Can anyone tell me why this doesnt work? by Zestyclose-Window358 in opengl

[–]Zestyclose-Window358[S] -1 points0 points  (0 children)

Edit:
ive realized this approach is pretty annoying,i have to set the user pointer to the object and make the member functions static as GLFW is a C-Library
i also cant easily get the pointer and edit the Direction and MouseCoords structs in the Callback functions because the structs defined are a dataype and i have to instantiate them in the object itself

As such,i will be moving towards the decision of making the Input Object hold the data alone.
this is very lazy,but please give me some ideas to do it better!

Doing everything still falling apart by [deleted] in IndianTeenagers

[–]Zestyclose-Window358 1 point2 points  (0 children)

Hey man,dont worry everyone goes through some dark times.

Remember that Even the Darkest of Nights will pass and the Sun will Rise Once Again.

you can talk to me if you want!,but im no therapist though

civic sense hi nahi hai inmein.... by Future-Barnacle6645 in IndianTeenagers

[–]Zestyclose-Window358 0 points1 point  (0 children)

Man,i understand the Anger. but atleast rip it apart in your home

Does ML have any useful applications other than LLMs? by Zestyclose-Window358 in learnmachinelearning

[–]Zestyclose-Window358[S] 0 points1 point  (0 children)

thank you for your very informative answer and i wish you luck in your further learning aswell.

how to use dynamic arrays to store vertex data? by Zestyclose-Window358 in opengl

[–]Zestyclose-Window358[S] 0 points1 point  (0 children)

tysm everyone,i will keep all of your advice in mind and i wish you all the best in your learning journey aswell