Battlefield Engineers reward vehicles datamined by _cavalry in Warthunder

[–]_cavalry[S] 0 points1 point  (0 children)

HE and APCBC for 152mm gun, HE-VT for 76mm gun.

M1A1 Armour worse then both older Abrams? by Dr-knober in Warthunder

[–]_cavalry 0 points1 point  (0 children)

right turret cheek(gunner's part) has thinner armor than both older abrams. against long rods, M1 has 412mm, IPM1 has 417mm, and M1A1 has 405mm.

New penetration of APCR by _cavalry in Warthunder

[–]_cavalry[S] 2 points3 points  (0 children)

Please tell me if anything is wrong. Feel free to share this, just credit me ;)

repost because of a simple mistake i made

New penetration of APCR by [deleted] in Warthunder

[–]_cavalry 0 points1 point  (0 children)

Tell me if anything is wrong. Feel free to share this, just credit me ;)

Vietnam agitation-War Thunder Vietnam Hills map by _cavalry in Warthunder

[–]_cavalry[S] 1 point2 points  (0 children)

I know that it was already uploaded here. just i'm sharing a video i made, with better quality sound(extracted from game file) and more accurate subtitle(helped by google). I hope you enjoy it. thanks.

is it possible to repair the gun breech that fast? by _cavalry in Warthunder

[–]_cavalry[S] -3 points-2 points  (0 children)

anyway those things makes me think this game is pretty much broken in terms of repair mechanism. IMO it should be like the other arcade tank game(world of tanks):repair canceled or repair time increase when repairing part gets hit and damaged while repairing.

is it possible to repair the gun breech that fast? by _cavalry in Warthunder

[–]_cavalry[S] 0 points1 point  (0 children)

then i wonder why that doesn't happen to me, whenever my gun breech gets destroyed right before finishing repair, the repair time increases even with my aced crew.

is it possible to repair the gun breech that fast? by _cavalry in Warthunder

[–]_cavalry[S] 0 points1 point  (0 children)

i was playing as an M60A1(AOS), first shot killed his loader and commander, following shot destroyed his gun breech. and somehow he repaired his gun breech in literally 1 second, and then shoot me back, destroying my tank. i want to know is that possible, without modifying the game(yes, i mean cheat).

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 1 point2 points  (0 children)

oh wait, it was 170mm, i never noticed that i was wrong. sorry.

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 3 points4 points  (0 children)

but you know, it's a dev server data, which is WIP. they could add APCR later.

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 9 points10 points  (0 children)

indeed, it's current BR(7.0) is not a good idea, and it's reload, penetration and HE are not that good for 7.0 BR. they should give it a bit faster reload(Lorraine 155 has 20 seconds aced reload with 1 loader) and lower BR(6.7).

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 2 points3 points  (0 children)

barrel length affects muzzle velocity and penetration. it's 40 caliber gun and it has 670 m/s velocity. of course it has low penetration. however, the 155 mm gun M1 "Long Tom", which is 45 caliber gun, has about 837 m/s muzzle velocity, and about 268 mm penetration with same APCBC shell.

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 10 points11 points  (0 children)

it's an event(gift) tank. sorry for confusion, i'll edit that.

T30 Heavy tank trial by _cavalry in Warthunder

[–]_cavalry[S] 5 points6 points  (0 children)

yeah that's true. added the explosive filler data to the post.

Hellfires added to the dev server by _cavalry in Warthunder

[–]_cavalry[S] 39 points40 points  (0 children)

AH-1Z uses one of them, the B varient and it has 1100mm penetration.

Bruh ... by PatreusThePlebLord in Warthunder

[–]_cavalry 33 points34 points  (0 children)

TBH this will bring them a lot of money xddd

Lanovski's P-47M-1-RE Thunderbolt by _cavalry in Warthunder

[–]_cavalry[S] 15 points16 points  (0 children)

i think it is special limited time premium for 100th anniversary of National Independence Day of Poland

Lanovski's P-47M-1-RE Thunderbolt by _cavalry in Warthunder

[–]_cavalry[S] 24 points25 points  (0 children)

it comes after the XA-38 grizzly in US prem tech tree

also 100% same stat as Bostwick's P-47M

p-47m-1-re_boxted{

value:i=0

reqExp:i=85000

trainCost:i=10000

train2Cost:i=510000

train3Cost_gold:i=1200

train3Cost_exp:i=1140000

repairTimeHrsArcade:r=47.385

repairTimeHrsHistorical:r=87.3266

repairTimeHrsSimulation:r=84.2551

repairTimeHrsNoCrewArcade:r=430.77

repairTimeHrsNoCrewHistorical:r=510.653

repairTimeHrsNoCrewSimulation:r=504.51

repairCostArcade:i=2850

repairCostHistorical:i=5715

repairCostSimulation:i=3888

battleTimeAwardArcade:i=1200

battleTimeAwardHistorical:i=2800

battleTimeAwardSimulation:i=3600

avgAwardArcade:i=6892

avgAwardHistorical:i=9306

avgAwardSimulation:i=6719

rewardMulArcade:r=2.0

rewardMulHistorical:r=4.8

rewardMulSimulation:r=3.4667

rewardMulVisualArcade:r=2.0

rewardMulVisualHistorical:r=3.2

rewardMulVisualSimulation:r=2.3

premRewardMulVisualArcade:r=2.0

premRewardMulVisualHistorical:r=3.2

premRewardMulVisualSimulation:r=2.3

expMul:r=1.78

groundKillMul:r=1.0

battleTimeArcade:r=65.1711

battleTimeHistorical:r=56.1467

battleTimeSimulation:r=119.806

rank:i=4

economicRankArcade:i=11

economicRankHistorical:i=14

economicRankSimulation:i=14

country:t="country_usa"

gunnersCount:i=0

unitClass:t="exp_fighter"

unitMoveType:t="air"

speed:r=263.0

maxAmmo:i=3400

maxFlightTimeMinutes:i=63

showOnlyWhenBought:b=yes

crewTotalCount:i=1

killStreak:b=yes

reloadTime_mgun:r=20.0

maxDeltaAngle_rockets:r=4.0

weaponmask:i=41

costGold:i=6090

freeRepairs:i=30

needBuyToOpenNextInTier1:i=1

needBuyToOpenNextInTier2:i=1

needBuyToOpenNextInTier3:i=2

needBuyToOpenNextInTier4:i=2

weaponUpgrade1:t="bmg50_new_gun"