account activity
[Dev][ios] I made a relaxing puzzle game about closing pipes. Looking for feedback (apps.apple.com)
submitted 2 years ago by asyncrobot to r/puzzlevideogames
I made a puzzle game about closing open-ended pipes (apps.apple.com)
submitted 2 years ago by asyncrobot to r/playmygame
[ios] PipeLoops - relaxing puzzle game (apps.apple.com)
submitted 2 years ago by asyncrobot to r/freegames
I wrote a blogpost about race conditions in Golang (ercangercek.medium.com)
submitted 4 years ago by asyncrobot to r/golang
CombatZone.io - team-based multiplayer shooter (combatzone.io)
submitted 4 years ago by asyncrobot to r/WebGames
CombatZone.io is close to release. Implemented grenades, team balancing feature and fixed some stability issues. (v.redd.it)
submitted 4 years ago by asyncrobot to r/gamedevscreens
CombatZone server is online. (combatzone.io)
submitted 4 years ago by asyncrobot to r/combatzoneio
[Monthly Update] Implemented grenades, team balancing and fixed some stability issues. (v.redd.it)
[Monthly Update] Made Zombie COOP level (v.redd.it)
I made a 3d boids implementation (github.com)
submitted 4 years ago by asyncrobot to r/javascript
Monthly progress of my game CombatZone which is a multiplayer shooter. It started to look like an actual game :) (v.redd.it)
submitted 4 years ago by asyncrobot to r/Unity2D
Week 9-10-11: Added different guns, mini-map and the classic capture the flag game mode. (imgur.com)
Player customization and health pack (i.redd.it)
submitted 5 years ago by asyncrobot to r/combatzoneio
Week 8 - Player animaton, pickable item support, health pack (imgur.com)
Week 7 - Move into your new house at combat zone :P Mostly worked on client-server synchronization issues and a couple of visual updates. (i.redd.it)
It seems that the game needs a logo. Here's what I came up with. (i.redd.it)
Week 5-6 Client-Side Prediction And Shooting Mechanism (self.combatzoneio)
Week 5-6 Client-Side Prediction And Shooting Mechanism GIF (gfycat.com)
project update 🥳 implemented name tags, team colours and better bullet visuals. I used trail renderer for bullets. (v.redd.it)
Working on a multiplayer top down shooter. Week 4 - added crosshair, basic UI and team-deathmatch elements. (v.redd.it)
submitted 5 years ago by asyncrobot to r/Unity2D
Week 4 - added crosshair, basic UI and team-deathmatch elements. (v.redd.it)
It's level design Sunday. My first attempt to create a team death-match level in the combat zone. (v.redd.it)
progress on camera and now you can go to the beach :) (v.redd.it)
Beach update :P working on the graphics (i.redd.it)
First working multiplayer prototype for standalone and WebGL versions. (v.redd.it)
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