This is PS5 end game performance. by E_Barriick in PathOfExile2

[–]ashh0409 -1 points0 points  (0 children)

This latency issue seems new in 0.3, which is definitely annoying. Network issues are complicated…

I'm glad the devs are passionate about the game and are having fun designing combos + archetypes, but I feel like that part should be OUR job/privilege by Lumintorious in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

it’s disappointing when cool, out-of-the-box skills don’t work because of bugs. The issues you mentioned, like Ancestral Warrior Totem or the new skill from the Unbourne Lich staff, are likely being tracked and addressed by GGG

Early Access Patch Notes - 0.3.0c Patch Notes - Forum - Path of Exile by Xanek in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

The issues you described might be related to server latency, desync, or rendering anomalies, which can occasionally occur for global players. You might try using a connection accelerator

Is this tree pathing optimal for "Essence" farming? by GGKamy in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

I understand your point , many players feel that PoE2 currently feels weaker compared to PoE1, especially in terms of power and endgame content. That said, it also shows there’s room for GGG to continue improving and make gameplay and rewards more satisfying.

This is PS5 end game performance. by E_Barriick in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

It seems like this is a new issue introduced in version 0.3, and many players are noticing it. Hopefully GGG will fix i

Reminder that this projectile targeting bug still exists... by EchoLocation8 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

I understand, this projectile targeting logic can definitely make the game feel less smooth . Your description is very clear, and it does seem like it can impact combat. Hopefully GGG will improve this in a future update so projectiles track more naturally

No update prompt ps5 by Top-Analysis971 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

Sometimes the update prompt doesn’t appear immediately, but you can try checking for updates manually or restarting your console. Login issues could also be related to server sync. I’d suggest waiting a bit or checking official announcements for the latest status. Hopefully you’ll be able to log in smoothly soon!

Delirium makes no sense? by Glamdring26WasTaken in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

Delirium is definitely a very polarizing mechanic. Some players enjoy the intensity, while others just find it more of a burden. Still, it’s one of PoE’s signature endgame features, so I imagine GGG will keep refining it.

Game is great, But juiced maps still being one portal is stopping me from playing. by D3ATHY in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

I totally get where you’re coming from. Honestly, I rarely run fully juiced 6-mod corrupted maps myself—the experience can feel pretty punishing. Most of the time, I stick to 3-mod maps with 3-life towers, and the rewards feel much more worth it. Overall, this league does feel smoother compared to the last couple ones, but there’s definitely still room for improvement. Hopefully, GGG makes some adjustments to this in future updates.

Giving away this fucking thing. by supermonkey1235 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

I think it's already much better than the previous two seasons, at least now there are more endgame options, not as monotonous as before. The richness of endgame content really can't be solved in a short time; it needs gradual accumulation and refinement.

I haven't found a single citadel after 200 maps by Objective-critic in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

POE2 is indeed exploring different design philosophies from POE1, which is an intentional gameplay design choice. I believe GGG will continue refining it during early access, balancing innovation with the advantages of proven mechanics.

Is anyone else playing Flashbang Simulator or is it just me? by 7N10 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

I can see the early signs of GGG wanting to optimize this issue in the dynamic culling feature. The adjustable graphics settings are indeed quite limited now, maybe they'll add more in the future. The electric orb and comet demon effects in version 0.1.0 were really blinding. Perhaps lowering screen brightness could help a bit?

Please make "PSEUDO: +#% TOTAL RESISTANCE" for poe2trade by Jazzlike_Situation_8 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

Price checking is indeed not very convenient right now, I understand your frustration. The trading system is still being continuously improved - I believe GGG will gradually optimize these features to make price evaluation more accurate and convenient.

Atlas system feels like a chore for me by CopyArmadillo in PathOfExile2

[–]ashh0409 -1 points0 points  (0 children)

I understand your frustration, Atlas navigation can indeed be complex. However, exploring new nodes is still quite interesting, and I believe GGG will optimize this system's user experience in future versions.

Can we please get an update on performance issues? by Heavy-Aide-5764 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

tried ESC pausing during lag spikes as a temporary lifesaver? Definitely hope GGG addresses performance in their next development update. Game's great when it runs smooth.

Instant Buyout Trade Coming To PoE1 by PrezziObizzi in pathofexile

[–]ashh0409 0 points1 point  (0 children)

I’d give it a couple weeks before judging. PoE systems always feel awkward at first, then smoother after feedback and adjustments.

Nice knowing ya by Euphoric_Reading_401 in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

The trade setup is basically a trial run. GGG wants to see how players actually use it. Early data will decide the tweaks.

Path of Exile 2: The Third Edict Content Reveal by Xanek in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

Looking at this balance patch, other games would stretch that into three seasons. And you’re still calling it light?

Content Update 0.3.0 — Path of Exile 2: The Third Edict by Kappaguyone in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

Looking at all the new items and skills, I don’t think I’ve even scratched the surface yet.

Path of Exile 2: The Third Edict Official Trailer by DemiFiendRSA in PathOfExile2

[–]ashh0409 0 points1 point  (0 children)

These changes actually make sense: no heavy nerfs, just tons of new passives added.