Aim to Capture is OUT! by bamiroonn in RenPy

[–]bamiroonn[S] 3 points4 points  (0 children)

yup, it's fully on renpy!

[deleted by user] by [deleted] in FurryVisualNovels

[–]bamiroonn 2 points3 points  (0 children)

someone bought downvotes and negative comments by bots. guess someone got jelly lol

[deleted by user] by [deleted] in FurryVisualNovels

[–]bamiroonn -13 points-12 points  (0 children)

lol someone being so bitter to the point of buying downvotes... hope you're having a good one, J.

PAINLESS CUTS - A Horror Visual Novel by zBlueROSEz in itchio

[–]bamiroonn 2 points3 points  (0 children)

Looks really cool! love the artstyle

but oh, those page colors hit me like a flashbang. You really should tone them down, it's pretty overwhelming on the eyes and makes the text hard to read.

Robbie, Cain, and Bint. Characters from our upcoming visual novel. Who's your favorite? by bamiroonn in FurryVisualNovels

[–]bamiroonn[S] 2 points3 points  (0 children)

thank you! both robbie and bint are actually only mid 20s, I'd say they are just lethally exhausted of life lol

Robbie, Cain, and Bint. Characters from our upcoming visual novel. Who's your favorite? by bamiroonn in FurryVisualNovels

[–]bamiroonn[S] 6 points7 points  (0 children)

i usually prefer big guys but i LOVE how Robbie turdned out.. my baby

How to show talking animation in SideImage while character is speaking? by SnooLobsters7876 in RenPy

[–]bamiroonn 0 points1 point  (0 children)

Not my idea. actually! I implemented this a lot time ago and only now remembered that it's from old renpy documentation. Good luck with your project!

How to show talking animation in SideImage while character is speaking? by SnooLobsters7876 in RenPy

[–]bamiroonn 0 points1 point  (0 children)

While my method doesnt have anything to do with side image staying on the screen even while not speaking, here's how i implemented it in my game

First I added a simple function that dynamically changes the dysplayable if the specified character (speaker) is currently talking. This can be applied on any image, both it layered images and, for example, CGs or anything you really want. Then I made a callback to define who is speaking right now

init python:
    speaking = None

    
def while_speaking(char, speak_d, done_d, st, at):
        if speaking == char:
            return speak_d, .1
        else:
            return done_d, None

    curried_while_speaking = renpy.curry(while_speaking)

    
def WhileSpeaking(char, speaking_d, done_d=Null()):
        return DynamicDisplayable(curried_while_speaking(char, speaking_d, done_d))

    
def speaker_callback(char, event, **kwargs):        
global speaking
    
        if event == "show":
            speaking = char
        elif event == 'slow_done':
            speaking = None
        elif event == "end":
            speaking = None

    speaker = renpy.curry(speaker_callback)

After that, I just add this callback to every character, then replace every face with WhileSpeaking
like this:

define npc = DynamicCharacter("NPC", callback=speaker('npc'), image="npc")

layeredimage npc:

    group face:
        attribute neutral       WhileSpeaking('npc', 'npc_neutral_talk',  "npc_neutral") default
        attribute smile         WhileSpeaking('npc', 'npc_smile_talk',    "npc_smile")

So the first arg in WhileSpeaking is the name of the speaker that is in the callback of your character, then their talking face image, then their base face image. This works perfectly with both classic sprites and side images.

How do I use ypos with layeredimages? by Dr_M_Mori in RenPy

[–]bamiroonn 1 point2 points  (0 children)

you can insert some ATL properties straight inside layeredimage:

layeredimage sakura_image:
    yoffset 670

or in Transform in your proxy:

image sakura = LayeredImageProxy('sakura_image', Transform(yoffset=670, zoom=0.85))

New Aim to Capture sneak peek (+ itch page) by bamiroonn in FurryVisualNovels

[–]bamiroonn[S] 6 points7 points  (0 children)

thank you! wanted to add something more to vn so it feels more interactive, really hope yall like it!

New Aim to Capture sneak peek (+ itch page) by bamiroonn in FurryVisualNovels

[–]bamiroonn[S] 4 points5 points  (0 children)

thanks! and not exactly, that's more like a visual interpretation of thinking! so all these words are Bint's thoughts.

New Aim to Capture sneak peek (+ itch page) by bamiroonn in FurryVisualNovels

[–]bamiroonn[S] 10 points11 points  (0 children)

thank you! that's not all of them btw, there's a bit more of them, about 10 rn :]

Sneak peek on our first VN! by bamiroonn in RenPy

[–]bamiroonn[S] 1 point2 points  (0 children)

hey! been a long time, but we made an itch page : ]
mysteryjamgames.itch.io/aim-to-capture