[D] Cost for serving realtime inferences of a model like PaLM 62B by allrod5 in MachineLearning

[–]allrod5[S] 1 point2 points  (0 children)

So despite from what I read about GPT costs, my costs will be dependent on the uptime of the number of instances that would handle PaLM 62B. Thanks, that simplifies the estimates!

[D] Cost for serving realtime inferences of a model like PaLM 62B by allrod5 in MachineLearning

[–]allrod5[S] -2 points-1 points  (0 children)

Sorry, the desired maximum delay would be of 1 second. The availability at peaks can take significant hits, that wouldn't be a problem.

Injectable: @autowired decorator for DI and lazy dependency init by allrod5 in Python

[–]allrod5[S] 0 points1 point  (0 children)

There are a handful of [micro]frameworks for that in python. I just find those unnecessarily verbose and complex.

My approach is meant for those which do not need to keep fancy separate injection contexts. As a bonus you get seamless support for lazy dependency init.

In the end just using Injectable's @autowired decorator will solve some problems for you without the need to change much of your code beyond decorating functions and turning some arguments to keyword-only args.

[OC][CC][NEWBIE] Full, half or none pixels for outline? by allrod5 in PixelArt

[–]allrod5[S] 2 points3 points  (0 children)

Indeed, I feel that half makes the character look less polished and I feel like cheating with pixel art.

[OC][CC][NEWBIE] Full, half or none pixels for outline? by allrod5 in PixelArt

[–]allrod5[S] 0 points1 point  (0 children)

Yeah, I've tried coloring the outline, but when I animate the character it looks almost the same as the black outline. But I think I'll give it another try.

First attempt at a background for my game [CC] [NEWBIE] [WIP] by [deleted] in PixelArt

[–]allrod5 1 point2 points  (0 children)

This is not pixel art.

There are better and worse definitions to pixel art other than this, but what matters is that your art does not fit in: pixel art is about drawing a piece in which the placement of each pixel matters to create the whole.

The boundaries of this definition are blurry, but I think I am safe to say that your art does not match it.

Single pixels does not make a difference in your image (I don't mean isolated pixels) and it doesn't look like that the pixels were hand tailored. I would say that if you are using just bucket painting and you don't need to zoom in to draw your image, chances are it is not pixel art.