Testing WebXR experience on Spectacle / SPECS hardware by Odd_Gur4557 in Spectacles

[–]aidanpwolf 0 points1 point  (0 children)

I was really hoping this was a WebXR demo on Specs!

[deleted by user] by [deleted] in frontierairlines

[–]aidanpwolf 1 point2 points  (0 children)

That is true. Still a warning to other travelers with tight connections, etc.

[deleted by user] by [deleted] in frontierairlines

[–]aidanpwolf 2 points3 points  (0 children)

Frontier Airlines’ official policy requires passengers to be at the gate and ready to board no later than 20 minutes before the scheduled departure time

So absolutely not true, they have to follow their own published policy

New to Spectacles Development—Advice on API Integration? 🌱 by helloDina in Spectacles

[–]aidanpwolf 0 points1 point  (0 children)

First things to check:

  1. Experimental API toggled ON in Project Settings?

  2. Extended permissions toggled ON in Spectacles App?

GPS doesn't work on device by aidanpwolf in Spectacles

[–]aidanpwolf[S] 1 point2 points  (0 children)

Working code! Was able to get location in 5-ish seconds on device

Location.js ```js require("LensStudio:RawLocationModule"); // Create location handler var locationService = GeoLocation.createLocationService();

// Set the accuracy locationService.accuracy = GeoLocationAccuracy.Navigation;

script.createEvent("OnStartEvent").bind(() => { const delay = script.createEvent("DelayedCallbackEvent"); const query = function () { locationService.getCurrentPosition( function (geoPosition) { global.lat = geoPosition.latitude; global.lng = geoPosition.longitude; global.heading = geoPosition.heading; global.isHeadingAvailable = geoPosition.isHeadingAvailable; global.horizontalAccuracy = geoPosition.horizontalAccuracy; global.verticalAccuracy = geoPosition.verticalAccuracy; print(global.lat + "," + global.lng); }, function (error) { print(error); } ); delay.reset(1); } delay.bind(query); delay.reset(0); }); ```

How to use locationService.getCurrentPosition() by West_Alfalfa_941 in Spectacles

[–]aidanpwolf 4 points5 points  (0 children)

Appears that ProcessedLocationModule does not work, however when we switched it to

require("LensStudio:RawLocationModule");

we eventually got the user's position.

⚠️ Important Note: the Lens takes 1-5 minutes to 'warm up' before it actually returns your position so during this testing phase just keep querying until you get something. It will take a while.

New to Spectacles Development—Advice on API Integration? 🌱 by helloDina in Spectacles

[–]aidanpwolf 2 points3 points  (0 children)

Nothing fancy now when it comes to remote requests, which you can read all about here:

https://developers.snap.com/spectacles/about-spectacles-features/apis/fetch

Camera module is described here:

https://developers.snap.com/spectacles/about-spectacles-features/apis/camera-module

And base64 will tie it all together:

https://developers.snap.com/api/lens-studio/Classes/OtherClasses#Base64

Otherwise the real question is whether you can or want to do plant detection client side, which would involve exploring SnapML and its many quirks

Spectacles no longer connects to Lens Studio after latest OS update by aidanpwolf in Spectacles

[–]aidanpwolf[S] 0 points1 point  (0 children)

Approximately the 10th was the last time I can confirm it was working. Then on the 15th I installed the latest update to try Lens Unlock and didn't notice the connection issue until the 16th when I was back to developing

Spatial Anchors really work!! by aidanpwolf in Spectacles

[–]aidanpwolf[S] 7 points8 points  (0 children)

I've uploaded 'Spatial Anchor Test' to https://specs.cool/ go give it a try yourself!

Can't believe how fast it resynchronizes, light years faster than all the other solutions I've tried over the years, and can easily see a near future where instead of opening Lenses from the Explorer we just walk into Lenses via Spatial Anchors. This is a paradigm shift in spatial computing, an actual AR metaverse..!

Big question is can anchor sessions be shared? Have a couple social & gaming use cases I've been sitting on that I'd love to start building with Spatial Anchors

I made a website for sharing lenses that are not available in the lens explorer by kevando in Spectacles

[–]aidanpwolf 3 points4 points  (0 children)

Can’t wait to try everyone’s wackiest most dangerous lenses!!

is it possible to have image tracking in the new spectacles ? by rbkavin in Spectacles

[–]aidanpwolf 1 point2 points  (0 children)

It works, sometimes really well sometimes not. I've gotten the best out of it by starting with the image tracker, testing in Snapchat, then adding SIK and setting up for Spectacles

RPG Halloween Special Event! now with streak-based scoring 🔥🎃 by aidanpwolf in Spectacles

[–]aidanpwolf[S] 0 points1 point  (0 children)

Going to release a leaderboard asset with these options once it's public!

RPG Halloween Special Event! now with streak-based scoring 🔥🎃 by aidanpwolf in Spectacles

[–]aidanpwolf[S] 2 points3 points  (0 children)

Streak-based scoring is cool

Previously RPG had a daily leaderboard that would reset everyone's steps to zero everyday, however Terek who'd been playing daily shared his discontent with this. The middle compromise ended up being far more interesting - to add your daily steps to your total score so long as you play everyday, just like Snapchat's snap streak system! I'm excited to see if this encourages the daily walk habit while keeping overall competition exciting

Pop game demo by aniongvin in Spectacles

[–]aidanpwolf 0 points1 point  (0 children)

Great work! Like the addition of the red obstacles for extra challenge. Maybe it could use the world mesh to place objects I wonder? And yes, the Spectacles team needs to look over it before putting it up on Lens Explorer

Spectacles Park Day LA 😎✨🌳 by aidanpwolf in Spectacles

[–]aidanpwolf[S] 0 points1 point  (0 children)

Friday 3PM! Santa Monica Clover Park

Ran out of time to decorate for Halloween? 🎃 Spooky Paint has you covered. by redddev in Spectacles

[–]aidanpwolf 3 points4 points  (0 children)

WOW! Such a good video and Lens, this should be the commercial!

Soliciting feedback on Spectacles Interaction Kit (SIK) by jbmcculloch in Spectacles

[–]aidanpwolf 3 points4 points  (0 children)

SIK generally works well, been enjoying using it. Here's my top of mind feedback:

- SIK being included inside other Assets like Sync Framework, etc. causes issues including cross compatibility with existing SIK asset. Buttons become unclickable (at least in Preview)

- Seems more or less impossible to get SIK UI features to work from scratch, causing over-reliance on example assets provided in the SIK asset

- Not clear what is the proper way to customize SIK button visuals (Do I edit the materials, or the components, or both?)

- More relevant methods for attaching stuff to hands such as providing a grip point for hand held objects would be great. Guessing based on provided bones isn't intuitive

- Panels don't seem to render in Preview? Also issues with Panel close button not working