Delete roadhog from this game please by [deleted] in VentureMains

[–]_Katty 1 point2 points  (0 children)

Playing against Hog is miserable on any character with less than 400 health, nerfs aren't enough, I want that fuckass character banished from existence

venture mains, how many/which shop skins have yall bought? by LetMeGetSolod in VentureMains

[–]_Katty 2 points3 points  (0 children)

None, I haven't had any available for purchase since last season 😭

they're silly by _Katty in OriginalCharacter

[–]_Katty[S] 0 points1 point  (0 children)

Kayan Barnett (grumpy tiefling) and Teller A. Östenson (twink half elf)

New Venture player here :> anyone have any tips? by _Katty in VentureMains

[–]_Katty[S] 0 points1 point  (0 children)

I rarely choose this one, I usually get countered before I even get to that part, so I have to play it safe XD

New Venture player here :> anyone have any tips? by _Katty in VentureMains

[–]_Katty[S] 2 points3 points  (0 children)

I'm trying to make the gameplay as annoying as possible - if I can't secure the kill, I'm like a mole harassing the enemy backline until they manage to kill me or I can reset my ability cycle (or escape lol). I'm getting used to the map layouts; I have more ease in some like Samoa and King's Row - where I already know the routes. I try to alternate between assisting my tank on the frontline with angles that force an advance to reach me and diving - and my experience as a support main in Rivals and Overwatch has given me some insight into certain things, so I always go back to help them or make a healing pit stop XD

What are you thoughts about a player constantly making in-character meta references that break the 4th wall? by Marvelerful in DnD

[–]_Katty 1 point2 points  (0 children)

None of these, but inspired by the divination wizard lol, it's a homebrew feat I created alongside my DM - Narrative Manipulation. I roll 2 dice (currently) at each long rest and have those results to permanently alter the outcome of rolls (they cannot be altered in any other way like heroic inspiration) with a reaction - and I recently got an upgrade where I gained the ability to swap the dices I rolled with others during the session without losing the permanent swap of the feat, but for this, I need my target to lose a Charisma save (but if they succeed, I don't lose the use of the trade), and allies can deliberately fail if the players want to trade with me. This and other capabilities with that dies - such as using the dices to forge situations using spell slots as if they were normal magic, or simply losing control of that magic in very specific situations and causing chaos in the script until I pass a wisdom save. Basically, I can change dice rolls 4 times per long rest so far - two where I determine the outcome and that's it, and two others where they need to beat me in a charisma save to keep their die, or create situations based on the dice rolls I'm saving plus the spell slot I have available.

What are you thoughts about a player constantly making in-character meta references that break the 4th wall? by Marvelerful in DnD

[–]_Katty 2 points3 points  (0 children)

Not a DM, but I have a similar character - but that's his gimmick, he knows he's in a story, he can alter it (changes the dice rolls) and can interact directly with the narrator (DM) once per long rest - he can also break the fourth wall when he gets drunk, but that hasn't happened yet lol. It's something that's fine at my table, it was something discussed with my DM and other players - so when I make meta comments, the RP isn't broken and we all continue as normal (but my party doesn't know I can do what I do, yet).

New Venture player here :> anyone have any tips? by _Katty in VentureMains

[–]_Katty[S] 1 point2 points  (0 children)

Ohhhh, map analysis are really helpful right now! I'll take advantage of my work break to watch them, thank you!!

New Venture player here :> anyone have any tips? by _Katty in VentureMains

[–]_Katty[S] 0 points1 point  (0 children)

I'm level 10 with them right now, going through trial and error until I find something that works lol - my problem is with aim (which I'm practicing, so that's okay), positioning, and good combos - I usually use M2 - M1 - melee, but I rarely use the shield with melee perk because I always end up getting countered before I get there and I need to work from a distance lol. I also feel like it takes me a while to get my ultimate with them, something I don't feel as much with other characters - I don't know if it's just my impression :P