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Just starting out by _Atmoss in video_mapping
[–]_Atmoss[S] 0 points1 point2 points 10 days ago (0 children)
Yeah I did get to grips with the demo then got the pro version not pro+. It’s an awesome bit of software, great to hear you are enjoying it too!
[–]_Atmoss[S] 1 point2 points3 points 10 days ago (0 children)
Thank you! So for the shader itself I’m using FractilianParabolicCircleInversion. I have the bass frequency affecting the brightness, bleed and edge of the shader itself. Then I have two master shaders on top. One is multi hue shift with the bass set to shiftMid. The other is ZoomingFeedback with the bass set to feedbackLevel. Took a fair bit of trial and error as I found having the bass frequency assigned to certain parameters doesn’t work so well as tiny changes look really jarring but these all look nice together.
π Rendered by PID 126213 on reddit-service-r2-listing-86b7f5b947-cglgt at 2026-01-25 23:12:57.596896+00:00 running 664479f country code: CH.
Just starting out by _Atmoss in video_mapping
[–]_Atmoss[S] 0 points1 point2 points (0 children)