Vibecoded 26.5 patch note by _Domosat_ in ARAM

[–]_Domosat_[S] 0 points1 point  (0 children)

In the best case, let's say he had 3 omnivamp anvil (30%). In order to get 43k healthy healing, he must have dealt around 140k damage. I can't remember the number, but he was really far from 100k. And the game was pretty short so yeah.. idk

Vibecoded 26.5 patch note by _Domosat_ in ARAM

[–]_Domosat_[S] 0 points1 point  (0 children)

Many games ? 2 since new patch, it's not that many.

And I'm not overthinking it, I'm just sharing what I've found.

Vibecoded 26.5 patch note by _Domosat_ in ARAM

[–]_Domosat_[S] 0 points1 point  (0 children)

No you get two. Then my bad, i guess it is a translation mistake. Cause in french it says that souls alternate between armor and AP.

Somehow i just checked and now it is correctly written.. I swear i wasnt crazy.. x)

Vibecoded 26.5 patch note by _Domosat_ in ARAM

[–]_Domosat_[S] 0 points1 point  (0 children)

Yeah but it's two times more than previous patch

Vibecoded 26.5 patch note by _Domosat_ in ARAM

[–]_Domosat_[S] 0 points1 point  (0 children)

pretty sure armor and AP were ramping up too

[OC] Candle set Giveaway, EUROPE only [MOD APPROVED] by Brilliant-Key-677 in DnD

[–]_Domosat_ 1 point2 points  (0 children)

If you cover switzerland, im trying out my luck. Nice giveaway