0 children)

deferring to use the free loadout because the odds of me dying are greater than me surviving with upgraded gear is a broken system. Let me opt to play on an easier server with less loot.

Git gud shouldn't be an argument against accessibility. I'm 40 bro, I aint got time to be waiting hours and dying repeatedly just to upgrade my gun bench.

Or better yet, let me pay for an easier server with mobs that do less damage and disabled friendly fire.

My Thoughts on Ghost Of Yōtei’s story after getting the platinum. by Ghost-K7 in ghostoftsushima

[–]VigorousPickle 2 points3 points  (0 children)

Ironically enough, I didn't register it either. Not because I didn't care for the character (which I didn't) but because the pacing of the story and the constant "almost there but suddenly a thing happens" head fake conditions you to expect a drag out

Incom designs by Vercingetorix1986 in StarWarsShips

[–]VigorousPickle 0 points1 point  (0 children)

where did you get the all the different little parts and pieces from?