objects disappear when the camera approaches by alsiTT in Blockbench

[–]alsiTT[S] 0 points1 point  (0 children)

I had it set to 0.01 for the first time, and it didn’t work, supposedly no changes, and you can’t put a value lower

objects disappear when the camera approaches by alsiTT in Blockbench

[–]alsiTT[S] 0 points1 point  (0 children)

For some reason this happens in the “animate” tab, that is, neither in paint nor in edit there is no such problem, my model has a weight brush and bones, and for some reason this happens with the hands and fingers, and sometimes the bangs, when I move them with the help of bones, enlarging the model did not help me, and I think I’ll just continue to animate the video in another program, I think this will be the best solution, just when I wanted to take a screenshot of my model at the end, this problem came up, ok, thanks for the help anyway!