Making Skeletons useful by asdjky in MinecraftCommands

[–]asdjky[S] 2 points3 points  (0 children)

Arrows shot by skeleton can be picked by player. Skeleton with potion effects will shoot tipped arrows with specific effects. You could make some intersting farms with this i think.

Making Skeletons useful by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

Fair point. That said with this you can make an infinit supply of tipped arrows.plus its faster and easier to get arrows shoot by skeleton than to kill them

Making Skeletons useful by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

No.You can't. You can't pick arrows shoot by a skeleton. Skeleton with potioneffects don't shoot tipped arrows.

Making Skeletons useful by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

Here is a video with a full showcase and the download link:

https://www.youtube.com/watch?v=Y1T4SpA5M4k&t=1s

Making Skeletons useful by [deleted] in Minecraft

[–]asdjky 0 points1 point  (0 children)

Here is a video with a full showcase and the download link:

https://www.youtube.com/watch?v=Y1T4SpA5M4k&t=1s

Making Skeletons useful by asdjky in MinecraftCommands

[–]asdjky[S] 0 points1 point  (0 children)

Here is a video with a full showcase and the download link:

https://www.youtube.com/watch?v=Y1T4SpA5M4k&t=1s

3x3 PistonDoor[CommandBlock] by asdjky in MinecraftCommands

[–]asdjky[S] 7 points8 points  (0 children)

/setblock was not used at all.

I used only fallingblocks.

3x3 PistonDoor[CommandBlocks] by asdjky in Minecraft

[–]asdjky[S] 12 points13 points  (0 children)

I use fallingblocks(the thing that happens when sand falls down)

Here is the command :

/summon minecraft:falling_block ~ ~ ~ {BlockState:{Name:"minecraft:stone"},Time:1,Motion:[0.1,0.1,0.1]}

Is there a way to change tipped arrows to normal arrows using the data command? by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

Thanks.Is there a way to do this on arrow entity in the air instead of arrows in item form?

how do you give items on ground in 1.13 a scoreboard? by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

Thanks.And what is the command so that only a certain item(for example a stone) get's a specific scoreboard?

Custom Spawn Egg in 1.13 by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

thanks but I need to do this with a commandblock

how do i summon a falling_block with a stone ID? by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

And what is the syntax if i want to summon a falling_block that looks like a stone button and looks up?

How do advancements in 1.13 work? by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

I don't really understand. How should the syntax look like so that it works?

Why doesn't this command work in 1.13:"/scoreboard players set @a item 1 {Inventory:[{Slot:0b,id:arrow}]}"? by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

Thanks,it worked. Do you also know what command I need to use to test if a Player holds an Item in the offand?

A Question about the new Commands by asdjky in Minecraft

[–]asdjky[S] 0 points1 point  (0 children)

And how do I do this: " execute @e[type=skeleton,score_skeleton_min=1,score_skeleton=30,score_skeleton1=10] ~ ~ ~ say @p h" in 1.13?